Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 11630925569376495221 54 yokomohoyo the Mimic (level 7, 47/52 HPs) Began as an Octopode Shapeshifter on Dec 12, 2025. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:08:38 (467 turns). yokomohoyo the Mimic (Octopode Shapeshifter) Turns: 467, Time: 00:08:39 Health: 47/52 AC: 12 Str: 28 XL: 7 Next: 18% Magic: 7/7 EV: 17 Int: 21 God: Gozag Gold: 124 SH: 0 Dex: 17 Spells: 6/6 levels left rFire + + + - Mandibles rCold + + . (offhand unavailable) rNeg . . . (helmet unavailable) rPois . p - amulet of Paloab Ore {Rampage Regen+ Str+7 Int+4 Dex-4} rElec + t - ring of the Coward {Fly rC+ AC+4 Stlth-} rCorr . u - ring "Avedaur" {rF+ Str+6 Dex+3} SInv . w - ring of the Sun {rPois Int+5 Dex+6} Will ..... F - ring of Ronam {rElec rPois rC+} Stlth ++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation, rampage @: scarab-form, gold aura, flying A: sun companion, searing attack, fire wizardry, poison vulnerability, almost no armour, (amphibious), 8 rings, small, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a gleaming scarab beetle. You visited 1 branch You collected 1099 gold pieces. You spent 975 gold pieces at shops. Inventory: Hand Weapons z - a +0 scythe B - a +0 mace G - a +0 club H - a +0 heavy spear Armour A - a +0 robe C - a +0 scale mail I - a +0 scale mail Jewellery o - the amulet of Lextuuk {Spirit Harm rN+ Str+3 Int+2} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). p - the amulet of Paloab Ore (worn) {Rampage Regen+ Str+7 Int+4 Dex-4} (You bought it in a shop in the Dungeon) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). q - the amulet "Yvu Pang" {+Blink RegenMP+ Str-5 Dex-2 SInv} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. r - the amulet "Fomn" {Reflect rC+ Regen+ Dex-5 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). SH+5: It affects your SH (+5). s - the amulet "Reennuud" {Harm *Corrode rC+++ RegenMP+ SInv} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. t - the ring of the Coward (worn) {Fly rC+ AC+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of protection] Fly: It grants you flight. rC+: It protects you from cold. AC+4: It affects your AC (+4). Stlth-: It makes you less stealthy. u - the ring "Avedaur" (worn) {rF+ Str+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). v - the ring "Diriump" {rF+ Int+2} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). w - the ring of the Sun (worn) {rPois Int+5 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). x - the ring of the Death Scarab {+Blink rF+++ rC- rN+ Int-2 Fire} (You bought it in a shop in the Dungeon) [ring of fire] +Blink: It lets you blink. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Fire: It increases the power of your Fire spells. y - the ring of Zuafre {*Slow +Blink rF- rC+ Stlth+} (You bought it in a shop in the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. E - the ring "Retzem" {rPois AC+4 Str+2} (You bought it in a shop in the Dungeon) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). F - the ring of Ronam (worn) {rElec rPois rC+} (You bought it in a shop in the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. J - the ring of Xom's Supremacy {Str+6 Int+4} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). K - the ring "Haho Weipp" {rC+ AC+4} (You bought it in a shop in the Dungeon) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). L - the ring "Ydylib" {rPois Str+9} (You bought it in a shop in the Dungeon) [ring of strength] rPois: It protects you from poison. Str+9: It affects your strength (+9). M - the ring of Kemnas {*Corrode rC+ Dex+4 Slay+6} (You bought it in a shop in the Dungeon) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Wands k - a wand of light (3) (quivered) l - a wand of roots (5) Scrolls j - 4 scrolls of blinking m - 3 scrolls of fog Potions b - a potion of lignification e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage n - a potion of resistance Baubles a - 3 flux baubles Talismans c - a quill talisman d - a scarab talisman (active) D - a serpent talisman Skills: - Level 6.0 Fighting - Level 6.0 Dodging - Level 6.0 Unarmed Combat * Level 11.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You have reached level 7! A gnoll and a gnoll sergeant come into view. The gnoll sergeant is wielding a +0 heavy spear. There are no items here. You see here 81 gold pieces. You now have 160 gold pieces (gained 81). You see here 36 gold pieces. You now have 196 gold pieces (gained 36). The gnoll sergeant is distracted by your dazzling golden aura. You rampage towards the gnoll! You bite the gnoll! The gnoll is almost dead. Your solar ember glows brighter. You hit the gnoll. You kill the gnoll! Things that are here: 63 gold pieces; a +0 club G - a +0 club You now have 259 gold pieces (gained 63). The gnoll sergeant is no longer distracted by gold. The gnoll sergeant hits you with a +0 heavy spear! You hit the gnoll sergeant. The gnoll sergeant is lightly wounded. Your solar ember blazes with a fierce heat. The solar flare engulfs the gnoll sergeant. The gnoll sergeant dies! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! Your Shapeshifting skill increases to level 11! You now have 304 gold pieces (gained 45). Things that are here: a +0 heavy spear; a +0 scale mail H - a +0 heavy spear; I - a +0 scale mail You swap places. You weave more energy into your solar ember. There is an entrance to Duezub's Jewellery here. J - the ring of Xom's Supremacy {Str+6 Int+4} K - the ring "Haho Weipp" {rC+ AC+4}; L - the ring "Ydylib" {rPois Str+9} M - the ring of Kemnas {*Corrode rC+ Dex+4 Slay+6} Thank you for shopping at Duezub's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #........_ #_......._ #_......._ ###......... #⌠.......... ######.ß......... ##∩___......###... ###B........ß.# #.ß. ##..*..........###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩__.......###... ######.ß......... You could see a friendly solar ember (minion). Vanquished Creatures Sigmund (D) A black bear (D) A wolf (D) 2 hounds (D) Terence (D) A gnoll (D) 2 adders (D) A dart slug (D) A hobgoblin (D) A jackal (D) A ball python (D) A rat (D) 14 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll sergeant (D) A bat (D) 2 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Octopode Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Found a glowing silver altar of Zin. 2 | D | Found an opulent altar of Gozag. 2 | D | Found a stormy altar of Qazlal. 3 | D | Found a shimmering blue altar of Sif Muna. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found Gaahe's Weapon Rack. 4 | D | Found Rotroixzap's Premium Goods. 5 | D | Round 1. 6 | D | Found Fumm's Do-It-Yourself Clinic. 7 | D | Found Hiynioge's Bottled Wisdom. 7 | D | Found Mutwye's Distillery. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 13 | D | Found an ornate altar of the Wu Jian Council. 13 | D | Found a roughly hewn altar of Beogh. 13 | D | Found a glowing golden altar of the Shining One. 13 | D | Found Noklol's Distillery. 23 | D | Found a blossoming altar of Fedhas. 23 | D | Found a radiant altar of Vehumet. 24 | D | Found a shimmering altar of Xom. 24 | D | Found a sacrificial altar of Ru. 25 | D | Found a burning altar of Makhleb. 25 | D | Found a bloodstained altar of Trog. 26 | D | Found Vaclu's Timeless Talismans. 26 | D | Found a snail-covered altar of Cheibriados. 26 | D | Found Zupryemeas's Identification Station. 27 | D | Found Duezub's Jewellery. 27 | D | Found Vomysiz's Advanced Armour. 31 | D | Reached skill level 4 in Shapeshifting 31 | D | Reached XP level 2. HP: 16/20 MP: 2/2 39 | D | Bought a clouded zirconium amulet for 45 gold pieces 39 | D | Identified the amulet of Lextuuk {Spirit Harm rN+ Str+3 | Int+2} (You bought it in a shop in the Dungeon) 39 | D | Bought a smoking crystal amulet for 45 gold pieces 39 | D | Identified the amulet of Paloab Ore {Rampage Regen+ Str+7 | Int+4 Dex-4} (You bought it in a shop in the Dungeon) 39 | D | Bought a twitching brass amulet for 45 gold pieces 39 | D | Identified the amulet "Yvu Pang" {+Blink RegenMP+ Str-5 | Dex-2 SInv} (You bought it in a shop in the Dungeon) 39 | D | Bought a slimy silver amulet for 45 gold pieces 39 | D | Identified the amulet "Fomn" {Reflect rC+ Regen+ Dex-5 | SH+5} (You bought it in a shop in the Dungeon) 39 | D | Bought an ancient bronze amulet for 45 gold pieces 39 | D | Identified the amulet "Reennuud" {Harm *Corrode rC+++ | RegenMP+ SInv} (You bought it in a shop in the Dungeon) 53 | D | Found Vifiof's Miscellaneous Merchandise. 54 | D | Found Yrpheoklua's Basic Armour. 67 | D | Found an ancient bone altar of Kikubaaqudgha. 68 | D | Found a basalt altar of Yredelemnul. 69 | D | Found an iron altar of Okawaru. 70 | D | Found Fukiaw's Staff Store. 71 | D | Found Nurem's Magic Scroll Shop. 71 | D | Found Ridool's Must-Have Magic. 71 | D | Found Icvoga's Magic Scroll Shop. 95 | D | Bought a bound amber ring for 45 gold pieces 95 | D | Identified the ring of the Coward {Fly rC+ AC+4 Stlth-} | (You bought it in a shop in the Dungeon) 95 | D | Bought a slimy glass ring for 45 gold pieces 95 | D | Identified the ring "Avedaur" {rF+ Str+6 Dex+3} (You bought | it in a shop in the Dungeon) 95 | D | Bought a flickering bone ring for 45 gold pieces 95 | D | Identified the ring "Diriump" {rF+ Int+2} (You bought it in | a shop in the Dungeon) 140 | D | Arena points: 12 (+12) [x2] 146 | D | Bought a vibrating amber ring for 45 gold pieces 146 | D | Identified the ring of the Sun {rPois Int+5 Dex+6} (You | bought it in a shop in the Dungeon) 146 | D | Bought a pitted copper ring for 45 gold pieces 146 | D | Identified the ring of the Death Scarab {+Blink rF+++ rC- | rN+ Int-2 Fire} (You bought it in a shop in the Dungeon) 146 | D | Bought a bound ivory ring for 45 gold pieces 146 | D | Identified the ring of Zuafre {*Slow +Blink rF- rC+ Stlth+} | (You bought it in a shop in the Dungeon) 205 | D | Round 2. 217 | D | Noticed Sigmund 223 | D | Noticed Terence 224 | D | Killed Sigmund 225 | D | Reached skill level 5 in Unarmed Combat 225 | D | Reached skill level 8 in Shapeshifting 225 | D | Reached XP level 3. HP: 27/27 MP: 3/3 225 | D | Reached XP level 4. HP: 33/33 MP: 4/4 225 | D | Reached XP level 5. HP: 37/37 MP: 5/5 233 | D | Killed Terence 324 | D | Noticed a black bear 340 | D | Killed a black bear 340 | D | Arena points: 54 (+42) [x3] 341 | D | Reached skill level 5 in Fighting 341 | D | Reached skill level 5 in Dodging 341 | D | Reached skill level 9 in Shapeshifting 341 | D | Reached XP level 6. HP: 43/45 MP: 6/6 351 | D | Bought a serpent talisman for 210 gold pieces 352 | D | Bought a fine jade ring for 45 gold pieces 352 | D | Identified the ring "Retzem" {rPois AC+4 Str+2} (You bought | it in a shop in the Dungeon) 352 | D | Bought a scintillating amber ring for 45 gold pieces 352 | D | Identified the ring of Ronam {rElec rPois rC+} (You bought | it in a shop in the Dungeon) 408 | D | Round 3. 446 | D | Reached skill level 10 in Shapeshifting 449 | D | Reached XP level 7. HP: 38/51 MP: 7/7 459 | D | Reached skill level 11 in Shapeshifting 467 | D | Bought a flickering platinum ring for 45 gold pieces 467 | D | Identified the ring of Xom's Supremacy {Str+6 Int+4} (You | bought it in a shop in the Dungeon) 467 | D | Bought a vibrating lead ring for 45 gold pieces 467 | D | Identified the ring "Haho Weipp" {rC+ AC+4} (You bought it | in a shop in the Dungeon) 467 | D | Bought a wavering carnelian ring for 45 gold pieces 467 | D | Identified the ring "Ydylib" {rPois Str+9} (You bought it | in a shop in the Dungeon) 467 | D | Bought a translucent platinum ring for 45 gold pieces 467 | D | Identified the ring of Kemnas {*Corrode rC+ Dex+4 Slay+6} | (You bought it in a shop in the Dungeon) 467 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Shapeshifting | 4 8 9 10 11 | 11.0 Fighting | 4 5 6 | 6.0 Dodging | 4 5 6 | 6.0 Unarmed Combat | 5 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 39 | 3 || 54 Constrict | 2 | 1 | || 3 Evoke: Wand | 2 | | || 2 Stab: Blind | 1 | | || 1 Armour: Skin | 4 | 24 | 1 || 29 Dodge: Dodged | 1 | 48 | || 49 Form: Scarab | | 1 | || 1