Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 18351880128016714601 (custom seed) 15 yokomohoyo the Magician (level 2, -6/22 HPs) Began as a Djinni Conjurer on Nov 10, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (862 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 862, Time: 00:02:07 Health: -6/22 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 47 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - ring of positive energy Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy (worn) Scrolls b - a scroll of torment {unknown} c - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Skills: * Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ribbon worm. You kill the ribbon worm! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. You see here a ribbon worm corpse. Things that are here: a +0 dagger; a goblin corpse You now have 47 gold pieces (gained 14). Found 8 stones. You see here 8 stones. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You aren't carrying any potions. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund says, "Now you see me, now you don't..." Sigmund points at you and mumbles some strange words. You resist with significant effort. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. You are confused. A goblin comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The goblin shouts! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel less confused. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #..# ##.###..# ##.# ######...###.## ..............# #####...###..# ##(## #..# #.# #..# ########.# #..# #.#####........# #... ...gK@.@######## #.### #.####### #.# You could see Sigmund, a goblin and a kobold. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Found a faded altar of an unknown god. 373 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 454 | D:1 | Reached skill level 1 in Fighting 851 | D:2 | Noticed Sigmund 862 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, basic_ecumenical_altar, dk_noncrumbling_4, minivault_24 D:2: layout_loops_ring, basic_altar, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2, infiniplex_forest_corner_2, infiniplex_forest_clump_C, dk_vineyard_1, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 3