Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14782619694971943757 (custom seed) 13195 yokomohoyo the Arsonist (level 12, -4/66 HPs) Began as an Octopode Fire Elementalist on Nov 12, 2025. Was an Initiate of Gozag. Killed from afar by a thermic dynamo (24 damage) ... with a rebounding bolt of fire ... on level 12 of the Dungeon. The game lasted 01:30:54 (14214 turns). yokomohoyo the Arsonist (OpFE) Turns: 14214, Time: 01:30:55 Health: -4/66 AC: 5 Str: 8 XL: 12 Next: 3% Magic: 17/27 EV: 12 Int: 22 God: Gozag Gold: 1388 SH: 0 Dex: 12 Spells: 12/19 levels left rFire . . . b - +0 hand cannon (flame) rCold . . . o - orb {*channel} rNeg . . . (no helmet) rPois + G - amulet of magic regeneration rElec . g - ring of magical power rCorr + p - +4 ring of protection SInv + r - ring of see invisible Will ..... z - +4 ring of slaying Stlth +++ C - ring of flight HPRegen 0.31/turn F - ring of poison resistance MPRegen 0.60/turn I - ring of resist corrosion (no ring) %: channel magic (20%) @: gold aura, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 12 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 12 of its levels. You also visited: Ossuary. You collected 1906 gold pieces. You spent 390 gold pieces at shops. You paid 128 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 hand cannon of flaming (weapon) L - a +1 orcbow of freezing P - a +2 shortbow of draining Armour o - an orb of energy (worn) Jewellery g - a ring of magical power (worn) p - a +4 ring of protection (worn) r - a ring of see invisible (worn) z - a +4 ring of slaying (worn) C - a ring of flight (worn) F - a ring of poison resistance (worn) G - an amulet of magic regeneration (worn) I - a ring of resist corrosion (worn) S - a ring of fire Wands B - a wand of acid (3) H - a wand of flame (13) J - a wand of roots (3) K - a wand of polymorph (2) Scrolls c - 9 scrolls of identify {unknown} d - 2 scrolls of blinking {unknown} e - 6 scrolls of teleportation {unknown} i - 3 scrolls of revelation {unknown} l - a scroll of silence {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of poison {unknown} s - 4 scrolls of noise {unknown} u - a scroll of enchant armour {unknown} v - 2 scrolls of vulnerability {unknown} y - 2 scrolls of fear {unknown} A - a scroll of fog {unknown} D - 2 scrolls of torment {unknown} O - a scroll of immolation {unknown} T - 2 scrolls of amnesia {unknown} Potions a - a potion of magic f - 3 potions of curing {unknown} h - a potion of heal wounds {unknown} j - 3 potions of resistance {unknown} k - a potion of invisibility {unknown} q - 2 potions of cancellation {unknown} t - 2 potions of haste {unknown} w - 2 potions of mutation {unknown} x - 5 potions of might {unknown} E - a potion of enlightenment {unknown} M - 2 potions of berserk rage {unknown} N - 2 potions of lignification {unknown} Q - 2 potions of moonshine {unknown} Talismans R - the medusa talisman "Rydeirodgh" {rCorr Dex+4} (You found it on level 11 of the Dungeon) [medusa talisman] rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting + Level 13.3 Conjurations + Level 13.3 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 58% 2d14 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 33% N/A 9% 3 Volatile Blastmotes Fire/Tloc 66% 2d15 9% 3 Brom's Barrelling Bould Conj/Erth 33% 2d7 19% 4 Apportation Tloc 8% N/A 26% 1 Soul Splinter Necr 16% N/A 26% 1 Grave Claw Necr 8% 2d7 36% 2 Jinxbite Hex 8% N/A 36% 2 Frozen Ramparts Ice 8% 1d2 54% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 54% 3 Ozocubu's Armour Ice 4% N/A 54% 3 Summon Ice Beast Ice/Summ 4% N/A 54% 3 Tukima's Dance Hex 4% N/A 54% 3 Vampiric Draining Necr 4% 2d6 54% 3 Passage of Golubria Tloc 4% N/A 88% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 88% 4 Bombard Conj/Erth 16% 9d3 88% 6 Alistair's Intoxication Alch 2% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 2% N/A 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 99% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Hellfire Mortar Fire/Erth/Frge 11% 4d7 100% 7 Magnavolt Erth/Air 2% 4d9 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:7 Lair (0/5) D:8 Ossuary (visited) Orc: D:9-12 Altars: Cheibriados Gozag Kikubaaqudgha Makhleb Qazlal Trog Shops: D:3 [ D:4 = D:7 * Portals: Trove: D:12 (give 14 scrolls of teleportation) Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The occultist hits you with a staff of cold. The occultist freezes you. A wave of flame ripples out! The flame wave engulfs the occultist. The occultist is almost dead. The flame wave engulfs the arcanist! The arcanist is almost dead. The flame wave engulfs the efreet. The efreet completely resists. The flame wave engulfs the efreet. The efreet completely resists. Your wave of flame reaches its maximum intensity and dissipates. The occultist is no longer more vulnerable to fire. The arcanist is no longer more vulnerable to fire. The occultist hits you with a staff of cold. The occultist freezes you. * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the occultist. The occultist resists. The occultist is almost dead. (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the occultist. The occultist resists. You kill the occultist! The flame wave engulfs the arcanist. The arcanist resists. The arcanist is almost dead. The arcanist barely misses you. A wave of flame ripples out! The flame wave engulfs the arcanist. The arcanist resists. You kill the arcanist! The flame wave engulfs the thermic dynamo. The thermic dynamo completely resists. The flame wave engulfs the efreet. The efreet completely resists. Your wave of flame reaches its maximum intensity and dissipates. A wild whirl of ice shoots out from the thermic dynamo at you. The rebounding bolt of cold misses you. You have reached level 12! The thermic dynamo overcharges itself and releases excess heat at you. The rebounding bolt of fire hits you!! You die... Your body crumbles into a pile of gold. ......##+# #.. .... ......$... .... ...☼ .......... .. ☼ #.......... ## .. #.........##○.# #........$$v○R# #........v## . #..........####.... #..........@....... #.................. ######.................. #........##'####+####... #........#......... .. #........#......... . #........#......... #..#####.#......... #..# #.+......... You could see a thermic dynamo. Vanquished Creatures A two-headed ogre (D:8) An occultist (D:12) An arcanist (D:12) A manticore (D:12) A kobold demonologist (D:11) Psyche (D:9) 4 trolls A hornet (D:10) Prince Ribbit (D:5) 2 shadowghasts 3 vampires 2 wraiths 19 yaks Grum (D:11) 6 vampire mosquitoes An acid dragon (D:9) 2 orc warriors An ice beast (D:7) A black bear (D:7) 2 ogres (D:5) 6 wolves 4 centaurs A phantom (D:5) 5 kobold brigands A weeping skull (Ossuary) 4 bullfrogs 2 gnoll sergeants 5 scorpions 3 marrowcudas 5 wights (D:8) 3 electric eels (D:8) 7 howler monkeys 4 human zombies (Ossuary) 4 bombardier beetles (D:5) 9 hounds 4 orc priests A gnoll bouda (D:5) 2 sleepcaps An iguana (D:4) Terence (D:2) 8 orc wizards 5 centaur zombies (Ossuary) A mummy (Ossuary) 17 gnolls 5 adders 6 hound zombies (Ossuary) A white imp (D:7) An ufetubus (D:5) 2 dart slugs 6 ribbon worms 4 gnoll zombies (Ossuary) 25 orcs 11 endoplasms 7 giant cockroaches 15 hobgoblins 4 jackals (D:4) 5 quokkas 11 ball pythons 6 bats A frilled lizard (D:1) 7 goblins 16 kobolds 5 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 9 rats 304 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 116 | D:1 | Learned a level 2 spell: Scorch 317 | D:1 | Reached XP level 3. HP: 9/21 MP: 2/6 954 | D:2 | Noticed Terence 960 | D:2 | Killed Terence 961 | D:2 | Reached XP level 4. HP: 20/27 MP: 0/7 966 | D:2 | Learned a level 4 spell: Flame Wave 1902 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2832 | D:3 | Found Vaukoch's Armour Shoppe. 3014 | D:4 | Found a sand-covered staircase. 3023 | Ossuary | Entered an ossuary 3049 | Ossuary | Reached XP level 6. HP: 32/36 MP: 2/10 3467 | Ossuary | Reached XP level 7. HP: 36/41 MP: 1/12 3766 | Ossuary | Reached skill level 5 in Conjurations 3905 | D:4 | Found Sanud's Jewellery Shop. 3941 | D:4 | Reached skill level 5 in Fire Magic 4988 | D:5 | Entered Level 5 of the Dungeon 5783 | D:5 | Found a burning altar of Makhleb. 5785 | D:5 | Found a stormy altar of Qazlal. 6081 | D:5 | Found a snail-covered altar of Cheibriados. 6758 | D:6 | Reached XP level 8. HP: 46/46 MP: 14/14 7142 | D:8 | Found a bloodstained altar of Trog. 7143 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 7144 | D:8 | Found an opulent altar of Gozag. 7156 | D:8 | Became a worshipper of Gozag Ym Sagoz the Greedy 7621 | D:5 | Noticed Prince Ribbit 7627 | D:5 | Killed Prince Ribbit 7852 | D:5 | Reached XP level 9. HP: 46/51 MP: 13/15 8826 | D:7 | Found Jostro's Neck Hole. 8831 | D:7 | Bought an amulet of magic regeneration for 390 gold pieces 8920 | D:7 | Found a staircase to the Ecumenical Temple. 9614 | D:8 | Noticed a troll 9620 | D:8 | Killed a troll 9623 | D:8 | Reached XP level 10. HP: 27/56 MP: 16/16 10104 | D:8 | Reached skill level 10 in Conjurations 10115 | D:8 | Reached skill level 10 in Fire Magic 10377 | D:8 | Found the +8 Wrath of Trog {antimagic, *Rage Rampage} 10378 | D:8 | Noticed a two-headed ogre 10386 | D:8 | Killed a two-headed ogre 10726 | D:8 | Found a staircase to the Lair. 11286 | D:9 | Noticed Psyche 11461 | D:9 | Killed Psyche 11691 | D:9 | Reached XP level 11. HP: 57/61 MP: 15/17 11849 | D:10 | Entered Level 10 of the Dungeon 13345 | D:11 | Identified the medusa talisman "Rydeirodgh" {rCorr Dex+4} 13375 | D:11 | Noticed Grum 13384 | D:11 | Killed Grum 14011 | D:12 | Found a portal to a secret trove of treasure. 14200 | D:12 | Noticed a thermic dynamo 14200 | D:12 | Noticed an occultist 14203 | D:12 | Noticed an arcanist 14211 | D:12 | Killed an occultist 14212 | D:12 | Killed an arcanist 14213 | D:12 | Reached XP level 12. HP: 20/66 MP: 15/18 14214 | D:12 | Killed from afar by a thermic dynamo Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_misc_feat_doors, dk_noncrumbling_4 D:2: layout_loops_cross, uniq_terence D:3: layout_basic, serial_shops, shop D:4: layout_loops_corners, mainiacjoe_ossuary_entry_dusty_tomb, serial_shops, nicolae_shop_tiny_waterfront, serial_library_regret_index_small_wings D:5: kennysheep_windowed_halls, layout_loops_cross, nicolae_overflow_hidden_temple, uniq_prince_ribbit1 D:6: layout_basic, minivault_26 D:7: layout_cave_pods, minmay_temple_entry_mist, chequers_serial_rivers_micro_d, nicolae_shop_sticking_my_neck_out D:8: layout_basic, chequers_temple_overflow_statue_of_worship, erik_lair_island D:9: layout_basic, uniq_psyche D:10: layout_cave_pools, serial_column_ruins, column_ruins_pillar_9, column_ruins_pillar_4, column_ruins_pillar_3, column_ruins_pillar_9, column_ruins_pillar_1, column_ruins_pillar_1, column_ruins_pillar_11, column_ruins_pillar_2, column_ruins_pillar_10, column_ruins_pillar_3, column_ruins_pillar_2, column_ruins_pillar_9, column_ruins_pillar_7, column_ruins_pillar_7, column_ruins_pillar_3, minmay_tree_intersection D:11: layout_small_grid, hangedman_abyss_or_decor_clamps, nrook_mini_vaults, uniq_grum D:12: hangedman_elemental_death_ray, layout_irregular_city, orc_0_dummy, nicolae_trove_entry_columns Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 6 7 9 11 13 | 13.3 Spellcasting | 3 4 | 4.0 Fire Magic | 4 5 7 9 11 13 | 13.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 11 | | | || 11 Tentacles | 3 | | | || 3 Constrict | 2 | | | || 2 Fire: Hand cannon | 58 | 92 | 124 | 47 || 321 Cast: Foxfire | 5 | | 20 | 74 || 99 Scorch | 9 | 65 | 92 | 122 || 288 Flame Wave | | | 5 | 25 || 30 Armour: Skin | 37 | 63 | 43 | 90 || 233 Dodge: Dodged | 59 | 78 | 59 | 54 || 250