Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 2232229575714505286 51 yokomohoyo the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Nov 14, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:05 (1510 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 1510, Time: 00:07:06 Health: 0/33 AC: 4 Str: 6 XL: 4 Next: 7% Gold: 113 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . l - +2 sling of Ogiruut {freeze, rElec rC+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec + (no cloak) rCorr . m - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons l - the +2 sling of Ogiruut (weapon) {freeze, rElec rC+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Armour a - a +0 robe (worn) h - a +0 helmet (worn) m - a +0 pair of gloves (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of blinking {unknown} Potions b - a potion of enlightenment {unknown} d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} k - 2 potions of curing {unknown} n - a potion of invisibility {unknown} Skills: * Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Soul Splinter Necr 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. You kill the adder! You have reached level 4! You feel clever. You stop channelling your searing ray. n - a pink potion g - 2 scrolls labelled CERATA ECUUPU (gained 1) k - 2 clear potions (gained 1) Things that are here: a +0 club; a goblin corpse There is a stone staircase leading down here. Could not explore, unopened runed door. You reach down and open the door. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits Crazy Yiuf but does no damage. Crazy Yiuf barely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf is knocked back by the mystic blast. Crazy Yiuf glowers. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ##### #)..# #...# ... ##### #'# #...# #j## #...# ##@# #...# #.## #...# ##.# #...# ##.## #...# ##...# #...# #P.P.# #...# ########### #....# #...### ..........# #....###....># ########### #...#......#.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms 2 giant cockroaches 5 hobgoblins 3 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 6 goblins 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 187 | D:1 | Found Yddyo's Antique Weapon Shop. 190 | D:1 | Reached skill level 1 in Fighting 791 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 791 | D:2 | Learned a level 1 spell: Soul Splinter 879 | D:2 | Noticed Crazy Yiuf 1061 | D:2 | Identified the +2 sling of Ogiruut {freeze, rElec rC+} 1308 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/0 1510 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, minmay_hexomino_f4, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 11 | || 11 Cast: Magic Dart | 43 | || 43 Searing Ray | 11 | || 11 Iskenderun's Myst | | 3 || 3 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 7 | 1 || 8