Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3491638630377783134 306 yokomohoyo the Mimic (level 8, -14/72 HPs) Began as a Formicid Fighter on Dec 7, 2025. Was an Initiate of Gozag. Demolished by a four-headed hydra (15 damage) ... summoned by a witch ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:14:55 (641 turns). yokomohoyo the Mimic (Formicid Fighter) Turns: 641, Time: 00:14:55 Health: -14/72 AC: 0 Str: 23 XL: 8 Next: 31% Magic: 8/8 EV: 7 Int: 7 God: Gozag Gold: 554 SH: 13 Dex: 16 Spells: 7/7 levels left rFire + + . a - +0 quarterstaff rCold + + . B - +0 tower shield of Paekagay {Int+3} rNeg + . . (no body armour) rPois + (cloak unavailable) rElec . (gloves unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will +.... o - amulet of Wilem {rF+ rC+ Regen+ rCorr Int-4} Stlth + E - ring of Lead Qummel {rC+ rN+ Will+} HPRegen 1.12/turn N - ring of Yendor {rPois rF+ Dex+3} MPRegen 0.11/turn %: no passive effects @: quill-form A: quills, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You were covered in sharp quills. You visited 1 branch You collected 1914 gold pieces. You spent 1360 gold pieces at shops. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour B - the +0 tower shield of Paekagay (worn) {Int+3} (You bought it in a shop in the Dungeon) Int+3: It affects your intelligence (+3). Jewellery n - the amulet "Ivoimno" {Reflect rC+ SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SH+5: It affects your SH (+5). o - the amulet of Wilem (worn) {rF+ rC+ Regen+ rCorr Int-4} (You bought it in a shop in the Dungeon) [amulet of regeneration] rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). p - the amulet "Rirud" {Acrobat Int+4} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). q - the amulet "Essul" {RegenMP+ Str+5} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). r - the amulet "Ylaicvui" {Reflect Harm Dex+3 Slay+2 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). v - the ring "Uschice" {EV+5 Str+2 Int-5 Dex+5 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. w - the ring "Zoobli" {Will+ AC+4 Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. E - the ring of Lead Qummel (worn) {rC+ rN+ Will+} (You bought it in a shop in the Dungeon) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. F - the ring "Cargh" {rN+ rCorr Str-5 Int+6 SInv} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. G - the ring "Ceicsasm" {rN+ rCorr Str+2 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. H - the ring of the Suburbs {^Drain rC+ Str+3 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). I - the ring of Zilagun {rF- rC+ Will- Str+3 Dex+3 SInv Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. J - the ring "Xihurphe" {rF- rN+ MP+9 Dex+5} (You bought it in a shop in the Dungeon) [ring of magical power] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). K - the ring of Voneog {rPois rCorr Str+9} (You bought it in a shop in the Dungeon) [ring of strength] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). L - the ring of the Priest {rElec Str+3 Int+9} (You bought it in a shop in the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). M - the ring "Utwarphoa" {Fly Str+3 Slay-3} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). N - the ring of Yendor (worn) {rPois rF+ Dex+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Wands h - a wand of light (5) i - a wand of warping (5) Scrolls j - 3 scrolls of blinking {unknown} k - 3 scrolls of fog Potions d - 2 potions of might e - a potion of curing f - 4 potions of heal wounds g - 2 potions of magic l - a potion of resistance m - 3 potions of haste {unknown} Talismans u - a quill talisman (active) Skills: - Level 9.9 Fighting - Level 10.6 Staves - Level 3.2 Armour - Level 4.0 Shields * Level 10.8 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (translocational energy, lightly wounded, 56% to hit) You thump the witch! The witch is lightly wounded. The witch casts a spell. The witch flickers and vanishes for a moment. You block the four-headed hydra's attack. The four-headed hydra bites you! You block the four-headed hydra's attack. x2 Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (translocational energy, lightly wounded, slightly transparent, 56% to hit) You barely miss the witch. The witch is lightly wounded. The four-headed hydra disappears in a puff of smoke! The witch hits you with a +0 dagger. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (translocational energy, lightly wounded, slightly transparent, 56% to hit) You sock the witch! The witch is moderately wounded. You block the four-headed hydra's attack. The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra barely misses you. You block the four-headed hydra's attack. You block the witch's attack. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target Aim: a witch, wielding a +0 dagger and wearing a +0 robe (translocational energy, moderately wounded, slightly transparent, 56% to hit) You sock the witch! The witch is moderately wounded. The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! You die... Your body crumbles into a pile of gold. ##.....## ##∩.....∩## #∩.......∩# #_......._# #_......._# #_......._# ###.........### #pD..........⌠# ######@ß.........ß.#### ##∩__..☼....###......___ ###∩.....○..ß.# #.ß....... ##.......°§°...###......... #⌠..........###...###...... #⌠..........# #[<.# #...... #⌠..........###...###...... ##.............###......... ###∩........ß.# #.ß....... You could see a four-headed hydra (summoned) and a witch (invisible). Vanquished Creatures 4 wraiths (D) 4 wights (D) 3 jellies (D) Terence (D) An orc (D) 2 spectral adders (D) 5 endoplasms (D) A kobold (D) A spectral ball python (D) 2 spectral bats (D) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Found a shadowy altar of Dithmenos. 1 | D | Found a bloodstained altar of Trog. 2 | D | Found an ornate altar of the Wu Jian Council. 2 | D | Found a burning altar of Makhleb. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found Ecee's Weapon Rack. 4 | D | Found Kaissar's Premium Goods. 5 | D | Round 1. 6 | D | Found Socuofei's Do-It-Yourself Clinic. 6 | D | Found a basalt altar of Yredelemnul. 6 | D | Found a glowing golden altar of the Shining One. 6 | D | Found a glowing silver altar of Zin. 6 | D | Found Gokear's Distillery. 12 | D | Found a stormy altar of Qazlal. 13 | D | Found an ancient bone altar of Kikubaaqudgha. 13 | D | Found a shimmering blue altar of Sif Muna. 14 | D | Found a shimmering altar of Xom. 14 | D | Found a snail-covered altar of Cheibriados. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a radiant altar of Vehumet. 15 | D | Found Siguez's Magic Scroll Shop. 15 | D | Found Buczymea's Staff Store. 15 | D | Noticed Terence 17 | D | Found a roughly hewn altar of Beogh. 17 | D | Found an iron altar of Okawaru. 18 | D | Found Veytaph's Timeless Talismans. 18 | D | Found an opulent altar of Gozag. 18 | D | Found a blossoming altar of Fedhas. 18 | D | Found Xudu's Identification Station. 21 | D | Reached skill level 1 in Shapeshifting 21 | D | Found Meyrin's Jewellery. 21 | D | Found Pyshriol's Advanced Armour. 27 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 35 | D | Killed Terence 36 | D | Reached skill level 5 in Fighting 36 | D | Reached XP level 2. HP: 14/27 MP: 2/2 36 | D | Reached XP level 3. HP: 18/33 MP: 3/3 44 | D | Bought an ancient golden amulet for 45 gold pieces 44 | D | Identified the amulet "Ivoimno" {Reflect rC+ SH+5} (You | bought it in a shop in the Dungeon) 44 | D | Bought a steaming ivory amulet for 45 gold pieces 44 | D | Identified the amulet of Wilem {rF+ rC+ Regen+ rCorr Int-4} | (You bought it in a shop in the Dungeon) 44 | D | Bought a wavering bronze amulet for 45 gold pieces 44 | D | Identified the amulet "Rirud" {Acrobat Int+4} (You bought | it in a shop in the Dungeon) 44 | D | Bought a flickering diamond amulet for 45 gold pieces 44 | D | Identified the amulet "Essul" {RegenMP+ Str+5} (You bought | it in a shop in the Dungeon) 44 | D | Bought a glittering platinum amulet for 45 gold pieces 44 | D | Identified the amulet "Ylaicvui" {Reflect Harm Dex+3 Slay+2 | SH+5} (You bought it in a shop in the Dungeon) 126 | D | Found Ridiorob's Must-Have Magic. 126 | D | Found Omumu's Magic Scroll Shop. 141 | D | Bought a quill talisman for 140 gold pieces 154 | D | Found Dumocwaw's Miscellaneous Merchandise. 154 | D | Found Heonelisaa's Basic Armour. 166 | D | Found Vixoe's Bottled Wisdom. 167 | D | Found Dearered's Distillery. 176 | D | Arena points: 12 (+12) [x2] 197 | D | Bought a transparent bronze ring for 45 gold pieces 197 | D | Identified the ring "Uschice" {EV+5 Str+2 Int-5 Dex+5 | Stlth+} (You bought it in a shop in the Dungeon) 197 | D | Bought a slimy silver ring for 45 gold pieces 197 | D | Identified the ring "Zoobli" {Will+ AC+4 Int+3 SInv} (You | bought it in a shop in the Dungeon) 209 | D | Round 2. 223 | D | Reached XP level 4. HP: 40/40 MP: 4/4 233 | D | Reached skill level 5 in Staves 233 | D | Reached skill level 5 in Shapeshifting 327 | D | Arena points: 54 (+42) [x3] 328 | D | Reached XP level 5. HP: 45/46 MP: 5/5 389 | D | Round 3. 391 | D | Noticed a wraith 391 | D | Noticed a wraith 410 | D | Reached XP level 6. HP: 15/52 MP: 6/6 413 | D | Killed a wraith 414 | D | Reached XP level 7. HP: 16/61 MP: 7/7 425 | D | Killed a wraith 445 | D | Arena points: 126 (+72) [x4] 460 | D | Round 4. 466 | D | Bought a slimy tower shield for 455 gold pieces 466 | D | Identified the +0 tower shield of Paekagay {Int+3} (You | bought it in a shop in the Dungeon) 479 | D | Noticed a wraith 504 | D | Killed a wraith 505 | D | Reached skill level 10 in Staves 505 | D | Reached XP level 8. HP: 67/72 MP: 8/8 578 | D | Bought a translucent lead ring for 45 gold pieces 578 | D | Identified the ring of Lead Qummel {rC+ rN+ Will+} (You | bought it in a shop in the Dungeon) 578 | D | Bought a coiled ivory ring for 45 gold pieces 578 | D | Identified the ring "Cargh" {rN+ rCorr Str-5 Int+6 SInv} | (You bought it in a shop in the Dungeon) 578 | D | Bought a translucent copper ring for 45 gold pieces 578 | D | Identified the ring "Ceicsasm" {rN+ rCorr Str+2 SInv} (You | bought it in a shop in the Dungeon) 578 | D | Bought a fine lead ring for 45 gold pieces 578 | D | Identified the ring of the Suburbs {^Drain rC+ Str+3 Dex+3} | (You bought it in a shop in the Dungeon) 578 | D | Bought a smoking golden ring for 45 gold pieces 578 | D | Identified the ring of Zilagun {rF- rC+ Will- Str+3 Dex+3 | SInv Ice} (You bought it in a shop in the Dungeon) 578 | D | Bought a twitching jade ring for 45 gold pieces 578 | D | Identified the ring "Xihurphe" {rF- rN+ MP+9 Dex+5} (You | bought it in a shop in the Dungeon) 578 | D | Bought a coiled carnelian ring for 45 gold pieces 578 | D | Identified the ring of Voneog {rPois rCorr Str+9} (You | bought it in a shop in the Dungeon) 578 | D | Bought a brightly glowing tin ring for 45 gold pieces 578 | D | Identified the ring of the Priest {rElec Str+3 Int+9} (You | bought it in a shop in the Dungeon) 578 | D | Bought a scintillating tin ring for 45 gold pieces 578 | D | Identified the ring "Utwarphoa" {Fly Str+3 Slay-3} (You | bought it in a shop in the Dungeon) 578 | D | Bought a wavering pewter ring for 45 gold pieces 578 | D | Identified the ring of Yendor {rPois rF+ Dex+3} (You bought | it in a shop in the Dungeon) 597 | D | Arena points: 306 (+180) [x5] 598 | D | Reached skill level 10 in Shapeshifting 633 | D | Round 5. 633 | D | Noticed a witch 636 | D | Noticed a four-headed hydra 637 | D | Noticed a four-headed hydra 641 | D | HP: 1/72 [four-headed hydra[a witch] (8)] 641 | D | Demolished by a four-headed hydra Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Shapeshifting | 3 4 6 9 10 | 10.8 Fighting | 5 6 7 9 | 9.9 Staves | 3 4 6 8 10 | 10.6 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 16 | 23 | 74 || 113 Stab: Distracted | | | 1 || 1 Armour: Scale mail | 10 | 15 | 23 || 48 Skin | | | 9 || 9 Dodge: Dodged | 2 | 7 | 24 || 33 Block: Buckler | 2 | 5 | 7 || 14 Tower shield | | | 69 || 69 Form: Quill | 1 | | || 1