Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18205169626226022088 32 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:01 (845 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 845, Time: 00:02:02 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 10/10 EV: 11 Int: 24 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Things that are here: a +1 dagger of venom; a goblin corpse; a rat corpse You open the door. There is an open door here. A frilled lizard comes into view. The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a war axe. You see here a +0 war axe. There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin. The goblin is almost dead. The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ## ##########.# #. #..........# #. ##)#######.# #. #.# #.# #. #.# #.# ##. #.# #.# #.. #.# ##'######.. #@# #.......#.. #.# #.......#.. #.# #.......... #.# ##......... #.# ###....... #.# ######÷...... #.# #.....÷...... ### #............ #.........### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 9 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 176 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | Found a faded altar of an unknown god. 601 | D:1 | Reached skill level 5 in Conjurations 601 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 845 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Hand axe || 6 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 10