Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12160503103119386360 54 yokomohoyo the Mimic (level 6, 44/44 HPs) Began as an Octopode Shapeshifter on Dec 15, 2025. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:08:12 (384 turns). yokomohoyo the Mimic (Octopode Shapeshifter) Turns: 384, Time: 00:08:13 Health: 44/44 AC: 10 Str: 15 XL: 6 Next: 24% Magic: 6/6 EV: 16 Int: 24 God: Gozag Gold: 190 SH: 0 Dex: 12 Spells: 5/5 levels left rFire + + + - Mandibles rCold x . . (offhand unavailable) rNeg + + . (helmet unavailable) rPois . q - amulet "Zinofau" {rPois rF+ rC- Regen+} rElec + u - ring of Dim Light {rF+++ rC- rN+ Will+ Fire} rCorr + A - ring "Myghiyvi" {AC+4 SInv} SInv + t - ring "Efuef" {+Blink rElec rN+ Int+2} Will ++... s - ring "Jusk" {Will+ rCorr Int+4} Stlth ++ E - ring "Xirghif" {^Contam rPois rC+ Int+6 SInv} HPRegen 1.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation @: scarab-form, gold aura A: sun companion, searing attack, fire wizardry, poison vulnerability, almost no armour, (amphibious), 8 rings, small, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a gleaming scarab beetle. You visited 1 branch You collected 955 gold pieces. You spent 765 gold pieces at shops. Inventory: Hand Weapons y - a +0 orcbow Jewellery o - the amulet "Iker" {Acrobat rC+ Will++ Stlth+} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. p - the amulet "Dehov" {+Blink rF+ rC+ RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. q - the amulet "Zinofau" (worn) {rPois rF+ rC- Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. r - the amulet of Satisfaction {Faith Harm ^Drain rN+ MP+9} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). s - the ring "Jusk" (worn) {Will+ rCorr Int+4} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). t - the ring "Efuef" (worn) {+Blink rElec rN+ Int+2} (You bought it in a shop in the Dungeon) [ring of positive energy] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). u - the ring of Dim Light (worn) {rF+++ rC- rN+ Will+ Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. v - the ring of Conversion {rPois rC+} (You bought it in a shop in the Dungeon) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. x - the ring of the Immovable Seas {rF+ rC-- rN+++ Int+3 Dex-2 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. z - the ring "Nyepesmu" {*Corrode rPois rC- Will+ Dex+5} (You bought it in a shop in the Dungeon) [ring of willpower] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). A - the ring "Myghiyvi" (worn) {AC+4 SInv} (You bought it in a shop in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). SInv: It lets you see invisible. B - the ring "Cempujomm" {EV+5 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). C - the ring of the Monkey's Uncle {*Slow rC+ Str+9 SInv} (You bought it in a shop in the Dungeon) [ring of strength] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+9: It affects your strength (+9). SInv: It lets you see invisible. D - the ring of Xeimahekk {Fly rPois rC- Will+ Int+3} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). E - the ring "Xirghif" (worn) {^Contam rPois rC+ Int+6 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. F - the ring of Ynuur {+Blink rElec rC- EV+5} (You bought it in a shop in the Dungeon) [ring of evasion] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). G - the ring of Xom's Benevolence {Fly rN+ MP-8 Int+6} (You bought it in a shop in the Dungeon) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). Int+6: It affects your intelligence (+6). Wands k - a wand of iceblast (3) l - a wand of light (3) w - a wand of flame (21) (quivered) Scrolls j - 4 scrolls of blinking m - 3 scrolls of fog Potions b - a potion of lignification e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage n - a potion of resistance Baubles a - 3 flux baubles Talismans c - a quill talisman d - a scarab talisman (active) Skills: * Level 4.7 Fighting * Level 5.5 Dodging - Level 6.0 Unarmed Combat * Level 8.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Your solar ember blazes with a fierce heat. The solar flare engulfs the adder. The adder dies! The adder bites you but does no damage. Bite: -) Mandibles Press: ? - help, Dir - move target Aim: an adder (almost dead, 53% to hit) You hit the adder. You kill the adder! Your solar ember glows brighter. You now have 67 gold pieces (gained 54). There are no items here. You now have 121 gold pieces (gained 54). There are no items here. 20... A dart slug comes into view. The dart slug moves out of view. 15... A dart slug is nearby! 10... The dart slug completely misses you. You completely miss the dart slug. Your solar ember glows brighter. The dart slug closely misses you. You hit the dart slug. The dart slug is severely wounded. 5... You bite the dart slug! You kill the dart slug! Victory! Score multiplier: 3x You now have 54 arena points (gained 42). You reconstitute your solar ember. You now have 181 gold pieces (gained 60). You now have 235 gold pieces (gained 54). There are no items here. There is an entrance to Zuomoil's Jewellery here. G - the ring of Xom's Benevolence {Fly rN+ MP-8 Int+6} Thank you for shopping at Zuomoil's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #_......._ #........_ ###......... #⌠.......... ######.ß......... ##∩.__......###... ###B........ß.# #.ß. ##..*..........###... #⌠..........###.[.### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩___......###... ######.ß......... You could see a friendly solar ember (minion). Vanquished Creatures Sigmund (D) A centaur (D) A gnoll (D) An adder (D) An ufetubus (D) A dart slug (D) An endoplasm (D) A jackal (D) A quokka (D) A bat (D) 10 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Octopode Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found an iron altar of Okawaru. 2 | D | Found an opulent altar of Gozag. 2 | D | Found a bloodstained altar of Trog. 3 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found Cishown's Do-It-Yourself Clinic. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a shimmering altar of Xom. 4 | D | Found Itwoybex's Distillery. 5 | D | Found Efaedd's Bottled Wisdom. 5 | D | Found Zapnoa's Weapon Rack. 5 | D | Found Ynepsisk's Distillery. 5 | D | Round 1. 10 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 20 | D | Found a glowing silver altar of Zin. 21 | D | Found a basalt altar of Yredelemnul. 21 | D | Found a shadowy altar of Dithmenos. 22 | D | Found a sacrificial altar of Ru. 23 | D | Found Goon's Timeless Talismans. 23 | D | Found a glowing golden altar of the Shining One. 23 | D | Found a burning altar of Makhleb. 23 | D | Found Jikhicis's Identification Station. 24 | D | Found Zuomoil's Jewellery. 24 | D | Found Ykuozic's Advanced Armour. 25 | D | Found a radiant altar of Vehumet. 32 | D | Bought a flickering emerald amulet for 45 gold pieces 32 | D | Identified the amulet "Iker" {Acrobat rC+ Will++ Stlth+} | (You bought it in a shop in the Dungeon) 32 | D | Bought a vibrating iron amulet for 45 gold pieces 32 | D | Identified the amulet "Dehov" {+Blink rF+ rC+ RegenMP+} | (You bought it in a shop in the Dungeon) 32 | D | Bought a glittering sapphire amulet for 45 gold pieces 32 | D | Identified the amulet "Zinofau" {rPois rF+ rC- Regen+} (You | bought it in a shop in the Dungeon) 32 | D | Bought a smoking emerald amulet for 45 gold pieces 32 | D | Identified the amulet of Satisfaction {Faith Harm ^Drain | rN+ MP+9} (You bought it in a shop in the Dungeon) 48 | D | Found a blossoming altar of Fedhas. 52 | D | Found a roughly hewn altar of Beogh. 52 | D | Found Buastyes's Premium Goods. 52 | D | Found Modghoari's Miscellaneous Merchandise. 53 | D | Found Ohonog's Basic Armour. 65 | D | Reached skill level 4 in Shapeshifting 65 | D | Reached XP level 2. HP: 7/20 MP: 2/2 81 | D | Found Esetox's Magic Scroll Shop. 82 | D | Found Vitainiw's Magic Scroll Shop. 82 | D | Found Virimno's Must-Have Magic. 83 | D | Found a hide-covered altar of Uskayaw. 83 | D | Found an ornate altar of the Wu Jian Council. 83 | D | Found a stormy altar of Qazlal. 83 | D | Found Luidikif's Staff Store. 98 | D | Bought a translucent steel ring for 45 gold pieces 98 | D | Identified the ring "Efuef" {+Blink rElec rN+ Int+2} (You | bought it in a shop in the Dungeon) 98 | D | Bought a bound steel ring for 45 gold pieces 98 | D | Identified the ring of Dim Light {rF+++ rC- rN+ Will+ Fire} | (You bought it in a shop in the Dungeon) 98 | D | Bought a fine marble ring for 45 gold pieces 98 | D | Identified the ring of Conversion {rPois rC+} (You bought | it in a shop in the Dungeon) 142 | D | Noticed Sigmund 148 | D | Killed Sigmund 148 | D | Arena points: 12 (+12) [x2] 149 | D | Reached skill level 5 in Unarmed Combat 149 | D | Reached skill level 7 in Shapeshifting 149 | D | Reached XP level 3. HP: 27/27 MP: 3/3 149 | D | Reached XP level 4. HP: 33/33 MP: 4/4 149 | D | Reached XP level 5. HP: 37/37 MP: 5/5 184 | D | Bought a flickering granite ring for 45 gold pieces 184 | D | Identified the ring "Nyepesmu" {*Corrode rPois rC- Will+ | Dex+5} (You bought it in a shop in the Dungeon) 184 | D | Bought a brightly glowing bronze ring for 45 gold pieces 184 | D | Identified the ring "Myghiyvi" {AC+4 SInv} (You bought it | in a shop in the Dungeon) 206 | D | Round 2. 233 | D | Bought a flickering steel ring for 45 gold pieces 233 | D | Identified the ring "Jusk" {Will+ rCorr Int+4} (You bought | it in a shop in the Dungeon) 233 | D | Bought a faintly glowing iron ring for 45 gold pieces 233 | D | Identified the ring of the Immovable Seas {rF+ rC-- rN+++ | Int+3 Dex-2 Fire} (You bought it in a shop in the Dungeon) 238 | D | Noticed a centaur 243 | D | Killed a centaur 244 | D | Reached skill level 5 in Dodging 244 | D | Reached skill level 8 in Shapeshifting 244 | D | Reached XP level 6. HP: 15/44 MP: 6/6 266 | D | Bought a sparkling lapis lazuli ring for 45 gold pieces 266 | D | Identified the ring "Cempujomm" {EV+5 Dex+3} (You bought it | in a shop in the Dungeon) 266 | D | Bought a fine golden ring for 45 gold pieces 266 | D | Identified the ring of the Monkey's Uncle {*Slow rC+ Str+9 | SInv} (You bought it in a shop in the Dungeon) 266 | D | Bought a coiled bone ring for 45 gold pieces 266 | D | Identified the ring of Xeimahekk {Fly rPois rC- Will+ | Int+3} (You bought it in a shop in the Dungeon) 266 | D | Bought a scorched steel ring for 45 gold pieces 266 | D | Identified the ring "Xirghif" {^Contam rPois rC+ Int+6 | SInv} (You bought it in a shop in the Dungeon) 266 | D | Bought a brightly glowing tin ring for 45 gold pieces 266 | D | Identified the ring of Ynuur {+Blink rElec rC- EV+5} (You | bought it in a shop in the Dungeon) 377 | D | Arena points: 54 (+42) [x3] 384 | D | Bought a flickering bronze ring for 45 gold pieces 384 | D | Identified the ring of Xom's Benevolence {Fly rN+ MP-8 | Int+6} (You bought it in a shop in the Dungeon) 384 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shapeshifting | 4 7 8 | 8.9 Fighting | 4 | 4.7 Dodging | 4 5 | 5.5 Unarmed Combat | 5 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | 25 || 35 Tentacles | 3 | || 3 Constrict | 2 | 1 || 3 Punch | 1 | 1 || 2 Evoke: Wand | 2 | 3 || 5 Armour: Skin | 5 | 14 || 19 Dodge: Dodged | 8 | 19 || 27 Form: Scarab | | 1 || 1