Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5265658556626189365 48 yokomohoyo the Changeling (level 5, 4/37 HPs) Began as an Octopode Shapeshifter on Dec 19, 2025. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:09:02 (372 turns). yokomohoyo the Changeling (Octopode Shapeshifter) Turns: 372, Time: 00:09:03 Health: 4/37 AC: 5 Str: 18 XL: 5 Next: 13% Magic: 14/14 EV: 13 Int: 26 God: Gozag Gold: 82 SH: 0 Dex: 16 Spells: 4/4 levels left rFire + + + - Tentacles rCold + + . (no offhand) rNeg + + + (helmet unavailable) rPois + o - amulet of Saudywka {^Drain rN+ Will+ Regen+} rElec + q - ring of Vyggisonk {rF+ rC+ Int+4 SInv} rCorr + s - ring "Naviutek" {rPois rF+++ rN+} SInv + r - ring "Enois" {Int+4 Dex+6} Will +++.. y - ring "Saegotea" {Will++ Int+4} Stlth +++ z - ring "Heol" {rElec MP+9 Str+4} HPRegen 1.06/turn x - ring "Lefreus" {rCorr Dex+3} MPRegen 0.14/turn F - ring "Orriduap" {rElec rN+++ Wiz Str-2 Int+2} A - ring "Wupsu" {rPois rC+ AC+4 Dex-4 Stlth+} %: no teleportation, wizardry (x1) @: quill-form, gold aura A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You were covered in sharp quills. You visited 1 branch You collected 847 gold pieces. You spent 765 gold pieces at shops. Inventory: Jewellery o - the amulet of Saudywka (worn) {^Drain rN+ Will+ Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. p - the amulet of Atheism {Regen+ Slay+6} (You bought it in a shop in the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). q - the ring of Vyggisonk (worn) {rF+ rC+ Int+4 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. r - the ring "Enois" (worn) {Int+4 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). s - the ring "Naviutek" (worn) {rPois rF+++ rN+} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. t - the ring "Orphoxko" {^Contam ^Drain rPois rN+++ Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex+6: It affects your dexterity (+6). w - the ring "Cirhoj" {rF+ Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). x - the ring "Lefreus" (worn) {rCorr Dex+3} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). y - the ring "Saegotea" (worn) {Will++ Int+4} (You bought it in a shop in the Dungeon) [ring of willpower] Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). z - the ring "Heol" (worn) {rElec MP+9 Str+4} (You bought it in a shop in the Dungeon) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). A - the ring "Wupsu" (worn) {rPois rC+ AC+4 Dex-4 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection] rPois: It protects you from poison. rC+: It protects you from cold. AC+4: It affects your AC (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. B - the ring "Fidetha Orixt" {Will++ Wiz} (You bought it in a shop in the Dungeon) [ring of wizardry] Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. C - the ring of Bemag {rPois MP+7 Str-4 Dex+8} (You bought it in a shop in the Dungeon) [ring of dexterity] rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). D - the ring of Sitty {rF++ Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). E - the ring "Pitil" {rF+ rN+++ Int+3 Dex-3 Slay-3} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). F - the ring "Orriduap" (worn) {rElec rN+++ Wiz Str-2 Int+2} (You bought it in a shop in the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). G - the ring of Ecidul {EV+5 Int+4} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). Wands l - a wand of warping (5) Scrolls j - 4 scrolls of blinking m - 3 scrolls of fog Potions b - a potion of lignification e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage n - a potion of resistance Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a medusa talisman Skills: * Level 3.9 Fighting * Level 3.7 Dodging + Level 5.4 Unarmed Combat * Level 7.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The yak is severely wounded. The now-empty wand crumbles to dust. A basilisk comes into view. A river rat comes into view. The yak is distracted by your dazzling golden aura. The hell rat roars deafeningly! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an elephant (moderately wounded, 92% to hit and 92% to hit with your grab, tentacle-slap, and squeeze) The river rat squeaks loudly. You tentacle-slap the elephant. The elephant is moderately wounded. The elephant misses you. The elephant trunk-slaps you. The hell rat misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an elephant (moderately wounded, 92% to hit and 92% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the elephant. The elephant is moderately wounded. The yak is no longer distracted by gold. The elephant barely misses you. x2; The hell rat bites you! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an elephant (moderately wounded, 92% to hit and 92% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the elephant but do no damage. You squeeze the elephant. The elephant is heavily wounded. The elephant tramples you. You hold your ground! The elephant barely misses you. The hell rat barely misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an elephant (heavily wounded, 92% to hit and 92% to hit with your grab, tentacle-slap, and squeeze) You barely miss the elephant. The elephant is heavily wounded. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant barely misses you. The hell rat closely misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #_......._# #........_# #_........# ###.........### #⌠...........⌠# ######.ß.........ß.###### ##∩___......###......___∩## ##∩........ß.# #.ß........∩### ........l....###@r...........## ..........###.[Y###..........⌠# ..........# #.