Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12450856622268999688 (custom seed) 8 yokomohoyo the Conjurer (level 2, 13/13 HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Was a Follower of Hepliaklqana. Quit the game on level 3 of the Dungeon. The game lasted 00:02:42 (163 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 163, Time: 00:02:42 Health: 13/13 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 8/8 EV: 11 Int: 22 God: Hepliaklqana [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: reduced essence, magic regeneration a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Dazzling Flash Hex/Fire 6% N/A 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 77% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Trog Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. Message History The endoplasm hits you but does no damage. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading down. You pick up a book of Dreams and begin reading... You add the spells Fugue of the Fallen and Anguish to your library. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. A rat comes into view. The rat squeaks loudly. The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a faded altar of an unknown god. An adder comes into view. There is a faded altar of an unknown god here. This altar belongs to (a) Trog, (b) Hepliaklqana or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Huky Dymugg! You can now recall your ancestor. You can now remember your ancestor's identity. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ###.# ##.#.# ##....# #####.....# .....#...## ###......## ####....#### #.R...... #@...#### ###.## .# .. S.. ..# .# You could see the friendly Huky Dymugg the ancestor. Vanquished Creatures 2 endoplasms A quokka (D:1) A frilled lizard (D:1) 2 kobolds 3 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:2 | Found a bloodstained altar of Trog. 62 | D:2 | Got the Incunabulum of Interference and Mud 143 | D:3 | Reached XP level 2. HP: 15/15 MP: 4/8 146 | D:3 | Learned a level 2 spell: Searing Ray 154 | D:3 | Found a faded altar of an unknown god. 162 | D:3 | Prayed at the altar of an unknown god. 162 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 162 | D:3 | Reached * piety under Hepliaklqana 163 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, glass_columns_b, minmay_stone_trees_small, minmay_pentomino_x4 D:2: layout_rooms, basic_altar, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_ca, co_window_unsneaky_path_c, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_paths_c, co_window_paths_d, glass_columns_a, glass_columns_c, glass_columns_b D:3: layout_loops_cross, basic_ecumenical_altar, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 20 Armour: Robe || 5 Dodge: Dodged || 3