Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6806320529881370530 292 yokomohoyo the Arsonist (level 8, -2/57 HPs) Began as a Mountain Dwarf Fire Elementalist on Dec 28, 2025. Was an Initiate of Gozag. Slain by a four-headed hydra (11 damage) ... summoned by a witch ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:22:51 (684 turns). yokomohoyo the Arsonist (MDFE) Turns: 684, Time: 00:22:51 Health: -2/57 AC: 3 Str: 18 XL: 8 Next: 24% Magic: 7/12 EV: 15 Int: 18 God: Gozag Gold: 174 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . s - staff of conjuration rCold + . . (no offhand) rNeg . . . p - +0 troll leather armour rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... l - amulet of the Little Devil {rC+ Regen+ RegenMP+} Stlth ++ h - ring "Dauck" {Fly rElec Dex+5 SInv Stlth-} HPRegen 1.89/turn v - ring "Feum" {^Contam EV+5 Str+7 Stlth+} MPRegen 0.53/turn %: no teleportation @: flying A: runic magic, artefact enchanting a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1869 gold pieces. You spent 1695 gold pieces at shops. Inventory: Armour p - a +0 troll leather armour (worn) Magical Staves s - a staff of conjuration (weapon) Jewellery a - the ring "Daumpel" {rF- rC++ Dex+5 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. h - the ring "Dauck" (worn) {Fly rElec Dex+5 SInv Stlth-} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. i - the ring of Zeyz {Fly Dex+6 Slay+5} (You bought it in a shop in the Dungeon) [ring of dexterity] Fly: It grants you flight. Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). l - the amulet of the Little Devil (worn) {rC+ Regen+ RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. m - the amulet "Juymm" {Spirit +Inv Int+3 Dex+5} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). n - the amulet "Efacweec" {Reflect rF+ SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). o - the ring "Hierud" {rElec rF+ rCorr Stlth+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. q - the ring "Xiump" {Will+ MP+9 Stlth+} (You bought it in a shop in the Dungeon) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. r - the ring of Ejuen {rPois EV+5 Dex+4} (You bought it in a shop in the Dungeon) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). t - the ring of Ijuptuef {+Blink rCorr Stlth+} (You bought it in a shop in the Dungeon) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. u - the ring "Geunwuri" {MP+9 Slay+2} (You bought it in a shop in the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). v - the ring "Feum" (worn) {^Contam EV+5 Str+7 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] ^Contam: It causes magical contamination when unequipped. EV+5: It affects your evasion (+5). Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. w - the ring of Immorality {rCorr Str+2 SInv} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. x - the ring "Niofa" {rN+ Str+3 Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). y - the ring of Muffe {*Slow Int+4 Dex+9} (You bought it in a shop in the Dungeon) [ring of dexterity] *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). Dex+9: It affects your dexterity (+9). z - the ring of Astray {Str+8 SInv} (You bought it in a shop in the Dungeon) [ring of strength] Str+8: It affects your strength (+8). SInv: It lets you see invisible. A - the ring of Relativism {rF- rC+ rN++ rCorr Str-4} (You bought it in a shop in the Dungeon) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Scrolls g - 3 scrolls of blinking j - 3 scrolls of fog Potions b - 2 potions of magic c - a potion of curing d - 4 potions of heal wounds e - 4 potions of haste f - a potion of berserk rage k - 2 potions of resistance Skills: * Level 3.8 Staves - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting - Level 13.0 Conjurations - Level 13.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 98% 2d9 1% 2 c - Flame Wave Conj/Fire 65% 2d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 26% N/A 3% 3 Volatile Blastmotes Fire/Tloc 52% 2d14 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. The witch hits you with a +0 dagger. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the four-headed hydra!! The four-headed hydra is moderately wounded. The flame wave engulfs the witch!! The witch is heavily wounded. (Press . to intensify the flame waves.) The four-headed hydra closely misses you. The four-headed hydra bites you but does no damage. The four-headed hydra barely misses you. The four-headed hydra bites you! The witch hits you with a +0 dagger. A wave of flame ripples out! The flame wave engulfs the four-headed hydra!! The four-headed hydra is severely wounded. The flame wave engulfs the witch. The witch is heavily wounded. The flame wave engulfs the four-headed hydra!! The four-headed hydra is moderately wounded. The four-headed hydra bites you but does no damage. The four-headed hydra bites you. The four-headed hydra misses you. The four-headed hydra closely misses you. The witch misses you. A wave of flame ripples out! The flame wave engulfs the four-headed hydra! The four-headed hydra is almost dead. The flame wave engulfs the witch! The witch is severely wounded. The flame wave engulfs the four-headed hydra! The four-headed hydra is heavily wounded. Your wave of flame reaches its maximum intensity and dissipates. The four-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! You die... Your body crumbles into a pile of gold. .............###.............## ..........###.[.###......§...⌠# ..........# #.<.# #..........⌠# ..........###...###..........⌠# .............###.............## ##∩........ß.# #.ß........∩### ##∩_._......###......___∩## ######.ß.....D...ß.###### #⌠......p@...⌠# ###......D..### #_......._# #_......._# #_......._# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠## You could see 2 four-headed hydras and a witch (invisible). Vanquished Creatures Grinder (D) 2 wraiths (D) Eustachio (D) 2 orc warriors (D) A wolf (D) A gnoll sergeant (D) 3 wights (D) A hound (D) An iron imp (D) An orc wizard (D) 3 gnolls (D) A shadow imp (D) A white imp (D) 2 orcs (D) A spectral adder (D) A spectral quokka (D) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a roughly hewn altar of Beogh. 2 | D | Found a shimmering altar of Xom. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found an opulent altar of Gozag. 4 | D | Found Resikoh's Weapon Rack. 4 | D | Found Qihiheud's Premium Goods. 5 | D | Found Natt's Basic Armour. 5 | D | Found Obbihest's Miscellaneous Merchandise. 5 | D | Round 1. 8 | D | Found a bloodstained altar of Trog. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 16 | D | Found a radiant altar of Vehumet. 16 | D | Found Qiung's Identification Station. 16 | D | Found Hat Uzuh's Advanced Armour. 17 | D | Found Refynof's Jewellery. 18 | D | Found a glowing silver altar of Zin. 18 | D | Found a sacrificial altar of Ru. 18 | D | Found Hattapee's Timeless Talismans. 25 | D | Bought a steaming garnet amulet for 45 gold pieces 25 | D | Identified the amulet of the Little Devil {rC+ Regen+ | RegenMP+} (You bought it in a shop in the Dungeon) 25 | D | Bought a vibrating bronze amulet for 45 gold pieces 25 | D | Identified the amulet "Juymm" {Spirit +Inv Int+3 Dex+5} | (You bought it in a shop in the Dungeon) 25 | D | Bought a glittering copper amulet for 45 gold pieces 25 | D | Identified the amulet "Efacweec" {Reflect rF+ SH+5} (You | bought it in a shop in the Dungeon) 42 | D | Reached skill level 1 in Conjurations 58 | D | Noticed an orc warrior 69 | D | Killed an orc warrior 70 | D | Reached skill level 5 in Conjurations 70 | D | Reached skill level 5 in Fire Magic 70 | D | Reached XP level 2. HP: 20/20 MP: 4/6 70 | D | Reached XP level 3. HP: 26/26 MP: 4/7 70 | D | Reached XP level 4. HP: 33/33 MP: 4/8 74 | D | Learned a level 2 spell: Scorch 79 | D | Learned a level 4 spell: Flame Wave 90 | D | Found a hide-covered altar of Uskayaw. 91 | D | Found Vonkal's Do-It-Yourself Clinic. 91 | D | Found a snail-covered altar of Cheibriados. 91 | D | Found a basalt altar of Yredelemnul. 91 | D | Found Kidwawka's Distillery. 92 | D | Found Pulihoum's Bottled Wisdom. 92 | D | Found Uqexto Wup's Distillery. 93 | D | Noticed an orc warrior 103 | D | Killed an orc warrior 104 | D | Reached XP level 5. HP: 38/38 MP: 1/9 106 | D | Found a shimmering blue altar of Sif Muna. 108 | D | Found a burning altar of Makhleb. 109 | D | Found Rodycer's Staff Store. 110 | D | Found a shadowy altar of Dithmenos. 110 | D | Found an ornate altar of the Wu Jian Council. 110 | D | Found a glowing golden altar of the Shining One. 110 | D | Found Fipro's Magic Scroll Shop. 111 | D | Found Iganin's Must-Have Magic. 111 | D | Found Codyte's Magic Scroll Shop. 119 | D | Arena points: 12 (+12) [x2] 147 | D | Bought a +0 troll leather armour for 180 gold pieces 158 | D | Round 2. 165 | D | Noticed Eustachio 188 | D | Killed Eustachio 189 | D | Reached skill level 10 in Conjurations 189 | D | Reached skill level 10 in Fire Magic 189 | D | Reached XP level 6. HP: 43/45 MP: 3/10 213 | D | Noticed Grinder 224 | D | Killed Grinder 225 | D | Reached XP level 7. HP: 50/50 MP: 6/11 282 | D | Arena points: 48 (+36) [x3] 344 | D | Round 3. 433 | D | Arena points: 132 (+84) [x4] 453 | D | Bought a staff of conjuration for 750 gold pieces 481 | D | Round 4. 483 | D | Bought a faintly glowing wooden ring for 45 gold pieces 483 | D | Identified the ring "Daumpel" {rF- rC++ Dex+5 Ice} (You | bought it in a shop in the Dungeon) 483 | D | Bought a clouded glass ring for 45 gold pieces 483 | D | Identified the ring "Dauck" {Fly rElec Dex+5 SInv Stlth-} | (You bought it in a shop in the Dungeon) 483 | D | Bought a vibrating lead ring for 45 gold pieces 483 | D | Identified the ring of Zeyz {Fly Dex+6 Slay+5} (You bought | it in a shop in the Dungeon) 483 | D | Bought a scorched turquoise ring for 45 gold pieces 483 | D | Identified the ring "Hierud" {rElec rF+ rCorr Stlth+} (You | bought it in a shop in the Dungeon) 521 | D | Reached skill level 1 in Staves 529 | D | Noticed a wraith 539 | D | Noticed a wraith 545 | D | Killed a wraith 546 | D | Reached XP level 8. HP: 39/57 MP: 1/12 608 | D | Arena points: 292 (+160) [x5] 641 | D | Bought a faintly glowing bronze ring for 45 gold pieces 641 | D | Identified the ring "Xiump" {Will+ MP+9 Stlth+} (You bought | it in a shop in the Dungeon) 641 | D | Bought a faintly glowing copper ring for 45 gold pieces 641 | D | Identified the ring of Ejuen {rPois EV+5 Dex+4} (You bought | it in a shop in the Dungeon) 641 | D | Bought a glittering lapis lazuli ring for 45 gold pieces 641 | D | Identified the ring of Ijuptuef {+Blink rCorr Stlth+} (You | bought it in a shop in the Dungeon) 641 | D | Bought a smoking golden ring for 45 gold pieces 641 | D | Identified the ring "Geunwuri" {MP+9 Slay+2} (You bought it | in a shop in the Dungeon) 641 | D | Bought a translucent wooden ring for 45 gold pieces 641 | D | Identified the ring "Feum" {^Contam EV+5 Str+7 Stlth+} (You | bought it in a shop in the Dungeon) 641 | D | Bought a faintly glowing marble ring for 45 gold pieces 641 | D | Identified the ring of Immorality {rCorr Str+2 SInv} (You | bought it in a shop in the Dungeon) 641 | D | Bought a shimmering iron ring for 45 gold pieces 641 | D | Identified the ring "Niofa" {rN+ Str+3 Int+6} (You bought | it in a shop in the Dungeon) 641 | D | Bought a fine amber ring for 45 gold pieces 641 | D | Identified the ring of Muffe {*Slow Int+4 Dex+9} (You | bought it in a shop in the Dungeon) 641 | D | Bought a heavily runed steel ring for 45 gold pieces 641 | D | Identified the ring of Astray {Str+8 SInv} (You bought it | in a shop in the Dungeon) 641 | D | Bought a vibrating iron ring for 45 gold pieces 641 | D | Identified the ring of Relativism {rF- rC+ rN++ rCorr | Str-4} (You bought it in a shop in the Dungeon) 659 | D | Round 5. 662 | D | Noticed a witch 674 | D | Noticed a four-headed hydra 677 | D | Noticed a four-headed hydra 684 | D | Slain by a four-headed hydra Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 | 3.0 Conjurations | 6 8 10 11 12 13 | 13.0 Fire Magic | 6 8 10 11 12 13 | 13.0 Staves | 2 3 | 3.8 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | | 4 || 4 Cast: Foxfire | 8 | 14 | 40 || 62 Scorch | | 10 | 15 || 25 Flame Wave | | 1 | 5 || 6 Evoke: Wand | 4 | 4 | 2 || 10 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Armour: Robe | | 3 | || 3 Troll leather arm | | 8 | 20 || 28 Dodge: Dodged | | 8 | 16 || 24