Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 17807377246367169405 (custom seed) 11 yokomohoyo the Caller (level 2, 19/19 HPs) Began as a Barachi Summoner on Nov 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:54 (459 turns). yokomohoyo the Caller (Barachi Summoner) Turns: 459, Time: 00:01:55 Health: 19/19 AC: 2 Str: 9 XL: 2 Next: 25% Magic: 5/5 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) g - a +0 short sword Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Scrolls d - a scroll of revelation {unknown} f - a scroll of amnesia {unknown} Potions b - 2 potions of magic h - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 0.4 Unarmed Combat + Level 2.3 Spellcasting + Level 5.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 3% 2 Call Canine Familiar Summ 17% N/A 8% 3 Eringya's Surprising Cr Summ 17% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your magical contamination has completely faded away. Hit: e) +0 dagger Press: ? - help, Dir - move target Aim: a bat (heavily wounded, ally target, 48% to hit) You hit the bat. The bat is severely wounded. Your bat hits the bat. The bat dies! Unknown command. Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 15 gold pieces. Found 3 stones. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. b - 2 potions of magic (gained 1) There is a staircase leading out of the dungeon here. You reach down and open the door. There is an open door here. There is an open door here. A frilled lizard comes into view. You see here a viscous dark potion. The frilled lizard hisses angrily. A rat appears in a puff of smoke. A quokka appears in a puff of smoke. The frilled lizard unfolds its giant frill. The frilled lizard barely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. Your quokka bites the frilled lizard. The frilled lizard dies! You swap places. h - a viscous dark potion Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ########.# #........# ###.######.# #...#...##.# #.###.#.##.# #######.###.#.##@# ........#...#.##r# ........#.###.##r# ........'...#.##.# ........#.#.#.##.# ........#.#...##.# ♣♣♣♣♣♣..#.#...##.# ..PP..♣.#.#...##.# ..P...♣...#...##.# You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 11 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Barachi Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached skill level 5 in Summonings 184 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 459 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.2 Fighting | | 0.2 Dodging | | 2.1 Stealth | | 1.7 Unarmed Combat | | 0.4 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 11 Cast: Summon Small Mamm || 14 Armour: Robe || 20 Dodge: Dodged || 18