Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17497294676798865070 (custom seed) 32 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:36 (817 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 817, Time: 00:01:36 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 4/10 EV: 11 Int: 24 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 17% 3d6 11% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bat comes into view. The goblin hits you but does no damage. The magic dart hits the goblin. You kill the goblin! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading up. A kobold comes into view. It is wielding a +3 dagger of venom. The magic dart hits the kobold. You kill the kobold! A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. A giant cockroach comes into view. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........### ........... ..........# .<........# ## ........).# ... .....†...<# #.#. .........## ..... ........###..#.#. #####.#..@....)B. #.#.......... #...........# ##..#######.. ##.# # #.. ##. You could see a giant cockroach. Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) 4 hobgoblins 3 ball pythons (D:1) 5 bats A frilled lizard (D:1) 4 goblins 4 kobolds 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 178 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Reached skill level 5 in Conjurations 817 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 817 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, roderic_roman_lattice D:2: cheibrodos_helix_gallery, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, basic_altar, dreamdust_princess_corridor Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 3