Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17497294676798865070 (custom seed) 57 yokomohoyo the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2025. Slain by an orc priest ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:54 (1670 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 1670, Time: 00:05:54 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 6/10 EV: 11 Int: 24 God: Gold: 96 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +3 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons g - a +3 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of silence {unknown} f - 2 scrolls of identify {unknown} k - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} h - 2 potions of cancellation {unknown} i - a potion of haste {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 18% 3d7 10% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Inner Flame Hex/Fire 4% N/A 28% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Sticky Flame Fire/Alch 4% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. h - 2 fuming blue potions (gained 1) You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. Found 6 curare-tipped darts. An orc and an orc priest come into view. Found a dagger. The orc shouts! The orc priest shouts! The orc moves out of view. The orc priest moves out of view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 flail (79% to hit) You focus your ray upon the orc. The searing ray misses the orc priest. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) There are no items here. There are no items here. The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 trident. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 hand axe. You die... # #..........# #.##..........## #....>....)..... ######..o.......# #.......o)......# #.######)####...). #.#. (.#.# .... #.#.##.#o# ... #<#....#@####..... #.#..#...†....). . #.#..#.#.####.#. #.#..#.#.# #.#..#.#.# #.#..#.#.. #.#..#.#.# #.#....#.# #.##.###.# You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:1) A dart slug (D:2) 2 orcs (D:3) 4 endoplasms (D:1) 2 giant cockroaches (D:2) 5 hobgoblins A quokka (D:2) 5 ball pythons 10 bats 2 frilled lizards 7 goblins 10 kobolds 2 rats (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 183 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:1 | Reached skill level 5 in Conjurations 915 | D:1 | Reached XP level 3. HP: 9/19 MP: 0/10 1037 | D:2 | Found a stormy altar of Qazlal. 1323 | D:2 | Identified the +3 ring mail of the Skies Above {rF++} 1670 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, roderic_roman_lattice D:2: cheibrodos_helix_gallery, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, basic_altar, dreamdust_princess_corridor D:3: layout_basic, lexackson_kobold_supper, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 86 Searing Ray || 4 Armour: Robe || 9 Dodge: Dodged || 13