Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 15964089200324557024 (custom seed) 839 yokomohoyo the Magician (level 7, -12/36 HPs) Began as a Deep Elf Conjurer on Nov 19, 2025. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:15:24 (4658 turns). yokomohoyo the Magician (Deep Elf Conjurer) Turns: 4658, Time: 00:15:25 Health: -12/36 AC: 2 Str: 4 XL: 7 Next: 67% Magic: 6/16 EV: 11 Int: 25 God: Gold: 253 SH: 0 Dex: 13 Spells: 0/16 levels left rFire . . . o - +11 whip of the Disturbing Dances {elec, rN+} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons o - the +11 whip of the Disturbing Dances (weapon) {elec, rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Armour a - a +0 robe (worn) Wands d - a wand of acid (5) q - a wand of paralysis (8) r - a wand of digging (5) s - a wand of mindburst (18) Scrolls e - 10 scrolls of identify {unknown} i - 8 scrolls of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} p - a scroll of immolation t - a scroll of fog {unknown} v - a scroll of torment {unknown} w - a scroll of acquirement {unknown} x - a scroll of revelation {unknown} Potions b - a potion of magic c - 4 potions of curing {unknown} f - 2 potions of brilliance {unknown} g - 2 potions of lignification {unknown} h - a potion of might {unknown} k - 4 potions of heal wounds {unknown} n - 2 potions of ambrosia {unknown} u - a potion of enlightenment {unknown} z - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.2 Spellcasting - Level 5.0 Conjurations + Level 4.2 Necromancy - Level 5.0 Translocations - Level 5.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Hailstorm Conj/Ice 31% 3d8 3% 3 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 e - Grave Claw Necr 54% 2d10 2% 2 f - Animate Dead Necr 27% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 62% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 38% N/A 4% 2 Mercury Arrow Conj/Alch 38% 2d7 4% 2 Summon Small Mammal Summ 24% N/A 9% 1 Summon Ice Beast Ice/Summ 19% N/A 9% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 9% 3 Call Imp Summ 12% N/A 12% 2 Call Canine Familiar Summ 6% N/A 24% 3 Launch Clockwork Bee Frge 6% N/A 24% 3 Passwall Erth 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Eringya's Surprising Cr Summ 6% N/A 63% 4 Borgnjor's Vile Clutch Necr/Erth 8% N/A 67% 5 Permafrost Eruption Ice/Erth 9% 2x4d3 99% 6 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder hisses angrily. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! The adder is almost dead. The searing ray misses the adder. The searing ray hits the centaur but does no damage. The adder bites you. The searing ray hits the adder. You kill the adder! The searing ray hits the centaur. The centaur is lightly wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the centaur. The centaur shoots an arrow. The arrow misses you. Casting: Hailstorm (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the centaur! The centaur is severely wounded. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ..........## ...........# ...........## ............# ## ............# c.# ............# ...# ............# ....# ............#######.....# .....<....###...@†c.....# ..............######....# ...####..###### ..# #### ##.## # ##..# #..## ##.## # ##..# ###..## You could see a centaur. Vanquished Creatures Menkaure (D:4) A water moccasin (D:5) A black bear (D:5) An ogre (D:4) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:5) A hound (D:4) 3 iguanas 9 adders A white imp (D:5) A ribbon worm (D:5) 3 dart slugs 6 orcs 3 endoplasms 3 giant cockroaches 7 hobgoblins 7 jackals A quokka (D:3) 9 ball pythons 6 bats 12 frilled lizards 10 goblins 6 kobolds 3 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 822 | D:2 | Learned a level 2 spell: Searing Ray 865 | D:2 | Reached skill level 5 in Conjurations 865 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 869 | D:2 | Learned a level 3 spell: Hailstorm 1172 | D:2 | Reached skill level 1 in Ice Magic 1243 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1248 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1426 | D:2 | Identified the medusa talisman of the Several Ultimatums | {*Corrode rElec Int+4 Stlth+} 2100 | D:3 | Identified the +11 whip of the Disturbing Dances {elec, | rN+} 2236 | D:3 | Found a faded altar of an unknown god. 2295 | D:3 | Reached skill level 5 in Spellcasting 2295 | D:3 | Reached skill level 1 in Translocations 2805 | D:4 | Noticed an ogre 2811 | D:4 | Killed an ogre 2812 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2950 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3149 | D:4 | Noticed Menkaure 3153 | D:4 | Killed Menkaure 3705 | D:5 | Entered Level 5 of the Dungeon 4029 | D:5 | Found a hide-covered altar of Uskayaw. 4036 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/16 4061 | D:5 | Reached skill level 5 in Translocations 4061 | D:5 | Reached skill level 5 in Ice Magic 4064 | D:5 | Learned a level 2 spell: Grave Claw 4069 | D:5 | Learned a level 4 spell: Animate Dead 4658 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_lizard_king D:4: minmay_wonky_spiral, layout_loops_ring, uniq_menkaure D:5: layout_cave_pods, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.0 Ice Magic | 1 3 4 5 | 5.0 Translocations | 2 3 4 5 | 5.0 Necromancy | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Cast: Magic Dart | 54 | 63 | 11 || 128 Searing Ray | 3 | 18 | 7 || 28 Hailstorm | | | 6 || 6 Armour: Robe | 2 | 9 | 7 || 18 Dodge: Dodged | 4 | 3 | 5 || 12