Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9888773981991464038 (custom seed) 2384 yokomohoyo the Thaumaturge (level 9, 30/55 HPs) Began as a Djinni Conjurer on Jan 16, 2025. Was an Initiate of the Shining One. Quit the game on level 6 of the Dungeon. The game lasted 00:38:21 (7089 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 7089, Time: 00:38:22 Health: 30/55 AC: 3 Str: 3 (6) XL: 9 Next: 73% Gold: 354 EV: 11 Int: 21 (23) God: the Shining One [......] SH: 0 Dex: 10 (13) rFire + + + z - +3 short sword (venom) rCold . . . (no shield) rNeg . . . p - +1 robe {Will+} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) %: no passive effects @: resistant, flying, hasted, glowing, invisible (but backlit and visible), very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 354 gold pieces. Inventory: Hand Weapons z - a +3 short sword of venom (weapon) Armour p - a +1 robe of willpower (worn) Jewellery r - a ring of ice t - a ring of resist corrosion w - a ring of ice A - the ring "Tuodargh" {*Corrode Fly rElec rPois Dex+3} (You found it on level 7 of the Dungeon) [ring of poison resistance] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Wands s - a wand of flame (30) y - a wand of mindburst (24) Scrolls a - a scroll of fear b - a scroll of poison c - 3 scrolls of teleportation d - 4 scrolls of enchant weapon j - 3 scrolls of enchant armour l - 3 scrolls of identify Potions e - a potion of curing h - 3 potions of lignification i - a potion of invisibility o - a potion of heal wounds v - a potion of degeneration Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 10.4 Spellcasting * Level 10.4 Conjurations * Level 10.4 Hexes * Level 10.4 Summonings * Level 10.4 Necromancy * Level 10.4 Translocations * Level 10.4 Fire Magic * Level 10.4 Ice Magic * Level 10.4 Air Magic * Level 10.4 Earth Magic * Level 10.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Swiftness Air 53% N/A 1% 3 h - Flame Wave Conj/Fire 53% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Yredelemnul Zin The Shining One Shops: D:2 = D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. You remove the ring "Tuodargh" {*Corrode Fly rElec rPois Dex+3}. As you read the scroll labelled POAGUGH UCZAH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. It was a potion of curing. You feel better. It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. It was a potion of heal wounds. You feel much better. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of resistance. You feel protected. It was a potion of haste. You feel yourself speed up. It was a potion of magic. Magic washes over you without effect. As you read the scroll labelled AQOSKI URRU, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled PIQUNN NOYTIR, it crumbles to dust. It is a scroll of brand weapon. Your +3 short sword of protection drips with poison. z - a +3 short sword of venom (weapon) There's nothing to open nearby. As you read the scroll labelled IFYMMU FICEBU, it crumbles to dust. Your body is wracked with pain! The Shining One forgives your inadvertent evil act, just this once. It was a scroll of torment. As you read the scroll labelled ILOUSU CUKOA, it dissolves into smoke. It was a scroll of fog. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....#### ######.### ###......## ##.........## #...........### ##............## #.............## #............§§## ##...........§§@## # #...........§§§§# # ##..........§§§§# # ##............## # #.)##......>.## # #..########### ####.## .....# .....## There were no monsters in sight! Vanquished Creatures A two-headed ogre (D:6) Menkaure (D:4) An ice beast (D:5) A sky beast (D:6) A black bear (D:5) A centaur (D:7) A crocodile (Sewer) A phantom (D:5) 3 kobold brigands A brain worm (Sewer) 2 scorpions (D:6) A howler monkey (D:7) 2 bombardier beetles A hound (D:6) An orc priest (D:4) 2 gnoll boudas 5 iguanas 2 orc wizards (D:6) 14 gnolls 10 adders 3 river rats A shadow imp (D:5) A white imp (D:6) 2 ribbon worms 4 dart slugs 17 orcs 12 ball pythons 5 bats 5 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 9 jackals 6 quokkas 8 frilled lizards 10 kobolds 9 rats 160 creatures vanquished. Vanquished Creatures (others) 24 fulminant prisms 24 creatures vanquished. Grand Total: 184 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 732 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 732 | D:1 | Learned a level 1 spell: Soul Splinter 879 | D:2 | Found Uteurhid's Jewellery Shop. 1034 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1157 | D:2 | Found a bloodstained altar of Trog. 1910 | D:3 | Found a glowing drain. 1914 | Sewer | Entered a sewer 1955 | Sewer | Reached skill level 5 in Spellcasting 1955 | Sewer | Reached skill level 5 in Conjurations 1955 | Sewer | Reached skill level 5 in Hexes 1955 | Sewer | Reached skill level 5 in Summonings 1955 | Sewer | Reached skill level 5 in Necromancy 1955 | Sewer | Reached skill level 5 in Translocations 1955 | Sewer | Reached skill level 5 in Fire Magic 1955 | Sewer | Reached skill level 5 in Ice Magic 1955 | Sewer | Reached skill level 5 in Air Magic 1955 | Sewer | Reached skill level 5 in Earth Magic 1955 | Sewer | Reached skill level 5 in Alchemy 1955 | Sewer | Reached XP level 5. HP: 28/35 MP: 0/0 1955 | Sewer | Learned a level 2 spell: Blink 2090 | Sewer | Noticed a kobold brigand 2098 | Sewer | Killed a kobold brigand 2099 | Sewer | Reached XP level 6. HP: 31/40 MP: 0/0 2295 | Sewer | Noticed a crocodile 2313 | Sewer | Killed a crocodile 2475 | Sewer | Reached XP level 7. HP: 35/45 MP: 0/0 2475 | Sewer | Learned a level 3 spell: Swiftness 3207 | D:4 | Noticed Menkaure 3212 | D:4 | Killed Menkaure 3383 | D:4 | Reached XP level 8. HP: 27/50 MP: 0/0 3858 | D:4 | Found an ornate altar of the Wu Jian Council. 4070 | D:4 | Found a blossoming altar of Fedhas. 4200 | D:5 | Entered Level 5 of the Dungeon 5404 | D:5 | Found Fagilin's Fire Supplies. 5715 | D:6 | Noticed a two-headed ogre 5722 | D:6 | Killed a two-headed ogre 5723 | D:6 | Reached XP level 9. HP: 39/55 MP: 0/0 5723 | D:6 | Learned a level 4 spell: Flame Wave 6180 | D:6 | Reached skill level 10 in Spellcasting 6180 | D:6 | Reached skill level 10 in Conjurations 6180 | D:6 | Reached skill level 10 in Hexes 6180 | D:6 | Reached skill level 10 in Summonings 6180 | D:6 | Reached skill level 10 in Necromancy 6180 | D:6 | Reached skill level 10 in Translocations 6180 | D:6 | Reached skill level 10 in Fire Magic 6180 | D:6 | Reached skill level 10 in Ice Magic 6180 | D:6 | Reached skill level 10 in Air Magic 6180 | D:6 | Reached skill level 10 in Earth Magic 6180 | D:6 | Reached skill level 10 in Alchemy 6521 | D:6 | Found a staircase to the Ecumenical Temple. 6536 | Temple | Entered the Ecumenical Temple 6587 | Temple | Became a worshipper of the Shining One 6919 | D:7 | Identified the ring "Tuodargh" {*Corrode Fly rElec rPois | Dex+3} 7089 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_back_alley_shop, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, minmay_hexomino_u4 D:3: layout_rooms, gup_sewer_entry_bowl D:4: layout_loops_ring, nicolae_wu_jian_immortal_techniques, marbit_many_paths, vehumet_crystals, uniq_menkaure D:5: layout_basic, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:6: layout_cave_pods, minmay_temple_entry_mini_moons, minmay_liquid_box, roderic_roman_lattice D:7: layout_basic, tgw_xom, lemuel_coloured_pillars_altar, minmay_misc_feat_rugged, minmay_fire_ice_demons, uniq_maurice, uniq_joseph, uniq_pikel Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.4 Conjurations | 4 5 6 7 9 10 | 10.4 Hexes | 4 5 6 7 9 10 | 10.4 Summonings | 4 5 6 7 9 10 | 10.4 Necromancy | 4 5 6 7 9 10 | 10.4 Translocations | 4 5 6 7 9 10 | 10.4 Fire Magic | 4 5 6 7 9 10 | 10.4 Ice Magic | 4 5 6 7 9 10 | 10.4 Air Magic | 4 5 6 7 9 10 | 10.4 Earth Magic | 4 5 6 7 9 10 | 10.4 Alchemy | 4 5 6 7 9 10 | 10.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 60 | 87 | 89 || 236 Searing Ray | 3 | 11 | 24 || 38 Iskenderun's Myst | | 3 | 11 || 14 Fulminant Prism | | | 24 || 24 Use: Scroll | | | 10 || 10 Potion | | | 7 || 7 Armour: Robe | 5 | 3 | 8 || 16 Dodge: Dodged | 5 | 4 | 13 || 22