Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9247438771556266658 0 yokomohoyo the Magician (level 1, 5/15 HPs) Began as a Djinni Conjurer on Dec 29, 2025. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:12 (12 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 12, Time: 00:00:13 Health: 5/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 200 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of quicksilver (5) i - a wand of warping (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Gozag Okawaru Uskayaw Wu Jian Zin Shops: D **[( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 200 gold pieces. g - a potion of resistance; h - a wand of quicksilver (5) i - a wand of warping (5); d - 4 potions of haste (gained 3) c - 4 potions of heal wounds (gained 3); j - 3 scrolls of fog f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found an iron altar of Okawaru and an ornate altar of the Wu Jian Council. Found a radiant altar of Vehumet. Found a hide-covered altar of Uskayaw and a glowing silver altar of Zin. Get ready! Found Zenage's Weapon Rack and Ulic's Premium Goods. Found an opulent altar of Gozag. Found Qaugoir's Basic Armour and Syifry's Miscellaneous Merchandise. ROUND 1! FIGHT! You sense a tension in the south. A jelly comes into view. The jelly quivers. The jelly hits you. You are splashed with acid! Ouch! That really hurt! There is an opulent altar of Gozag here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....###...###..... ........###........ ......ß.# #.ß...... .......###......_. #.ß.........ß.### #⌠...........⌠# ###.........### #........_# #@......._# #_J......_# #∩.......∩# ##∩.....∩## ##.....## ##⌠§⌠## ##### You could see a jelly. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found an iron altar of Okawaru. 1 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a glowing silver altar of Zin. 4 | D | Found an opulent altar of Gozag. 4 | D | Found Zenage's Weapon Rack. 4 | D | Found Ulic's Premium Goods. 5 | D | Found Qaugoir's Basic Armour. 5 | D | Found Syifry's Miscellaneous Merchandise. 5 | D | Round 1. 7 | D | Noticed a jelly 12 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Armour: Robe || 1