Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5237669464151670158 (custom seed) 30 yokomohoyo the Conjurer (level 3, 4/19 HPs) Began as a Deep Elf Conjurer on Jan 21, 2025. Was a Believer of Sif Muna. Quit the game on level 3 of the Dungeon. The game lasted 00:03:24 (989 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 989, Time: 00:03:24 Health: 4/19 AC: 4 Str: 4 XL: 3 Next: 3% Magic: 1/9 EV: 11 Int: 30 God: Sif Muna [**....] Gold: 36 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ m - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) l - a +0 pair of boots (worn) Jewellery m - a +6 ring of intelligence (left hand) Scrolls c - 2 scrolls of poison {unknown} d - 3 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of torment {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of magic j - 2 potions of mutation {unknown} k - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 74% 2d7 1% 2 Inner Flame Hex/Fire 4% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Irradiate Conj/Alch 10% 3d15 54% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged, 51% to hit) The jackal barks! x2 You hit the phantom but do no damage. The phantom is severely damaged. You hear a shout! The bat closely misses you. The phantom hits you but does no damage. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. The bat barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The phantom hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged, 51% to hit) You hit the phantom. The phantom is severely damaged. The bat barely misses you. A jackal comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * The phantom misses you. Unknown command. Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged, 51% to hit) You miss the phantom. The phantom is severely damaged. The bat hits you but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The phantom hits you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. #.. #.# #.# #.# ##.## #######...## #......b...## #....(..W@..# #.......hh..# #..>.....h..... #..........#..#.# ##.............. #.#..#..#..#..#. ....#h.#..#.. ... .#...#..#..#..#.. .#. #.. . You could see a phantom, 4 jackals and a bat. Vanquished Creatures A dart slug (D:1) 3 ball pythons A bat (D:1) 3 endoplasms 4 goblins 3 hobgoblins (D:1) 2 quokkas 5 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Found a faded altar of an unknown god. 138 | D:1 | Prayed at the altar of an unknown god. 138 | D:1 | Became a worshipper of Sif Muna the Loreminder 138 | D:1 | Reached * piety under Sif Muna 170 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/8 248 | D:1 | Reached skill level 5 in Conjurations 304 | D:1 | Found Suxegrifaa's Magic Scroll Shop. 959 | D:2 | You fall into a shaft and drop 2 floors! 968 | D:4 | Noticed a phantom 971 | D:4 | Reached XP level 3. HP: 16/19 MP: 4/9 973 | D:4 | Reached ** piety under Sif Muna 989 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, ebering_ecumenical_altar_ruins, serial_shops, nicolae_diamond_shop D:2: layout_rooms, kennysheep_generic_room_10 D:3: layout_loops_ring, minmay_misc_feat_diagonals, eino_tiny_chamber, kennysheep_generic_room_5 D:4: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 53 Armour: Robe || 22 Dodge: Dodged || 9