Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10915943140662005898 (custom seed) 28 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:13 (925 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 925, Time: 00:02:14 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 10/10 EV: 11 Int: 24 God: Gold: 32 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of fog {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of cancellation {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 4% N/A 67% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 dagger; a goblin corpse An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a +0 pair of gloves. You now have 32 gold pieces (gained 6). You see here a +0 leather armour. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 leather armour. You see here a +0 pair of gloves. There is an open door here. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......÷.## ##.............# #.........[###.........###### #......................# ##.#......####..##.....# #.##.######.#.####....# #.##.#####.#..####.#.######## #.##.##..###§###...#......... #.##....##§≈§§§##..########## #.#####.#≈§≈@≈§§#..# ###### #.# #.#≈≈≈.≈§§#..# ##..... #.# #.+...∩§..+..# #..#### #.# #.#≈≈≈.§≈≈#..####.## #.# #.#≈≈≈.≈≈≈#.......# #.# #.##≈≈.≈≈##.#..†..# #.# #.####'###........# #.# #.# ##.# ##.#.....##### #.#####.###..####.#.......... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 212 | D:1 | Found a faded altar of an unknown god. 855 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 925 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, chequers_ecumenical_altar_island, kennysheep_flooded_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 41 Armour: Robe || 1 Dodge: Dodged || 1