Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 15964089200324557024 (custom seed) 14980 yokomohoyo the Summoner (level 12, -1/103 HPs) Began as a Barachi Ice Elementalist on Dec 3, 2025. Was an Initiate of Gozag. Slain by a nine-headed hydra (15 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:43:13 (12299 turns). yokomohoyo the Summoner (Barachi Ice Elementalist) Turns: 12299, Time: 01:43:13 Health: -1/103 AC: 3 Str: 10 XL: 12 Next: 22% Magic: 0/16 EV: 9 Int: 23 God: Gozag Gold: 2148 SH: 10 Dex: 13 Spells: 3/17 levels left rFire . . . K - +7 falchion "Asenuipt" {heavy, Int+3} rCold + . . Q - +0 kite shield rNeg . . . a - +0 robe rPois + (no helmet) rElec . B - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... G - amulet of regeneration Stlth ++ S - ring of Geboedin {rPois rC+ Slay+4} HPRegen 1.17/turn (no ring) MPRegen 0.15/turn %: no passive effects @: unable to hop, freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 3 branches of the dungeon, and saw 11 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey. You collected 2238 gold pieces. You paid 90 gold pieces to Gozag. Inventory: Hand Weapons o - the +11 whip of the Disturbing Dances {elec, rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. K - the +7 falchion "Asenuipt" (weapon) {heavy, Int+3} (You found it on level 8 of the Dungeon) Int+3: It affects your intelligence (+3). Armour a - a +0 robe (worn) B - a +0 cloak (worn) O - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in a bailey) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Q - a +0 kite shield (worn) Magical Staves J - a staff of air T - a staff of earth Jewellery F - the amulet "Ocku" {rPois rF+ Regen+ Str+3 Int-4} (You found it in the Necropolis) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). G - an amulet of regeneration (worn) S - the ring of Geboedin (worn) {rPois rC+ Slay+4} (You found it on level 9 of the Dungeon) [ring of slaying] rPois: It protects you from poison. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands m - a wand of acid (9) r - a wand of digging (12) s - a wand of paralysis (7) t - a wand of mindburst (16) R - a wand of warping (12) Scrolls d - a scroll of immolation g - a scroll of noise {unknown} h - 13 scrolls of teleportation {unknown} k - 16 scrolls of identify {unknown} l - 3 scrolls of enchant armour {unknown} p - a scroll of blinking {unknown} u - 2 scrolls of fog {unknown} x - 3 scrolls of revelation {unknown} y - a scroll of torment {unknown} z - a scroll of acquirement {unknown} L - 2 scrolls of brand weapon {unknown} M - 2 scrolls of fear {unknown} Potions b - 3 potions of magic c - 6 potions of curing {unknown} e - 2 potions of lignification {unknown} f - 5 potions of heal wounds i - 2 potions of might {unknown} j - 3 potions of brilliance {unknown} q - 2 potions of ambrosia {unknown} v - a potion of enlightenment {unknown} A - a potion of haste {unknown} C - 2 potions of attraction {unknown} H - a potion of berserk rage {unknown} N - a potion of experience P - a potion of mutation {unknown} Baubles I - 2 flux baubles Talismans n - the medusa talisman of the Several Ultimatums {*Corrode rElec Int+4 Stlth+} (You found it on level 2 of the Dungeon) [medusa talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. w - a maw talisman D - a spider talisman E - a dragon-coil talisman Skills: + Level 12.4 Fighting - Level 2.1 Dodging - Level 1.7 Stealth * Level 7.0 Shields - Level 3.0 Spellcasting + Level 12.5 Summonings + Level 12.4 Ice Magic - Level 5.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Summon Ice Beast Ice/Summ 57% N/A 1% 3 d - Eringya's Surprising Summ 57% N/A 2% 4 e - Call Canine Familiar Summ 57% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Ozocubu's Armour Ice 57% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 64% N/A 4% 2 Hailstorm Conj/Ice 32% 3d8 10% 3 Magic Dart Conj 12% 1d3 38% 1 Blink Tloc 6% N/A 52% 2 Grave Claw Necr 6% 2d7 52% 2 Mercury Arrow Conj/Alch 6% 2d5 52% 2 Launch Clockwork Bee Frge 3% N/A 77% 3 Passwall Erth 3% N/A 77% 3 Swiftness Air 3% N/A 77% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 77% 3 Metabolic Englaciation Hex/Ice 16% N/A 65% 5 Fulminant Prism Conj/Alch 1% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 99% 4 Permafrost Eruption Ice/Erth 16% 2x4d4 99% 6 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (1/5) D:8 Orc (0/2) D:9 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aiming: Eringya's Surprising Crocodile (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an eight-headed hydra (severely wounded) A crocodile bursts forth beneath you and grabs the eight-headed hydra in its jaws! Your crocodile bites the eight-headed hydra! You dismount your crocodile. The eight-headed hydra bites your crocodile. The eight-headed hydra bites your crocodile! The eight-headed hydra misses your crocodile. The eight-headed hydra bites your crocodile!! The eight-headed hydra bites your crocodile! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the eight-headed hydra. The eight-headed hydra bites you! You block the eight-headed hydra's attack. x2 The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra bites you! The eight-headed hydra completely misses you. You slice one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slash the nine-headed hydra! The nine-headed hydra is severely wounded. The wall freezes the nine-headed hydra! The nine-headed hydra seems to slow down. The nine-headed hydra closely misses you. The nine-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The nine-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The nine-headed hydra bites you! You die... Your body crumbles into a pile of gold. ### ##..# #.. . #..## #.# # #.## #.# # #.# #.# ######### #.#### #.#####.#...... ##.##.## #.).........#.. ###...#..# ##.####.##...#.. #.##..#.#.#.####..####......... ..........##...@D.l~~...##.#..#. .#.###.#.#.#..#.#..#.P..##.#..## # ##...#.######.###.....#.... ##.#.## #.# #..P#.#..## #.### #.. #..##...D## #.. P.............. ... ..#.#.......>.. ... #.###...###.... #.# ..# ##.## #.... You could see a nine-headed hydra (slow) and an iguana. Vanquished Creatures An orc warlord (Bailey) The ghost of yokomohoyo the Toxicologist, a novice DEEE of Gozag (Necropolis) An orc knight (Bailey) A black mamba (Lair:1) Maggie (Lair:1) 4 komodo dragons 5 blink frogs (Lair:1) 2 yaks (D:9) 2 humans (D:8) 2 steam dragons 3 water moccasins An ice beast (D:6) 2 black bears An orc warrior (D:7) A centaur (D:5) 2 wolves (Lair:1) 2 phantoms A scorpion (D:5) A marrowcuda (D:9) A wight (D:9) An electric eel (D:9) 3 hounds 2 jellies A gnoll bouda (D:8) An iguana (D:4) 2 orc wizards A centaur skeleton (D:9) 8 adders 4 gnolls 2 shadow imps A white imp (D:5) A ribbon worm (D:5) 2 dart slugs 13 orcs 3 endoplasms 4 giant cockroaches 8 hobgoblins 6 jackals 8 ball pythons 5 bats (D:1) 12 frilled lizards 12 goblins 11 kobolds 3 rats A spectral jackal (Necropolis) 150 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:9) The ghost of yokomohoyo the Summoner, a novice BaIE of Gozag (Necropolis) The ghost of kwasso the Covert, a novice SpBr of Wu Jian (Necropolis) A rime drake (Lair:1) 4 komodo dragons A polar bear (Lair:1) A hornet (D:8) 3 blink frogs (Lair:1) 4 wyverns A yak (D:9) A steam dragon (D:9) Menkaure (D:4) An acid dragon (D:9) 3 water moccasins A swamp drake (D:8) 4 orc warriors 3 sky beasts 2 ogres A wolf (Lair:1) 2 centaurs (D:8) 2 kobold brigands An unseen horror simulacrum (D:9) A brain worm (Necropolis) 2 bullfrogs A gnoll sergeant (D:9) A scorpion (Necropolis) 2 marrowcudas (D:9) 3 wights (D:9) 3 vampire bats (Necropolis) 3 electric eels (D:9) A crimson imp (D:9) A bombardier beetle (D:5) 6 hounds 3 orc priests A gnoll bouda (D:7) 3 iguanas 3 orc wizards A centaur skeleton (D:9) 13 gnolls 4 adders 2 howler monkey skeletons (D:9) A white imp (D:7) 2 ribbon worms (Necropolis) A dart slug (D:5) A jackal (D:5) 9 orcs A quokka (D:3) A ball python (D:3) A bat (D:3) 6 goblins 16 kobolds 133 creatures vanquished. Grand Total: 283 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached skill level 1 in Summonings 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 339 | D:1 | Reached skill level 1 in Fighting 1096 | D:2 | Reached skill level 5 in Ice Magic 1096 | D:2 | Reached XP level 3. HP: 18/27 MP: 1/6 1650 | D:2 | Identified the medusa talisman of the Several Ultimatums | {*Corrode rElec Int+4 Stlth+} 1782 | D:2 | Reached XP level 4. HP: 32/33 MP: 3/8 1792 | D:2 | Learned a level 3 spell: Frozen Ramparts 1796 | D:2 | Learned a level 3 spell: Summon Ice Beast 2132 | D:3 | Identified the +11 whip of the Disturbing Dances {elec, | rN+} 2219 | D:3 | Found a faded altar of an unknown god. 2275 | D:3 | You fall into a shaft and drop 1 floor! 2703 | D:3 | Reached XP level 5. HP: 40/40 MP: 9/9 3433 | D:4 | Noticed Menkaure 3681 | D:4 | Noticed an ogre 3877 | D:4 | Killed an ogre 3878 | D:4 | Reached XP level 6. HP: 48/48 MP: 3/10 4570 | D:4 | Killed Menkaure 4571 | D:4 | Reached skill level 5 in Fighting 4571 | D:4 | Reached skill level 5 in Summonings 4571 | D:4 | Reached XP level 7. HP: 34/56 MP: 5/11 4684 | D:5 | Entered Level 5 of the Dungeon 4971 | D:5 | Found a hide-covered altar of Uskayaw. 5233 | D:5 | Learned a level 4 spell: Eringya's Surprising Crocodile 5613 | D:5 | Reached XP level 8. HP: 62/62 MP: 5/12 5799 | D:6 | Found a staircase to the Ecumenical Temple. 5809 | Temple | Entered the Ecumenical Temple 5835 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5991 | D:6 | Reached skill level 10 in Summonings 6223 | D:6 | Found a phantasmal passage. 6233 | Necropol | Found an opulent altar of Gozag. 6233 | Necropol | Entered the Necropolis 6292 | Necropol | Noticed yokomohoyo's ghost (novice DEEE) 6306 | Necropol | Killed yokomohoyo's ghost 6307 | Necropol | Reached XP level 9. HP: 75/76 MP: 3/13 6450 | Necropol | Noticed kwasso's ghost (novice SpBr) 6459 | Necropol | Learned a level 3 spell: Call Canine Familiar 6501 | Necropol | Killed kwasso's ghost 6550 | Necropol | Got the amulet "Ocku" {rPois rF+ Regen+ Str+3 Int-4} 6610 | Necropol | Noticed yokomohoyo's ghost (novice BaIE) 6645 | Necropol | Killed yokomohoyo's ghost 6646 | Necropol | Reached skill level 10 in Ice Magic 6646 | Necropol | Reached XP level 10. HP: 82/83 MP: 7/14 7320 | D:7 | Reached skill level 1 in Evocations 7958 | D:8 | Paralysed by a hornet for 2 turns 7968 | D:8 | Identified the +7 falchion "Asenuipt" {heavy, Int+3} 8143 | D:8 | Found a flagged portal. 8174 | D:8 | Reached skill level 5 in Evocations 8380 | Bailey | Entered a bailey 8402 | Bailey | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 8402 | Bailey | Noticed an orc warlord 8537 | Bailey | Noticed an orc knight 8557 | Bailey | Killed an orc knight 8558 | Bailey | Reached skill level 10 in Fighting 8823 | Bailey | Killed an orc warlord 8824 | Bailey | Reached XP level 11. HP: 93/93 MP: 6/15 8846 | Bailey | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 9398 | D:8 | Reached skill level 1 in Shields 9440 | D:8 | Found a staircase to the Lair. 9760 | D:8 | Found an iron altar of Okawaru. 10138 | D:9 | Noticed a two-headed ogre 10145 | D:9 | Killed a two-headed ogre 10203 | D:9 | Found a staircase to the Orcish Mines. 10403 | D:9 | Found a shimmering altar of Xom. 10405 | D:9 | Found a burning altar of Makhleb. 10829 | D:9 | Found a shimmering blue altar of Sif Muna. 10874 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 11452 | D:9 | Identified the ring of Geboedin {rPois rC+ Slay+4} 11794 | Lair:1 | Entered Level 1 of the Lair of Beasts 11799 | Lair:1 | Reached skill level 5 in Shields 12009 | Lair:1 | Reached XP level 12. HP: 102/102 MP: 8/16 12140 | Lair:1 | Noticed Maggie 12144 | Lair:1 | Killed Maggie 12247 | Lair:1 | Noticed an eight-headed hydra 12299 | Lair:1 | Slain by a nine-headed hydra Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_lizard_king D:4: minmay_wonky_spiral, layout_loops_ring, uniq_menkaure D:5: layout_cave_pods, mainiacjoe_overflow_surrounded_room D:6: layout_cave_pools, minmay_temple_entry_junction_2, index_necropolis_entry_open_halls D:7: layout_cave_pools, nicolae_nh_ransacked_shop D:8: layout_gridville, okawaru_humans, erik_lair_dragon, lightli_bailey_entry_fortress D:9: layout_long_grid, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_swirl, serial_bayou, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_lagoon_a, hangedman_weighted_door Temple: nicolae_temple_slightly_damp_pantheon Lair:1: beast_lair_carwin_large_3, layout_loops_ring, uniq_maggie, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Summonings | 1 2 3 4 5 7 10 11 12 | 12.5 Fighting | 1 2 4 5 9 11 12 | 12.4 Ice Magic | 5 6 10 11 12 | 12.4 Spellcasting | 3 | 3.0 Evocations | 5 | 5.0 Shields | 6 7 | 7.0 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Spear | 46 | 10 | | || 56 Whip | | 44 | 54 | 20 || 118 Falchion | | | | 48 || 48 Cast: Freeze | 47 | 3 | | || 50 Frozen Ramparts | | 23 | 10 | 27 || 60 Summon Ice Beast | | 10 | 20 | 49 || 79 Eringya's Surpris | | | 5 | 27 || 32 Call Canine Famil | | | 2 | 38 || 40 Ability: Hop | | | | 3 || 3 Evoke: Wand | | | | 5 || 5 Use: Potion | | | | 2 || 2 Stab: Sleeping | 9 | | | || 9 Armour: Robe | 32 | 22 | 32 | 152 || 238 Dodge: Dodged | 37 | 22 | 33 | 84 || 176 Block: Kite shield | | | | 43 || 43