Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16588228139412517343 0 yokomohoyo the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Dec 30, 2025. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:11 (8 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 8, Time: 00:00:12 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 200 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of light (5) i - a wand of iceblast (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Okawaru Qazlal Ru Uskayaw Xom Yredelemnul Zin The Shining One Shops: D *(!! Annotations: D Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 200 gold pieces. g - a potion of resistance; h - a wand of light (5); i - a wand of iceblast (5) d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - 3 scrolls of fog; f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a stormy altar of Qazlal and a hide-covered altar of Uskayaw. Found two altars. Get ready! Found Lashru Ytirgh's Weapon Rack and Kyawe's Premium Goods. Found an iron altar of Okawaru and a radiant altar of Vehumet. Found a glowing silver altar of Zin. ROUND 1! FIGHT! Found Qakhemen's Do-It-Yourself Clinic and Wogin's Distillery. Found three altars. Pargi the Meek comes into view. Pargi shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #⌠.. ....⌠# #.ß.. ...ß.##### ..... ......___∩ ..ß. .ß........ ..###.. ....... #...# ....... #.<.# ....... #...###....... .....###..@....... ...ß. #.ß........ ..... #.......__∩ #.ß.........ßT##### #⌠...........§# ###.........### #_........# #_......._# #_......._# You could see Pargi. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a glowing golden altar of the Shining One. 4 | D | Found an iron altar of Okawaru. 4 | D | Found Lashru Ytirgh's Weapon Rack. 4 | D | Found Kyawe's Premium Goods. 5 | D | Found a glowing silver altar of Zin. 5 | D | Round 1. 6 | D | Found Qakhemen's Do-It-Yourself Clinic. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a shimmering altar of Xom. 6 | D | Found a basalt altar of Yredelemnul. 6 | D | Found Wogin's Distillery. 6 | D | Noticed Pargi 8 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint