Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 16515967720813509247 260 yokomohoyo the Cruncher (level 7, -3/63 HPs) Began as a Formicid Fighter on Dec 7, 2025. Was an Initiate of Gozag. Slain by an eight-headed hydra (6 damage) ... summoned by a witch ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:15:12 (653 turns). yokomohoyo the Cruncher (Formicid Fighter) Turns: 653, Time: 00:15:13 Health: -3/63 AC: 6 Str: 23 XL: 7 Next: 10% Magic: 7/7 EV: 13 Int: 13 God: Gozag Gold: 829 SH: 5 Dex: 19 Spells: 6/6 levels left rFire + + . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois + (cloak unavailable) rElec + (gloves unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... o - amulet "Vowun" {rElec Regen+ RegenMP+} Stlth y - ring of Balance {rPois rF++ Will+ EV+5 Dex+3} HPRegen 1.10/turn q - ring "Dot Woer" {+Blink Int+6 Dex+3} MPRegen 0.50/turn %: no passive effects @: quill-form A: quills, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You were covered in sharp quills. You visited 1 branch You collected 1904 gold pieces. You spent 1075 gold pieces at shops. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) B - a +0 short sword C - a +0 club D - a +0 short sword F - a +0 whip G - a +0 dagger Missiles E - 14 stones Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery o - the amulet "Vowun" (worn) {rElec Regen+ RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. p - the amulet of Fidaycar {*Silence Will+ Regen+ Dex+4 SInv} (You bought it in a shop in the Dungeon) [amulet of regeneration] *Silence: It may silence you when you take damage. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. q - the ring "Dot Woer" (worn) {+Blink Int+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of intelligence] +Blink: It lets you blink. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). r - the ring "Qeklit" {rElec rPois rC+ Int-3} (You bought it in a shop in the Dungeon) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). s - the ring of Charity {+Blink Fly Str+6 Dex+2} (You bought it in a shop in the Dungeon) [ring of strength] +Blink: It lets you blink. Fly: It grants you flight. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). t - the ring of Asceticism {rF- rC+ Will+ Str+3 Dex+3 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. u - the ring "Hemit" {rPois rF- rN++ rCorr Stlth+} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. v - the ring "Zodwiv" {rElec rC+ Str+2 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). w - the ring "Anedett" {rElec AC+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. x - the ring "Taguzug" {Dex+4 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. y - the ring of Balance (worn) {rPois rF++ Will+ EV+5 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). z - the ring "Gakhleb" {Will+ Dex+2} (You bought it in a shop in the Dungeon) [ring of willpower] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). A - the ring of the Fool {rPois rN+ Str+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Wands h - a wand of light (5) i - a wand of roots (5) Scrolls j - 3 scrolls of blinking {unknown} k - 3 scrolls of fog Potions d - 2 potions of might e - a potion of curing f - 4 potions of heal wounds g - 2 potions of magic l - 2 potions of haste m - a potion of resistance Talismans n - a quill talisman (active) H - a medusa talisman I - a wellspring talisman Skills: + Level 8.7 Fighting + Level 9.9 Staves - Level 3.2 Armour - Level 4.0 Shields * Level 7.3 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You sock the witch! The witch is lightly wounded. The witch casts a spell. An eight-headed hydra appears. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You barely miss the witch. The witch is lightly wounded. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You closely miss the witch. The witch is lightly wounded. The witch hits you but does no damage. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You hit the witch but do no damage. The witch is lightly wounded. The witch hits you with a +0 dagger. The eight-headed hydra is struck by your quills. The eight-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra barely misses you. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You hit the witch. The witch is lightly wounded. The witch hits you but does no damage. The eight-headed hydra bites you. You die... Your body crumbles into a pile of gold. #∩.......∩# #........_# #_......._# #_......._# ###.........## #⌠...........⌠ ######.ß.........ß. ##∩___......###..... ###∩.@D.....ß.# #.ß... ##.....p.......###..... #⌠..........###...###.. #⌠..........# #.<.# #.. #⌠..........###...###.. ##.............###..... ###∩........ß.# #.ß... ##∩___......###..... ######.ß.........ß. You could see an eight-headed hydra (summoned) and a witch. Vanquished Creatures 2 scorpions (D) 6 killer bees (D) 4 ribbon worms (D) 6 giant cockroaches (D) 5 kobolds (D) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Found a glowing silver altar of Zin. 1 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a glowing golden altar of the Shining One. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found Ogiuwipt's Weapon Rack. 4 | D | Found Deughy's Premium Goods. 5 | D | Round 1. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a roughly hewn altar of Beogh. 7 | D | Found Qoyfrac's Do-It-Yourself Clinic. 7 | D | Found a radiant altar of Vehumet. 7 | D | Found Wuocwef's Distillery. 12 | D | Found a basalt altar of Yredelemnul. 12 | D | Found a blossoming altar of Fedhas. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found an ornate altar of the Wu Jian Council. 14 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a shadowy altar of Dithmenos. 15 | D | Found Mellamy's Magic Scroll Shop. 15 | D | Found Zukiy's Staff Store. 16 | D | Found a corrupted altar of Lugonu. 17 | D | Found Qacize's Timeless Talismans. 17 | D | Found an opulent altar of Gozag. 17 | D | Found a shimmering altar of Xom. 17 | D | Found an iron altar of Okawaru. 17 | D | Found Biphedi's Identification Station. 18 | D | Found Daom's Jewellery. 18 | D | Found Jaeguemn's Advanced Armour. 25 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 33 | D | Reached skill level 1 in Shapeshifting 40 | D | Bought a quill talisman for 140 gold pieces 45 | D | Bought a transparent brass amulet for 45 gold pieces 45 | D | Identified the amulet "Vowun" {rElec Regen+ RegenMP+} (You | bought it in a shop in the Dungeon) 45 | D | Bought a scorched pewter amulet for 45 gold pieces 45 | D | Identified the amulet of Fidaycar {*Silence Will+ Regen+ | Dex+4 SInv} (You bought it in a shop in the Dungeon) 58 | D | Found Lenucadi's Miscellaneous Merchandise. 58 | D | Found Ethonuu's Basic Armour. 67 | D | Found Ynwith's Bottled Wisdom. 67 | D | Found Vyryz's Distillery. 76 | D | Found Yziedoem's Must-Have Magic. 76 | D | Found Taheq's Magic Scroll Shop. 106 | D | Bought a radiant turquoise ring for 45 gold pieces 106 | D | Identified the ring "Dot Woer" {+Blink Int+6 Dex+3} (You | bought it in a shop in the Dungeon) 106 | D | Bought a smoking golden ring for 45 gold pieces 106 | D | Identified the ring "Qeklit" {rElec rPois rC+ Int-3} (You | bought it in a shop in the Dungeon) 106 | D | Bought a faintly glowing silver ring for 45 gold pieces 106 | D | Identified the ring of Charity {+Blink Fly Str+6 Dex+2} | (You bought it in a shop in the Dungeon) 138 | D | Noticed a scorpion 142 | D | Reached XP level 2. HP: 25/25 MP: 2/2 150 | D | Killed a scorpion 151 | D | Reached skill level 4 in Staves 151 | D | Reached XP level 3. HP: 27/34 MP: 3/3 151 | D | Reached XP level 4. HP: 32/40 MP: 4/4 167 | D | Arena points: 14 (+14) [x2] 177 | D | Bought a brightly glowing pewter ring for 45 gold pieces 177 | D | Identified the ring of Asceticism {rF- rC+ Will+ Str+3 | Dex+3 Ice} (You bought it in a shop in the Dungeon) 177 | D | Bought a flickering glass ring for 45 gold pieces 177 | D | Identified the ring "Hemit" {rPois rF- rN++ rCorr Stlth+} | (You bought it in a shop in the Dungeon) 177 | D | Bought a flickering ivory ring for 45 gold pieces 177 | D | Identified the ring "Zodwiv" {rElec rC+ Str+2 Dex+3} (You | bought it in a shop in the Dungeon) 177 | D | Bought a scintillating pewter ring for 45 gold pieces 177 | D | Identified the ring "Anedett" {rElec AC+4 Stlth+} (You | bought it in a shop in the Dungeon) 177 | D | Bought a serpentine bronze ring for 45 gold pieces 177 | D | Identified the ring "Taguzug" {Dex+4 SInv} (You bought it | in a shop in the Dungeon) 204 | D | Round 2. 236 | D | Bought a twitching lead ring for 45 gold pieces 236 | D | Identified the ring of Balance {rPois rF++ Will+ EV+5 | Dex+3} (You bought it in a shop in the Dungeon) 236 | D | Bought a twitching glass ring for 45 gold pieces 236 | D | Identified the ring "Gakhleb" {Will+ Dex+2} (You bought it | in a shop in the Dungeon) 236 | D | Bought a bound brass ring for 45 gold pieces 236 | D | Identified the ring of the Fool {rPois rN+ Str+3} (You | bought it in a shop in the Dungeon) 251 | D | Noticed a scorpion 264 | D | Killed a scorpion 265 | D | Reached skill level 6 in Staves 265 | D | Reached skill level 5 in Shapeshifting 265 | D | Reached XP level 5. HP: 42/48 MP: 5/5 303 | D | Arena points: 56 (+42) [x3] 342 | D | Round 3. 364 | D | Reached skill level 7 in Staves 376 | D | Reached XP level 6. HP: 51/56 MP: 6/6 442 | D | Reached skill level 8 in Staves 486 | D | Reached skill level 9 in Staves 486 | D | Arena points: 140 (+84) [x4] 487 | D | Reached XP level 7. HP: 38/63 MP: 7/7 534 | D | Round 4. 602 | D | Arena points: 260 (+120) [x5] 617 | D | Round 5. 634 | D | Noticed a witch 641 | D | Noticed a four-headed hydra 642 | D | Bought a medusa talisman for 175 gold pieces 642 | D | Bought a wellspring talisman for 175 gold pieces 650 | D | Noticed an eight-headed hydra 652 | D | HP: 2/63 [eight-headed hydra[a witch] (9)] 653 | D | Slain by an eight-headed hydra Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shapeshifting | 1 4 5 6 7 | 7.3 Fighting | 4 6 7 8 | 8.7 Staves | 4 6 7 9 | 9.9 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 15 | 58 | 19 || 92 Use: Potion | | | 1 || 1 Armour: Scale mail | 8 | 33 | 26 || 67 Dodge: Dodged | 4 | 37 | 12 || 53 Block: Buckler | 4 | 12 | 7 || 23 Form: Quill | 1 | | || 1