Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17497294676798865070 (custom seed) 459 yokomohoyo the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (11 damage) ... on level 5 of the Dungeon. The game lasted 00:14:54 (4147 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 4147, Time: 00:14:54 Health: -4/32 AC: 3 Str: 4 XL: 6 Next: 78% Magic: 5/15 EV: 11 Int: 25 God: Gold: 341 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . h - +3 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... q - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 341 gold pieces. Inventory: Hand Weapons h - a +3 dagger of venom (weapon) Armour a - a +0 robe (worn) p - a +0 pair of gloves (worn) Jewellery q - an amulet of regeneration (worn) Wands o - a wand of warping (10) t - a wand of polymorph (15) Scrolls c - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} g - 6 scrolls of identify {unknown} j - a scroll of silence {unknown} n - a scroll of torment {unknown} r - a scroll of enchant weapon {unknown} v - a scroll of fear {unknown} Potions b - 3 potions of magic e - a potion of berserk rage {unknown} i - 2 potions of haste {unknown} k - 2 potions of cancellation {unknown} l - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} s - 2 potions of curing {unknown} u - a potion of attraction {unknown} Talismans d - a quill talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 6.0 Conjurations * Level 3.7 Translocations * Level 3.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Flame Wave Conj/Fire 30% 2d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 21% 3d7 7% 3 Freeze Ice 24% 1d4 9% 1 Soul Splinter Necr 24% N/A 9% 1 Construct Spike Launche Frge 12% 2d3 12% 2 Grave Claw Necr 12% 2d7 12% 2 Inner Flame Hex/Fire 15% N/A 12% 3 Frozen Ramparts Ice 12% 1d2 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Brom's Barrelling Bould Conj/Erth 21% 2d6 24% 4 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Battlesphe Conj/Frge 21% 2d9 24% 4 Sticky Flame Fire/Alch 15% 2d5 36% 4 Fireball Conj/Fire 15% 3d8 30% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Orb of Destruction Conj 18% 9d8 99% 7 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! The gnoll sergeant closely misses you. The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You finish channelling your searing ray. The gnoll sergeant closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. The gnoll hits you with a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. You finish channelling your searing ray. The gnoll sergeant closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... #.### ....# ##.## ..## ### .## ≈≈ ≈≈# .# ### ≈# #≈# .# ##.## ≈#### ##≈# .###...# ≈≈#⌠..#≈≈## #.#....##≈≈#.)j)@..# #.......#≈≈#$..#≈≈.# #..##...#≈#######≈.## .........≈##≈≈≈##≈..# ....####.≈≈≈≈≈≈≈≈≈#.## ......##.##########..# ..........##..###....# ...............#....## .......###.....#...## You could see a gnoll sergeant. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) 2 hounds An orc priest (D:3) An iguana (D:5) Terence (D:3) An orc wizard (D:4) 5 adders 4 gnolls (D:5) A shadow imp (D:5) 2 ufetubi (D:5) A dart slug (D:2) 15 orcs 5 endoplasms 4 giant cockroaches 10 hobgoblins 4 quokkas 13 ball pythons 11 bats 3 frilled lizards 11 goblins 15 kobolds 6 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 196 | D:1 | Learned a level 2 spell: Searing Ray 349 | D:1 | Reached skill level 5 in Conjurations 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 916 | D:2 | Identified the +3 ring mail of the Skies Above {rF++} 1024 | D:2 | Found a stormy altar of Qazlal. 1456 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 1509 | D:3 | Learned a level 4 spell: Flame Wave 1514 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1622 | D:3 | Reached skill level 6 in Conjurations 1951 | D:3 | Noticed Terence 1956 | D:3 | Reached XP level 5. HP: 22/28 MP: 11/14 1959 | D:3 | Killed Terence 1960 | D:3 | Reached skill level 1 in Translocations 1960 | D:3 | Reached skill level 1 in Fire Magic 2125 | D:3 | Reached skill level 5 in Spellcasting 3255 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 3590 | D:4 | Found Firchaur's Assorted Antiques. 3779 | D:5 | Entered Level 5 of the Dungeon 4147 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, roderic_roman_lattice D:2: cheibrodos_helix_gallery, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, basic_altar, dreamdust_princess_corridor D:3: layout_basic, lexackson_kobold_supper, uniq_terence D:4: layout_loops_corners, serial_shops, nicolae_square_shop D:5: layout_cave_pools, skrybe_limestone_x, minmay_misc_feat_enclosed, nicolae_shop_i_like_small_books_too, lightli_minifort Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 5 | 5.0 Translocations | 2 3 | 3.7 Fire Magic | 2 3 | 3.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 80 | 56 || 136 Searing Ray | 2 | 35 || 37 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 6 | 13 || 19