Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14189989266675002768 (custom seed) 111 yokomohoyo the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (2282 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 2282, Time: 00:05:28 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 62% Magic: 5/12 EV: 11 Int: 25 God: Gold: 100 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . e - +1 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) Jewellery m - a +4 ring of slaying o - a +4 ring of slaying Wands p - a wand of digging (6) Scrolls f - 2 scrolls of blinking {unknown} j - 2 scrolls of fog {unknown} k - a scroll of revelation {unknown} l - a scroll of silence {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of brilliance {unknown} g - 2 potions of might {unknown} h - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.3 Spellcasting + Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin barely misses you. Okay, then. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (76% to hit) You focus your ray upon the goblin. The searing ray hits the hobgoblin. The hobgoblin is lightly wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin barely misses you. The goblin hits you with a +0 dagger. x2 There are no items here. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The goblin hits you but does no damage. The hobgoblin hits you. The goblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (76% to hit) Okay, then. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 plate armour (lightly wounded, 88% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.....# ################. #.....# #..[........#.... #.....# #.#....####.#.... #(....# #†####.####.#.... ##.....###.# #........... #.......##.#####.....#.#.. #.......##...###.....#.... #.......####...........#.# #.......g@g......###.#.#.. ##......)gg......# #.#.### ########).........# #.#.... ^...g..g..........# #.##### ......)...........###...... ........÷...÷......######## ....................######. ......÷.................... ..................###.###.. You could see Robin, a hobgoblin and 3 goblins. Vanquished Creatures Jessica (D:2) Natasha (D:2) An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 2 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 2 quokkas (D:2) 8 ball pythons 7 bats 7 frilled lizards 11 goblins 5 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 524 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 530 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Noticed Jessica 1228 | D:2 | Killed Jessica 1229 | D:2 | Reached skill level 5 in Conjurations 1229 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1386 | D:2 | Noticed Natasha 1413 | D:2 | Killed Natasha 1414 | D:2 | Reached XP level 4. HP: 15/24 MP: 2/12 2054 | D:2 | Reached skill level 6 in Conjurations 2272 | D:2 | Noticed Robin 2282 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, chequers_serial_rivers_room_b D:2: layout_basic, nicolae_wormholes, uniq_jessica, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.3 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 38 || 94 Searing Ray | 5 | 2 || 7 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 3 | 7 || 10