Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 2022318935305672605 0 yokomohoyo the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Dec 6, 2025. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:21 (25 turns). yokomohoyo the Magician (Djinni Fire Elementalist) Turns: 25, Time: 00:01:21 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 20 EV: 11 Int: 16 God: Gozag SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery k - the amulet of Zyimp {Faith rN+ rCorr Int+5 Dex-2} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). l - the amulet "Toinu" {Reflect rPois Will+ SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Will+: It increases your willpower. SH+5: It affects your SH (+5). m - the amulet "Poofop" {Faith rCorr Int+3} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). n - the amulet of Upil {Spirit rC- Regen+ Str+2} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Wands g - a wand of acid (5) h - a wand of roots (5) Scrolls f - 4 scrolls of blinking i - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage j - a potion of resistance Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Yredelemnul Zin The Shining One Shops: D *[=?**[( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Fire Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. g - a wand of acid (5); h - a wand of roots (5) f - 4 scrolls of blinking (gained 3); i - 3 scrolls of fog d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - a potion of resistance You now have 200 gold pieces. Found a bloodstained altar of Trog and a sacrificial altar of Ru. Found a burning altar of Makhleb. Found a stormy altar of Qazlal and a glowing silver altar of Zin. Get ready! Found Zifyuthre's Weapon Rack and Buano's Premium Goods. Found a blossoming altar of Fedhas and an opulent altar of Gozag. Found Cyllubuv's Basic Armour and Ciaxi's Miscellaneous Merchandise. ROUND 1! FIGHT! You sense a tension in the north. Found an iron altar of Okawaru. There is an opulent altar of Gozag here. You hover solemnly before the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. There is a blossoming altar of Fedhas here. Found a glowing golden altar of the Shining One. Found Deits's Identification Station. Found a shimmering blue altar of Sif Muna. Found Caonn's Advanced Armour and Fasucvuwn's Jewellery. Found Onut's Timeless Talismans. Found three altars. There is an entrance to Fasucvuwn's Jewellery here. k - the amulet of Zyimp {Faith rN+ rCorr Int+5 Dex-2} l - the amulet "Toinu" {Reflect rPois Will+ SH+5} m - the amulet "Poofop" {Faith rCorr Int+3} n - the amulet of Upil {Spirit rC- Regen+ Str+2} Thank you for shopping at Fasucvuwn's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ###... . #⌠..... ... ######.ß.... ... ##∩___......# ... ###@........ß.# .ß. ##.............###.. #⌠..........# #...# #⌠..........# #.<.# #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩___......###... ######.ß......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found a burning altar of Makhleb. 3 | D | Found a stormy altar of Qazlal. 3 | D | Found a glowing silver altar of Zin. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found an opulent altar of Gozag. 4 | D | Found Zifyuthre's Weapon Rack. 4 | D | Found Buano's Premium Goods. 5 | D | Found Cyllubuv's Basic Armour. 5 | D | Found Ciaxi's Miscellaneous Merchandise. 5 | D | Round 1. 8 | D | Found an iron altar of Okawaru. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 15 | D | Found a glowing golden altar of the Shining One. 16 | D | Found Deits's Identification Station. 17 | D | Found Caonn's Advanced Armour. 17 | D | Found Fasucvuwn's Jewellery. 18 | D | Found a basalt altar of Yredelemnul. 18 | D | Found Onut's Timeless Talismans. 25 | D | Bought a scorched bronze amulet for 45 gold pieces 25 | D | Identified the amulet of Zyimp {Faith rN+ rCorr Int+5 | Dex-2} (You bought it in a shop in the Dungeon) 25 | D | Bought a transparent jade amulet for 45 gold pieces 25 | D | Identified the amulet "Toinu" {Reflect rPois Will+ SH+5} | (You bought it in a shop in the Dungeon) 25 | D | Bought a sparkling bone amulet for 45 gold pieces 25 | D | Identified the amulet "Poofop" {Faith rCorr Int+3} (You | bought it in a shop in the Dungeon) 25 | D | Bought a heavily runed pewter amulet for 45 gold pieces 25 | D | Identified the amulet of Upil {Spirit rC- Regen+ Str+2} | (You bought it in a shop in the Dungeon) 25 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5