Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8923582196850857147 67 yokomohoyo the Magician (level 4, -2/32 HPs) Began as a Djinni Conjurer on Nov 8, 2025. Killed by nerve-wracking pain ... invoked by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:49 (1519 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 1519, Time: 00:08:49 Health: -2/32 AC: 5 Str: 6 XL: 4 Next: 40% Gold: 128 EV: 26 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ r - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . n - amulet of the acrobat Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.25/turn %: acrobat, infuse magic (-3 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) r - a +2 helmet (worn) Jewellery b - a +4 ring of slaying (worn) n - an amulet of the acrobat (worn) u - a +4 ring of slaying v - a ring of protection from cold Scrolls e - a scroll of poison {unknown} f - 3 scrolls of identify {unknown} g - 4 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} l - a scroll of acquirement {unknown} p - a scroll of fear {unknown} t - a scroll of noise {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of berserk rage {unknown} h - a potion of curing {unknown} i - a potion of mutation {unknown} m - a potion of brilliance {unknown} o - a potion of might {unknown} q - a potion of resistance {unknown} s - a potion of attraction {unknown} Skills: * Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Slow Hex 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder shouts! Grinder moves out of view. Grinder is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder. Grinder is lightly wounded. The searing ray hits Grinder! Grinder is moderately wounded. Grinder closely misses you. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 75% to hit) Okay, then. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is severely wounded. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" ####### #.....# #.###.# # #.# #.##### #. #.#.†#).... #.#########.#.#.##### #.............#. ###.............# #5@...........# #......######.....# #...#.## #.#.#.# ##. #. #...#.# # #. #.... # #. ##.##. #. ## #. ##.# #.##... You could see Grinder. Vanquished Creatures 3 adders A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:2) 5 goblins 3 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 488 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 488 | D:1 | Learned a level 1 spell: Slow 518 | D:1 | You are sucked into a shaft and drop 1 floor! 540 | D:2 | Found Ofotat's Distillery. 869 | D:2 | Reached skill level 1 in Fighting 1376 | D:3 | Found a faded altar of an unknown god. 1427 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 1511 | D:3 | Noticed Grinder 1519 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, minmay_octomino_c4 D:2: layout_rooms, serial_shops, shop D:3: layout_loops_ring, zin_statuary, cheibrodos_sewer_entry_drain, hellmonk_ecumenical_altar_inner_sanctum, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | || 72 Searing Ray | 8 | 6 || 14 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 9 | 7 || 16