Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 15964089200324557024 (custom seed) 122 yokomohoyo the Trooper (level 4, 41/41 HPs) Began as a Mountain Dwarf Fighter on Nov 15, 2025. Quit the game on level 7 of the Dungeon. The game lasted 00:06:24 (2567 turns). yokomohoyo the Trooper (Mountain Dwarf Fighter) Turns: 2567, Time: 00:06:24 Health: 41/41 AC: 6 Str: 20 XL: 4 Next: 78% Magic: 4/4 EV: 8 Int: 9 God: Gold: 96 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . n - +11 whip of the Disturbing Dances {elec, rN+} rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons n - the +11 whip of the Disturbing Dances (weapon) {elec, rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands l - a wand of acid (5) Scrolls a - a scroll of immolation h - 6 scrolls of teleportation {unknown} i - a scroll of noise {unknown} k - 7 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} o - a scroll of blinking {unknown} Potions d - 3 potions of might e - 3 potions of curing {unknown} f - 2 potions of lignification {unknown} g - 4 potions of heal wounds {unknown} j - 2 potions of brilliance {unknown} p - a potion of ambrosia {unknown} Skills: + Level 4.9 Fighting + Level 4.6 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 54% 1 Blink Tloc 0% N/A 69% 2 Call Imp Summ 0% N/A 69% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 69% 2 Grave Claw Necr 0% 2d7 69% 2 Mercury Arrow Conj/Alch 0% 2d5 69% 2 Hailstorm Conj/Ice 0% 3d5 89% 3 Launch Clockwork Bee Frge 0% N/A 89% 3 Passwall Erth 0% N/A 89% 3 Summon Ice Beast Ice/Summ 0% N/A 89% 3 Swiftness Air 0% N/A 89% 3 Animate Dead Necr 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History k - 7 scrolls labelled PAKIMI PESTYISK (gained 1) You open the door. There is an open door here. You open the door. You see here a +0 war axe. You open the door. A quokka comes into view. Found 10 gold pieces. A quokka is nearby! There is an open door here. You whack the quokka! You kill the quokka! You see here a quokka corpse. You now have 96 gold pieces (gained 10). You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You whack the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Nothing quivered! You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. You see here a +0 leather armour. Done exploring. There is an open door, spattered with blood here. Items here: ))))) [ รทรทรทรท. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 14 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## . #. .. .. ... .#### .... ...#..... #........ #@....... #$..##..... ##..# ... #..# . .... ..... ..... ....... There were no monsters in sight! Vanquished Creatures 7 adders A dart slug (D:3) 3 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 3 jackals (D:3) 5 orcs (D:3) A quokka (D:3) 7 ball pythons 6 bats 12 frilled lizards 9 goblins 5 kobolds 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 325 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 893 | D:2 | Reached XP level 3. HP: 24/33 MP: 3/3 1370 | D:2 | Reached XP level 4. HP: 41/41 MP: 4/4 1587 | D:2 | Identified the medusa talisman of the Several Ultimatums | {*Corrode rElec Int+4 Stlth+} 1814 | D:3 | Identified the +11 whip of the Disturbing Dances {elec, | rN+} 1904 | D:3 | Found a faded altar of an unknown god. 2566 | D:4 | You fall into a shaft and drop 3 floors! 2567 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_lizard_king D:4: minmay_wonky_spiral, layout_loops_ring, uniq_menkaure D:7: layout_cave_pools, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.6 Fighting | 4 | 4.9 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 111 | 28 || 139 Whip | | 41 || 41 Armour: Scale mail | 87 | 35 || 122 Dodge: Dodged | 44 | 21 || 65 Block: Buckler | 30 | 10 || 40