yokomohoyo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 37, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, 27, D:1) a +0 leather armour (6, 31, D:1) 8 stones (8, 39, D:1) a +0 war axe (10, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 44, D:1) a +0 ring mail (18, 18, D:1) 3 large rocks (19, 17, D:1) a bat skeleton (22, 0, D:1) a +0 dagger (23, 40, D:1) a bat corpse (skeletalised by now) (24, 0, D:1) a ball python corpse (skeletalised by now) (24, 52, D:1) a +0 club (26, 37, D:1) 2 poisoned darts (30, 14, D:1) a +0 spear (33, 27, D:1) a +0 dagger Level 2 of the Dungeon (11, 30, D:2) a +0 dagger (12, 6, D:2) an adder skeleton (19, 21, D:2) a rat corpse (skeletalised by now) (20, 16, D:2) a +0 dagger (25, 8, D:2) a +0 dagger (27, 37, D:2) a +0 robe (28, 14, D:2) a +0 whip (29, 18, D:2) the medusa talisman of the Several Ultimatums {*Corrode rElec Int+4 Stlth+} [medusa talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (33, -1, D:2) a ball python skeleton (41, 5, D:2) a +0 ring mail (42, 13, D:2) a +0 club (42, 30, D:2) a +0 club (43, -4, D:2) a hobgoblin corpse (skeletalised by now) (52, -4, D:2) a +0 short sword (56, 21, D:2) a rat corpse (skeletalised by now) (59, 31, D:2) a +0 spear (61, -2, D:2) an adder corpse (skeletalised by now) (62, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 22, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) a bat skeleton (9, -29, D:3) a jackal corpse (skeletalised by now) (10, 3, D:3) a ball python skeleton (11, -31, D:3) a jackal corpse (skeletalised by now) (17, -27, D:3) 5 curare-tipped darts (17, -21, D:3) 3 stones (23, -28, D:3) a ball python skeleton (26, -42, D:3) a +0 leather armour (27, -8, D:3) 6 javelins (29, -20, D:3) 7 stones (35, -38, D:3) an adder skeleton (36, -38, D:3) a +0 dagger a +0 dagger a +0 club a +0 flail a +0 ring mail a +0 club a ball python skeleton an orc skeleton (38, -13, D:3) a frilled lizard corpse (skeletalised by now) (41, -9, D:3) a frilled lizard corpse (skeletalised by now) (41, -7, D:3) a frilled lizard corpse (skeletalised by now) (47, -31, D:3) a +0 ring mail (47, -1, D:3) a quokka corpse (skeletalised by now) (49, -31, D:3) a +0 club (50, -11, D:3) a +0 war axe (52, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, -6, D:3) 2 stones Level 4 of the Dungeon (10, 19, D:4) a +0 falchion a +0 ring mail (11, -7, D:4) an iguana skeleton (11, 3, D:4) a hound corpse (skeletalised by now) (11, 4, D:4) a +0 giant club an ogre corpse (skeletalised by now) (13, -12, D:4) a hobgoblin corpse (skeletalised by now) (17, -22, D:4) a +0 falchion (21, -8, D:4) a ball python corpse (skeletalised by now) (22, 8, D:4) 5 poisoned darts (32, 9, D:4) a hobgoblin corpse (skeletalised by now) (32, 22, D:4) 4 stones (35, -10, D:4) a +0 robe (40, 12, D:4) a +0 dagger (45, -16, D:4) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (50, 8, D:4) a +0 mace (54, 0, D:4) a +0 rapier (58, 25, D:4) a maw talisman (59, 25, D:4) a +0 robe (60, 27, D:4) a book of the Tundra (62, -8, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of speed (11, -3, D:5) an iguana skeleton (11, 8, D:5) a +0 leather armour (17, 16, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 28, D:5) a +0 falchion (42, -22, D:5) a +0 hand axe (42, 11, D:5) 7 stones (44, 16, D:5) a +0 ring mail (56, 21, D:5) a +0 scale mail a +0 flail (65, -12, D:5) a +0 orcbow (67, -16, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (0, 1, D:6) a +0 ring mail a +0 short sword (1, 0, D:6) a +0 robe a +0 dagger (2, 6, D:6) a +0 leather armour (5, 7, D:6) a +0 leather armour (11, 15, D:6) a +0 robe (19, -3, D:6) a +0 ring mail (21, 11, D:6) a +0 dagger of electrocution (25, 2, D:6) a spider talisman (37, 6, D:6) a staff of air (43, 13, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, -22, D:7) a human corpse (skeletalised by now) (2, -19, D:7) a +0 leather armour (2, -11, D:7) a +0 dagger a +0 robe (3, -10, D:7) a +0 flail (3, -9, D:7) a +0 dagger of speed a +0 leather armour a +2 heavy falchion (4, -22, D:7) a +0 club 2 stones (4, -8, D:7) a +0 dagger a +0 robe (5, -23, D:7) a +0 whip a +0 short sword (5, -22, D:7) a +0 short sword of venom 5 poisoned darts a +0 short sword a curare-tipped dart (6, -22, D:7) a +0 dagger of venom 8 poisoned darts a +0 scale mail (9, -16, D:7) a +0 giant club (11, -16, D:7) a +0 hand axe a +0 chain mail (11, -15, D:7) a +0 flail a +0 leather armour (12, -16, D:7) a +0 dagger (13, -16, D:7) a +0 dagger a +0 robe (13, -15, D:7) a +0 mace a +0 leather armour a +0 flail (13, 8, D:7) a stone (14, -22, D:7) a +0 whip a +0 leather armour (15, -22, D:7) a +0 club a +0 whip (15, -21, D:7) a +0 club (16, -10, D:7) 2 poisoned darts (31, -20, D:7) a +0 robe (33, -23, D:7) a maw talisman (35, -16, D:7) 7 stones Level 8 of the Dungeon (6, -22, D:8) a +0 dagger (8, 7, D:8) 6 stones (11, -7, D:8) a +0 hand axe a +0 hand axe 2 boomerangs (11, -6, D:8) a +0 hand axe a +0 flail a +0 flail (11, -5, D:8) a +0 club a +0 club a +0 robe (11, -4, D:8) a +0 spear (12, -9, D:8) a +0 hand axe (12, -3, D:8) a +0 hand axe 2 boomerangs a +1 halberd of freezing a +0 hand axe (13, -23, D:8) a +0 scale mail the Ecumenical Temple a bailey (0, 0, Bailey) 2 boomerangs (1, -1, Bailey) a +0 war axe a +0 leather armour (2, 1, Bailey) 2 boomerangs (4, 11, Bailey) 2 boomerangs (5, 5, Bailey) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (6, -9, Bailey) 2 boomerangs a +0 war axe a +0 leather armour (6, -8, Bailey) a +0 broad axe a +0 chain mail (6, 5, Bailey) a potion of magic (7, -9, Bailey) a +0 hand axe a +0 leather armour (8, 11, Bailey) a boomerang (10, 12, Bailey) a +0 hand axe a +0 leather armour (12, 5, Bailey) a potion of experience (12, 10, Bailey) a +0 war axe a +0 leather armour 2 boomerangs (13, 5, Bailey) a book of Winter (13, 10, Bailey) a boomerang (16, 2, Bailey) 2 boomerangs (16, 4, Bailey) a +0 broad axe a +0 chain mail a +0 hand axe a +0 leather armour (17, -4, Bailey) a boomerang (17, -3, Bailey) a +0 war axe a +0 leather armour (17, 3, Bailey) a boomerang (17, 5, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour