Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12450856622268999688 (custom seed) 102 yokomohoyo the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Mangled by Terence ... wielding a +4 flail of holy wrath (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:36 (1725 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 1725, Time: 00:08:37 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 50% Magic: 0/12 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves m - a staff of earth Scrolls d - 3 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} h - 2 scrolls of butterflies {unknown} j - a scroll of amnesia {unknown} k - 4 scrolls of fog {unknown} l - 2 scrolls of vulnerability {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} f - a potion of brilliance {unknown} i - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.6 Conjurations * Level 2.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Dazzling Flash Hex/Fire 10% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Rending Blade Conj/Frge 19% 2d7 28% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 86% 5 Platinum Paragon Frge 2% 4d10 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! Terence the Veteran comes into view. He is wielding a +4 flail of holy wrath, wearing a +7 chain mail of ponderousness and carrying a wand of polymorph. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 flail of holy wrath, wearing a +7 chain mail of ponderousness and carrying a wand of polymorph (wandering, hasn't noticed you, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) Terence zaps a wand. You resist with some effort. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 flail of holy wrath, wearing a +7 chain mail of ponderousness and carrying a wand of polymorph (moderately wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence hits you with a +4 flail of holy wrath! Ouch! That really hurt! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +4 flail of holy wrath. Okay, then. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence hits you with a +4 flail of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #†.....# #####..#### #####.##.#.## #.......###.### .#.###.##..†...# .#.###.###.###.### .......# #.# #...# ##.##### #.###.#.# #.# #.....#@# ##.## ###.###.@...... #...# ###.#######.... #...# ##.....# ## #...# #......##### #...#####.##.......# ........#.##.#####.# ..........##.# ........#....# You could see Terence. Vanquished Creatures 3 adders (D:2) 4 gnolls (D:2) 2 dart slugs (D:2) 4 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 9 frilled lizards 2 goblins (D:2) 4 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 138 | D:1 | Learned a level 2 spell: Searing Ray 320 | D:1 | Reached skill level 1 in Alchemy 593 | D:2 | Found a bloodstained altar of Trog. 645 | D:2 | Reached skill level 5 in Conjurations 755 | D:2 | Got the Incunabulum of Interference and Mud 773 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 985 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1627 | D:3 | Learned a level 4 spell: Fulminant Prism 1632 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1717 | D:3 | Noticed Terence 1725 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, glass_columns_b, minmay_stone_trees_small, minmay_pentomino_x4 D:2: layout_rooms, basic_altar, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_ca, co_window_unsneaky_path_c, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_paths_c, co_window_paths_d, glass_columns_a, glass_columns_c, glass_columns_b D:3: layout_loops_cross, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 | 2.1 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Unarmed | 1 | || 1 Cast: Magic Dart | 42 | 25 || 67 Searing Ray | 9 | 4 || 13 Armour: Robe | | 4 || 4 Dodge: Dodged | 1 | 3 || 4