Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5237669464151670158 (custom seed) 39 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 18, 2025. Was a Follower of Yredelemnul. Quit the game on level 2 of the Dungeon. The game lasted 00:06:09 (1181 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 1181, Time: 00:06:09 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 26% Magic: 5/9 EV: 11 Int: 24 God: Yredelemnul [*.....] Gold: 29 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: wreathed by umbra, lit torch A: magic regeneration a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 2 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons f - a +0 whip g - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Scrolls c - 2 scrolls of poison {unknown} d - 4 scrolls of identify e - 2 scrolls of vulnerability {unknown} i - a scroll of torment {unknown} l - a scroll of brand weapon {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic j - a potion of attraction {unknown} k - 2 potions of mutation {unknown} m - a potion of berserk rage {unknown} Skills: + Level 1.0 Maces & Flails - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Irradiate Conj/Alch 8% 3d14 69% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. An endoplasm comes into view. An endoplasm is nearby! You swap places. Your goblin zombie hits the endoplasm. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, not watching you, ally target, umbra, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! Its soul becomes fuel for the torch. (Press . to maintain the ray.) The dead are walking! Unknown command. Found 8 gold pieces. A ribbon worm comes into view. You see here a scroll labelled INEKHO LUOMMO. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (ally target, umbra, 93% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Your goblin zombie hits the ribbon worm. The searing ray misses the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! Its soul becomes fuel for the torch. You finish channelling your searing ray. Your Maces & Flails skill increases to level 1! You swap places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# ....... ###... ....... .##.....## ....... ### ........ .....## ....## #...#..# ....... ....##...#..####....### #..................## #.ZZ#............... #.Z@#..#........#### #...ZZ.#............ #..$...#............... #....#.#..#............ #.#......##............ ........................ .###.#...##...........#. #.#...####........##. ......####<......)... You could see 2 friendly ribbon worm zombies, a friendly endoplasm zombie, a friendly goblin zombie and a friendly dart slug zombie. Vanquished Creatures 2 dart slugs 3 ribbon worms (D:2) A ball python (D:2) A bat (D:1) 3 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 3 goblins 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Prayed at the altar of an unknown god. 140 | D:1 | Became a worshipper of Yredelemnul the Fallen 140 | D:1 | Reached * piety under Yredelemnul 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 174 | D:1 | Reached skill level 5 in Conjurations 177 | D:1 | Learned a level 2 spell: Searing Ray 441 | D:1 | Found Suxegrifaa's Magic Scroll Shop. 457 | D:1 | Bought a scroll of identify for 22 gold pieces 1103 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1180 | D:2 | Reached skill level 1 in Maces & Flails 1181 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, ebering_ecumenical_altar_ruins, serial_shops, nicolae_diamond_shop D:2: layout_rooms, kennysheep_generic_room_10 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Maces & Flails | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 7 Searing Ray || 17 Invoke: Light the Black T || 2 Armour: Robe || 2 Dodge: Dodged || 8