Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5519274003877946481 19369 yokomohoyo the Wrestler (level 15, -4/184 HPs) Began as a Troll Shapeshifter on Dec 5, 2025. Was an Initiate of Gozag. Killed by divine providence ... invoked by a daeva (15 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 01:19:04 (3398 turns). yokomohoyo the Wrestler (Troll Shapeshifter) Turns: 3398, Time: 01:19:04 Health: -4/184 AC: 12 Str: 32 XL: 15 Next: 24% Magic: 13/14 EV: 32 Int: 12 God: Gozag Gold: 11027 SH: 0 Dex: 7 Spells: 14/14 levels left rFire + . . - Storm fists rCold . . . R - melded +3 tower shield "Nyilida" {Dex+3} rNeg + + . a - melded +0 animal skin rPois ∞ M - melded +2 hat of the Cooper {rElec Dex+4} rElec + (cloak unavailable) rCorr + I - amulet "Eprathral" {rN+ Regen+ Dex-2 SInv} SInv + A - ring "Acuwun" {rPois rF+ rN+ Int+3 SInv} Will +.... t - ring "Sioqyarph" {rElec rCorr Int+3 SInv} Stlth + HPRegen 2.10/turn MPRegen 0.14/turn %: no teleportation @: storm-form, flying, glowing, studying Summonings A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) }: 4/15 runes: decaying, elven, silver, gossamer a: Blinkbolt, Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was extremely pleased with you. You were a lightning-filled tempest! You visited 1 branch You collected 26700 gold pieces. You spent 5727 gold pieces at shops. You paid 9946 gold pieces to Gozag. Inventory: Armour a - a +0 animal skin (melded) K - the +0 tower shield "Rafreuhov" {^Drain rPois rN+++ Will-} (You bought it in a shop in the Dungeon) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. L - the +3 kite shield of Love and Death {rElec rN+++ Will- Regen+} (You bought it in a shop in the Dungeon) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. M - the +2 hat of the Cooper (melded) {rElec Dex+4} (You bought it in a shop in the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). N - the +2 cloak of Anarchy {*Corrode rC++ rN+ Str+2} (You bought it in a shop in the Dungeon) *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). O - the +1 cloak "Wiun" {rN+ rCorr Str-3 Int+7} (You bought it in a shop in the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Q - the +1 cloak of Atedorphi {*Corrode +Blink rPois Int+8} (You bought it in a shop in the Dungeon) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Int+8: It affects your intelligence (+8). R - the +3 tower shield "Nyilida" (melded) {Dex+3} (You bought it in a shop in the Dungeon) Dex+3: It affects your dexterity (+3). Jewellery l - the ring "Tiuj" {rF- rC+ Str+3 Dex+4 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. m - the amulet "Cuidy" {Acrobat Dex+3} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+3: It affects your dexterity (+3). n - the ring "Qocuynoa" {rElec rPois rF-- rC+ Int-2 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rElec: It insulates you from electricity. rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Ice: It increases the power of your Ice spells. o - the ring "Opneh" {Will+ Dex+5 Stlth-} (You bought it in a shop in the Dungeon) [ring of willpower] Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. p - the ring "Saokh" {rF- Will+ EV+5 Str+5} (You bought it in a shop in the Dungeon) [ring of evasion] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). q - the ring "Vedudug" {*Corrode rC++ Will+ SInv Stlth+} (You bought it in a shop in the Dungeon) [ring of see invisible] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. r - the ring "Ecuystuomu" {rN+ Dex+3} (You bought it in a shop in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). s - the ring "Ariasyurr" {rElec rF- Wiz Str+3 SInv} (You bought it in a shop in the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). SInv: It lets you see invisible. t - the ring "Sioqyarph" (worn) {rElec rCorr Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. u - the ring "Abon Lore" {rPois rCorr Int-3 Slay+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). v - the ring of Japiut {rF+ rN+ rCorr Int+4 Dex-4} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). w - the ring of the Zealous God {rC+ Will+ Str+3 Dex+2 Stlth+} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. x - the ring "Xuhal" {rF+ rN+ MP+9 Int-4} (You bought it in a shop in the Dungeon) [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). y - the ring of Ekenuode {rC+ Str+3 Int+3 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. z - the ring of Jypp {rF+ rC++ rCorr Str-5 SInv} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. A - the ring "Acuwun" (worn) {rPois rF+ rN+ Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. B - the ring "Samuliela" {rF+ rC- Will+ SInv Stlth+ Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. I - the amulet "Eprathral" (worn) {rN+ Regen+ Dex-2 SInv} (You bought it in a shop in the Dungeon) [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Wands F - a wand of quicksilver (5) G - a wand of iceblast (5) Scrolls k - 4 scrolls of blinking H - 3 scrolls of fog Potions c - a potion of lignification f - a potion of curing g - 4 potions of heal wounds h - 4 potions of haste i - 2 potions of magic j - a potion of berserk rage D - 3 potions of experience E - a potion of resistance Baubles b - 3 flux baubles Talismans d - a quill talisman e - a scarab talisman C - a serpent talisman J - a granite talisman P - the storm talisman "Cimity" (active) {Slay+3} (You bought it in a shop in the Dungeon) [storm talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Skills: + Level 20.5 Fighting * Level 14.9 Dodging - Level 1.0 Shields - Level 25.1 Unarmed Combat - Level 23.0 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((*[[*!!!!=?=* Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History * * * LOW HITPOINT WARNING * * * Buffet: -) Storm fists Press: ? - help, Dir - move target Aim: a daeva, wielding a +5 scimitar of holy wrath and wearing a +0 tower shield (blessed fire, lightly wounded, doubled in health, haloed, 56% to hit and 37% to hit with your off-hand punch) The daeva blocks your attack. The daeva is lightly wounded. The pearl dragon roars deafeningly! You batter the daeva!! You buffet the ophan! Lightning courses through the ophan! You are engulfed in blessed fire. * * * LOW HITPOINT WARNING * * * The daeva's excess health fades away. The daeva completely misses you. The daeva hits you with a +2 scimitar of holy wrath! * * * LOW HITPOINT WARNING * * * You are engulfed in blessed fire. * * * LOW HITPOINT WARNING * * * The pearl dragon is no longer distracted by gold. The ophan is distracted by your dazzling golden aura. An ophan comes into view. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! * * * LOW HITPOINT WARNING * * * The daeva is distracted by your dazzling golden aura. Things that are here: a +0 robe; a +0 chain mail; a +2 long sword of electrocution The daeva's excess health fades away. The daeva is no longer distracted by gold. The pearl dragon is no longer distracted by gold. The ophan calls forth blessed flames! Blessed fire suddenly surrounds you! Okay, then. Okay, then. You are engulfed in blessed fire. * * * LOW HITPOINT WARNING * * * The sentinel's mark upon you fades away. The pearl dragon's excess health fades away. The daeva's excess health fades away. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! You die... Your body crumbles into a pile of gold. ##∩___).....###..[..∩∩∩_∩## ###∩.......[ß.# #.ß.)[.....∩## ##.............###...........∩∩ #⌠.((.....(.###...###[......... #⌠....[.....# #.