yokomohoyo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, -8, D:1) a bat corpse (skeletalised by now) (3, -8, D:1) a +0 leather armour (5, -4, D:1) 8 stones (6, -35, D:1) a bat corpse (skeletalised by now) (7, 4, D:1) a +0 war axe (8, -22, D:1) a +0 whip (10, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -24, D:1) a ball python skeleton (15, 9, D:1) a +0 ring mail (17, -17, D:1) 3 large rocks (22, -35, D:1) a +0 dagger (23, -18, D:1) a frilled lizard skeleton (23, 17, D:1) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -18, D:1) a bat skeleton (25, -35, D:1) a ball python skeleton (25, 2, D:1) 2 poisoned darts (29, -21, D:1) a +0 spear (32, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (11, 30, D:2) a +0 dagger (12, 2, D:2) an adder skeleton (18, 20, D:2) a +0 dagger a rat corpse (skeletalised by now) (18, 31, D:2) a +0 robe (25, 8, D:2) a +0 dagger (29, 18, D:2) the medusa talisman of the Several Ultimatums {*Corrode rElec Int+4 Stlth+} [medusa talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (29, 19, D:2) a +0 whip (41, 5, D:2) a +0 ring mail (42, -7, D:2) a hobgoblin corpse (skeletalised by now) (47, 13, D:2) a +0 club a kobold skeleton (47, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (52, -4, D:2) a +0 short sword (56, 18, D:2) a rat corpse (skeletalised by now) (59, 31, D:2) a +0 spear (60, 9, D:2) a +0 club an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (64, 28, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold skeleton (2, -1, D:3) a bat skeleton (10, -27, D:3) an adder skeleton a jackal skeleton a jackal skeleton (10, 7, D:3) a ball python skeleton (11, 8, D:3) a hobgoblin skeleton (16, -10, D:3) the +11 whip of the Disturbing Dances {elec, rN+} rN+: It protects you from negative energy. (18, -24, D:3) 5 curare-tipped darts (18, -18, D:3) 3 stones (27, -39, D:3) a +0 leather armour (28, -5, D:3) 6 javelins (30, -17, D:3) 7 stones (36, -35, D:3) an adder skeleton (37, -35, D:3) a +0 flail a +0 ring mail a +0 club a +0 club a +0 dagger a +0 dagger an orc skeleton an orc skeleton (39, -12, D:3) a frilled lizard corpse (skeletalised by now) (40, -12, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (40, -11, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, -11, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (48, -28, D:3) a +0 ring mail (49, 2, D:3) a quokka corpse (skeletalised by now) (50, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -8, D:3) a +0 war axe (51, 10, D:3) a +0 dagger (59, -3, D:3) 2 stones Level 4 of the Dungeon (11, 4, D:4) a hound corpse