Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 14247407639328443768 12 yokomohoyo the Vexing (level 3, -3/21 HPs) Began as a Deep Elf Hexslinger on Dec 5, 2025. Was an Initiate of Gozag. Slain by a water moccasin (8 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:08:30 (255 turns). yokomohoyo the Vexing (Deep Elf Hexslinger) Turns: 255, Time: 00:08:30 Health: -3/21 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 9/9 EV: 12 Int: 31 God: Gozag Gold: 4 SH: 0 Dex: 20 Spells: 8/8 levels left rFire + . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... p - amulet "Kithri" {Rampage rF+ Regen+ Int+2 SInv} Stlth ++ n - ring of Iqedwesch {Str+2 Int+10 Slay+3} HPRegen 1.03/turn s - ring "Kuepn" {rPois Dex+3 SInv} MPRegen 0.22/turn %: no teleportation, rampage @: no status effects A: magic regeneration a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 724 gold pieces. You spent 720 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery n - the ring of Iqedwesch (worn) {Str+2 Int+10 Slay+3} (You bought it in a shop in the Dungeon) [ring of intelligence] Str+2: It affects your strength (+2). Int+10: It affects your intelligence (+10). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). o - the ring of Lagg {rPois rF+ rC-- Str+6 Int+3 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. p - the amulet "Kithri" (worn) {Rampage rF+ Regen+ Int+2 SInv} (You bought it in a shop in the Dungeon) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. q - the ring "Ucriurup" {rF- Will+ Dex+5} (You bought it in a shop in the Dungeon) [ring of willpower] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). r - the ring "Relivvam" {rN+ Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). s - the ring "Kuepn" (worn) {rPois Dex+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. t - the ring of Cotebig {*Corrode rElec rF+ rC+++ Dex-2} (You bought it in a shop in the Dungeon) [ring of protection from fire] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). u - the ring "Seus" {+Blink rF+ rC+ Will+} (You bought it in a shop in the Dungeon) [ring of willpower] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. v - the ring of the Tardigrade {Will+ SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. w - the ring "Daraes" {rF+ Str+6 Int+6 Dex-4} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). x - the amulet "Niegg" {Spirit ^Contam rElec rN+++ Slay-6} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). y - the amulet "Vucef" {rC+++ RegenMP+ Str+3 Int-3} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rC+++: It renders you almost immune to cold. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). z - the amulet "Zogeor" {rC+ Regen+ rCorr} (You bought it in a shop in the Dungeon) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. A - the amulet of the Thoughtful Visions {*Slow rElec Regen+ Str+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). B - the ring of Juijie {Will- Str+5 Dex+9} (You bought it in a shop in the Dungeon) [ring of dexterity] Will-: It decreases your willpower. Str+5: It affects your strength (+5). Dex+9: It affects your dexterity (+9). C - the ring of Oloh {^Contam rCorr Dex+3 SInv Stlth+} (You bought it in a shop in the Dungeon) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Wands j - a wand of iceblast (5) k - a wand of quicksilver (5) Scrolls b - a scroll of poison i - 4 scrolls of blinking l - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage m - a potion of resistance Skills: * Level 2.3 Fighting + Level 4.6 Ranged Weapons - Level 3.0 Dodging - Level 3.0 Spellcasting + Level 6.7 Hexes - Level 1.1 Fire Magic You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 92% N/A 1% 2 Sigil of Binding Hex 46% N/A 1% 3 Inner Flame Hex/Fire 28% N/A 4% 3 Cause Fear Hex 23% N/A 4% 4 Dimensional Bullseye Hex/Tloc 12% N/A 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a water moccasin (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 53% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... Your body crumbles into a pile of gold. ##.....## ##∩.....∩## #∩.......∩# #_........# #_......._# #_......._# ###.........### #⌠...........§# ######.ß.....@S..ß.###### ##∩__.......###......___∩## ###∩........ß.# #.ß........∩### #.............###.............# ⌠..........###...###..........⌠# ⌠..........# #.<.# #..........⌠# ⌠..........###...###..........⌠# #.............###.............## ###∩........ß.# #.ß........∩### You could see a water moccasin. Vanquished Creatures 3 adders (D) 5 endoplasms (D) 2 ball pythons (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Deep Elf Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 5/5 1 | D | Found a glowing silver altar of Zin. 2 | D | Found a roughly hewn altar of Beogh. 2 | D | Found a burning altar of Makhleb. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found Hiptenihy's Timeless Talismans. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found Orphev's Identification Station. 5 | D | Round 1. 6 | D | Found a basalt altar of Yredelemnul. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found Ateranat's Magic Scroll Shop. 7 | D | Found Seack's Staff Store. 12 | D | Found a sacrificial altar of Ru. 12 | D | Found an ornate altar of the Wu Jian Council. 13 | D | Found a hide-covered altar of Uskayaw. 13 | D | Found a corrupted altar of Lugonu. 14 | D | Found a glowing golden altar of the Shining One. 15 | D | Found a blossoming altar of Fedhas. 15 | D | Found a shimmering altar of Xom. 15 | D | Found Efrap's Weapon Rack. 15 | D | Found Roryhad's Premium Goods. 17 | D | Found an ancient bone altar of Kikubaaqudgha. 17 | D | Found an opulent altar of Gozag. 18 | D | Found Hefich's Do-It-Yourself Clinic. 18 | D | Found a shadowy altar of Dithmenos. 18 | D | Found a radiant altar of Vehumet. 18 | D | Found Feisch's Distillery. 19 | D | Found Ruohiowosm's Bottled Wisdom. 19 | D | Found Fulu's Distillery. 26 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 32 | D | Found Ywkines's Must-Have Magic. 32 | D | Found Oco Tama's Magic Scroll Shop. 40 | D | Reached skill level 1 in Fighting 55 | D | Found Doxe's Jewellery. 55 | D | Found Jedypaof's Advanced Armour. 63 | D | Bought a translucent jade ring for 45 gold pieces 63 | D | Identified the ring of Iqedwesch {Str+2 Int+10 Slay+3} (You | bought it in a shop in the Dungeon) 63 | D | Bought a fine marble ring for 45 gold pieces 63 | D | Identified the ring of Lagg {rPois rF+ rC-- Str+6 Int+3 | Fire} (You bought it in a shop in the Dungeon) 63 | D | Bought a sparkling diamond amulet for 45 gold pieces 63 | D | Identified the amulet "Kithri" {Rampage rF+ Regen+ Int+2 | SInv} (You bought it in a shop in the Dungeon) 63 | D | Bought an ancient ivory ring for 45 gold pieces 63 | D | Identified the ring "Ucriurup" {rF- Will+ Dex+5} (You | bought it in a shop in the Dungeon) 63 | D | Bought a slimy pewter ring for 45 gold pieces 63 | D | Identified the ring "Relivvam" {rN+ Slay+4} (You bought it | in a shop in the Dungeon) 82 | D | Found Caunomn's Miscellaneous Merchandise. 82 | D | Found Coss's Basic Armour. 118 | D | Arena points: 12 (+12) [x2] 119 | D | Reached skill level 5 in Hexes 142 | D | Round 2. 145 | D | Bought a coiled lapis lazuli ring for 45 gold pieces 145 | D | Identified the ring "Kuepn" {rPois Dex+3 SInv} (You bought | it in a shop in the Dungeon) 145 | D | Bought a twitching carnelian ring for 45 gold pieces 145 | D | Identified the ring of Cotebig {*Corrode rElec rF+ rC+++ | Dex-2} (You bought it in a shop in the Dungeon) 145 | D | Bought a glittering silver ring for 45 gold pieces 145 | D | Identified the ring "Seus" {+Blink rF+ rC+ Will+} (You | bought it in a shop in the Dungeon) 145 | D | Bought a brightly glowing wooden ring for 45 gold pieces 145 | D | Identified the ring of the Tardigrade {Will+ SInv} (You | bought it in a shop in the Dungeon) 145 | D | Bought a smoking pewter ring for 45 gold pieces 145 | D | Identified the ring "Daraes" {rF+ Str+6 Int+6 Dex-4} (You | bought it in a shop in the Dungeon) 186 | D | Reached XP level 2. HP: 17/17 MP: 8/8 208 | D | Reached skill level 6 in Hexes 214 | D | Reached XP level 3. HP: 19/21 MP: 9/9 235 | D | Bought a slimy bronze amulet for 45 gold pieces 235 | D | Identified the amulet "Niegg" {Spirit ^Contam rElec rN+++ | Slay-6} (You bought it in a shop in the Dungeon) 235 | D | Bought a pitted diamond amulet for 45 gold pieces 235 | D | Identified the amulet "Vucef" {rC+++ RegenMP+ Str+3 Int-3} | (You bought it in a shop in the Dungeon) 235 | D | Bought a translucent diamond amulet for 45 gold pieces 235 | D | Identified the amulet "Zogeor" {rC+ Regen+ rCorr} (You | bought it in a shop in the Dungeon) 235 | D | Bought a translucent graven amulet for 45 gold pieces 235 | D | Identified the amulet of the Thoughtful Visions {*Slow | rElec Regen+ Str+3} (You bought it in a shop in the | Dungeon) 235 | D | Bought a sparkling lead ring for 45 gold pieces 235 | D | Identified the ring of Juijie {Will- Str+5 Dex+9} (You | bought it in a shop in the Dungeon) 235 | D | Bought a scorched turquoise ring for 45 gold pieces 235 | D | Identified the ring of Oloh {^Contam rCorr Dex+3 SInv | Stlth+} (You bought it in a shop in the Dungeon) 248 | D | Noticed a water moccasin 255 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.0 Ranged Weapons | 3 4 | 4.6 Hexes | 5 6 | 6.7 Dodging | 3 | 3.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 38 Armour: Robe || 14 Dodge: Dodged || 13