Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14782619694971943757 (custom seed) 38 yokomohoyo the Tinkerer (level 3, 0/19 HPs) Began as a Deep Elf Forgewright on Nov 14, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (810 turns). yokomohoyo the Tinkerer (Deep Elf Forgewright) Turns: 810, Time: 00:03:44 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 7/10 EV: 11 Int: 21 God: Gold: 32 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 hand cannon (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 hand cannon of flaming (weapon) Armour b - a +0 robe (worn) Jewellery k - a ring of magical power Scrolls e - a scroll of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of revelation {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of magic h - a potion of resistance {unknown} j - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.2 Forgecraft You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 52% 2d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 26% N/A 4% 3 Forge Blazeheart Golem Fire/Frge 15% N/A 38% 4 Forge Lightning Spire Air/Frge 15% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (moderately wounded, catching its breath, grapneled, 78% to hit) You shoot a slug. The slug hits the ribbon worm! The slug burns the ribbon worm. You kill the ribbon worm! Magic restored. HP restored. Found a leather armour. Found a spear. A rat comes into view. You shoot a slug. The slug hits the rat! The slug burns the rat. You kill the rat! No target in view! No target in view! No target in view! Found a stone staircase leading up. Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! Terence is nearby! Casting: Construct Spike Launcher (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shape a spike launcher from a nearby wall. Terence misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) The kinetic grapnel misses Terence. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 84% to hit) The kinetic grapnel hits Terence. Terence is heavily wounded. The rocky spike skewers Terence. Terence is severely wounded. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.###.#####.# #.###.......# #.#....†...... #####.#.#########. #...#.#.#### #.......#.. #...#.###.# ##. #.###.#### # #..@@....# #####.##.# ... ..... ....<.# ......# ......# .###### You could see Terence (grapneled). Vanquished Creatures 2 ribbon worms (D:2) 4 endoplasms 4 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 7 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 119 | D:1 | Learned a level 2 spell: Construct Spike Launcher 406 | D:1 | Reached skill level 5 in Forgecraft 539 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 806 | D:2 | Noticed Terence 810 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_misc_feat_doors, dk_noncrumbling_4 D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Forgecraft | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Fire: Hand cannon || 67 Cast: Kinetic Grapnel || 11 Construct Spike L || 2 Armour: Robe || 27 Dodge: Dodged || 39