Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12450856622268999688 (custom seed) 18 yokomohoyo the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Was an Initiate of Ashenzari. Quit the game on level 3 of the Dungeon. The game lasted 00:03:07 (163 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 163, Time: 00:03:08 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 7/8 EV: 11 Int: 22 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Dazzling Flash Hex/Fire 6% N/A 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Anguish Hex/Necr 1% N/A 77% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. There is a stone staircase leading down here. The magic dart hits the kobold. You kill the kobold! You climb downwards. Found 7 stones and a book of Dreams. There is a stone staircase leading up here. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! There are no items here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. You pick up a book of Dreams and begin reading... You add the spells Fugue of the Fallen and Anguish to your library. Magic restored. There is a stone staircase leading up here. A rat comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the rat. You kill the rat! Your magical contamination has completely faded away. Found a faded altar of an unknown god. An adder comes into view. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Ashenzari or (c) Uskayaw, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Ashenzari accepts your prayer! Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.# ##.#.# ##....# #####.....# .....#...## ###......## ####....#### #........ #@...#### ###.## .# .. ... ..# .# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 endoplasms A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds 3 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:2 | Found a bloodstained altar of Trog. 79 | D:2 | Got the Incunabulum of Interference and Mud 125 | D:3 | Reached XP level 2. HP: 15/15 MP: 5/8 128 | D:3 | Learned a level 2 spell: Searing Ray 152 | D:3 | Found a faded altar of an unknown god. 159 | D:3 | Reached skill level 5 in Conjurations 162 | D:3 | Prayed at the altar of an unknown god. 162 | D:3 | Became a worshipper of Ashenzari the Shackled 163 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, glass_columns_b, minmay_stone_trees_small, minmay_pentomino_x4 D:2: layout_rooms, basic_altar, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_ca, co_window_unsneaky_path_c, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_paths_c, co_window_paths_d, glass_columns_a, glass_columns_c, glass_columns_b D:3: layout_loops_cross, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 15 Armour: Robe || 2 Dodge: Dodged || 2