Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 7951899294800234279 256 yokomohoyo the Magician (level 6, -5/47 HPs) Began as a Djinni Conjurer on Nov 10, 2025. Slain by a crocodile zombie (7 damage) ... in an ossuary. The game lasted 00:12:53 (2694 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 2694, Time: 00:12:53 Health: -5/47 AC: 4 Str: 6 XL: 6 Next: 39% Gold: 166 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . c - staff of air rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ l - +0 helmet rElec + e - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... p - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-6 HP) @: marked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 166 gold pieces. Inventory: Missiles q - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 cloak (worn) l - a +0 helmet (worn) Magical Staves c - a staff of air (weapon) Jewellery p - a ring of positive energy (worn) Scrolls b - a scroll of immolation {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} o - 2 scrolls of amnesia {unknown} r - 2 scrolls of identify {unknown} s - a scroll of noise {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of mutation {unknown} g - a potion of magic {unknown} m - a potion of haste {unknown} n - a potion of curing {unknown} Skills: * Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 f - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Beogh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The elf zombie hits you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 75% to hit) You focus your ray upon the elf zombie. The searing ray hits the elf zombie. The elf zombie is almost destroyed. The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. The searing ray hits the elf zombie. The elf zombie is heavily damaged. (Press . to maintain the ray.) The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the elf zombie! You destroy the elf zombie! The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. The searing ray hits the elf zombie! The elf zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 4! The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. The searing ray hits the elf zombie. The elf zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. The searing ray misses the elf zombie. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something unseen breaks down the door. A mummy and an elf zombie come into view. A mummy opens the door. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! You die... ....... ..... ... #.# #Z# ###.### ##.....## #...Z...# ##...@...## ZM'...∩∩∩...M.Z .###...∩...###. #.......# ##.....## ###.### #+# You could see a spectral scorpion, 2 mummies, a crocodile zombie and 2 elf zombies. Vanquished Creatures 2 elf zombies (Ossuary) Jessica (D:2) An iguana (D:4) Terence (D:3) A mummy (Ossuary) 4 gnolls (D:2) An adder (D:2) A dart slug (D:1) An orc (D:3) 2 endoplasms 3 giant cockroaches (D:2) 7 hobgoblins 2 jackals (D:3) A quokka (D:2) 4 ball pythons 7 bats 9 frilled lizards 5 goblins 6 kobolds 11 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 194 | D:1 | Reached skill level 1 in Fighting 213 | D:1 | Found a roughly hewn altar of Beogh. 247 | D:1 | Found a faded altar of an unknown god. 521 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 521 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1173 | D:2 | Noticed Jessica 1174 | D:2 | Killed Jessica 1175 | D:2 | Reached XP level 4. HP: 31/34 MP: 0/0 1438 | D:2 | Reached XP level 5. HP: 31/40 MP: 0/0 1438 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1734 | D:3 | Noticed Terence 1741 | D:3 | Killed Terence 2538 | D:4 | Found a sand-covered staircase. 2545 | Ossuary | Entered an ossuary 2574 | Ossuary | Reached XP level 6. HP: 23/47 MP: 0/0 2690 | Ossuary | HP: 2/47 [crocodile zombie (10)] 2694 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, minmay_lizard_pond, uniq_jessica D:3: layout_loops_corners, minmay_misc_feat_rugged, uniq_terence D:4: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, enter_ossuary_4, gup_sewer_entry_bowl, uniq_grinder, uniq_natasha Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 38 || 116 Searing Ray | 1 | 12 || 13 Armour: Robe | 1 | 10 || 11 Dodge: Dodged | 1 | 10 || 11