Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 3525095554960646748 1010 yokomohoyo the Devastator (level 10, -9/59 HPs) Began as a Deep Elf Conjurer on Dec 30, 2025. Was an Initiate of Gozag. Killed by an exploding fulminant prism (55 damage) ... created by the player character ... in the Dungeon (Sprint VI: "Thunderdome") on Dec 31, 2025. The game lasted 00:36:28 (1077 turns). yokomohoyo the Devastator (Deep Elf Conjurer) Turns: 1077, Time: 00:36:28 Health: -9/59 AC: 3 Str: 4 XL: 10 Next: 70% Magic: 21/37 EV: 15 Int: 28 God: Gozag Gold: 405 SH: 8 Dex: 25 Spells: 2/19 levels left rFire + + . q - staff of conjuration rCold + + + K - +3 buckler "Abiall" {Dex+4} rNeg . . . i - +0 troll leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... n - amulet of Mistrust {rF+ rC+ RegenMP+ MP+6} Stlth ++++ F - ring "Kacs" {rF+ Will+ MP+12 EV+5 Stlth+} HPRegen 1.09/turn C - ring "Xeynk" {rPois rC++ Dex+8} MPRegen 0.90/turn %: no teleportation @: no status effects A: magic regeneration }: 1/15 runes: serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 3562 gold pieces. You spent 3157 gold pieces at shops. Inventory: Armour a - the +5 kite shield of Nodyserock {Int+2 Stlth+} (You bought it in a shop in the Dungeon) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. i - a +0 troll leather armour (worn) K - the +3 buckler "Abiall" (worn) {Dex+4} (You bought it in a shop in the Dungeon) Dex+4: It affects your dexterity (+4). Magical Staves q - a staff of conjuration (weapon) Jewellery l - the amulet "Geaddagi" {Acrobat rF++} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. m - the amulet of Dithmenos's Regard {Faith rF+ rN+ Regen+} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. n - the amulet of Mistrust (worn) {rF+ rC+ RegenMP+ MP+6} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. MP+6: It affects your magic capacity (+6). o - the amulet "Girech" {Rampage *Corrode RegenMP+ Int+3 Slay+2} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). x - the ring "Qadi" {rF+ rC- Will+ Int+2 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. y - the ring of Mirth {rElec rPois Will- Str+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). z - the ring "Nemagiu" {rC+ Str-3 Dex+5} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). A - the ring of Fecvoz {rElec rPois rC+} (You bought it in a shop in the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. B - the ring of Yqyrong {rElec rPois rF+ rC- Str-5 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). Fire: It increases the power of your Fire spells. C - the ring "Xeynk" (worn) {rPois rC++ Dex+8} (You bought it in a shop in the Dungeon) [ring of dexterity] rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+8: It affects your dexterity (+8). D - the ring "Ockit" {rPois rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. E - the ring "Xajiopru" {rElec MP+9 Int-5 Dex+3 Slay+5} (You bought it in a shop in the Dungeon) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). F - the ring "Kacs" (worn) {rF+ Will+ MP+12 EV+5 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] rF+: It protects you from fire. Will+: It increases your willpower. MP+12: It affects your magic capacity (+12). EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. G - the ring "Deth" {rF+ Wiz Int+2 Dex+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). H - the ring "Paaty" {Fly MP+9 Dex+3} (You bought it in a shop in the Dungeon) [ring of magical power] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). I - the ring "Ithroih" {rPois Str+2} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). J - the ring "Attuif" {rC++ Str+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Wands j - a wand of roots (5) Scrolls g - 4 scrolls of blinking k - 3 scrolls of fog Potions b - 2 potions of magic c - a potion of curing d - 3 potions of heal wounds e - 4 potions of haste f - a potion of berserk rage h - a potion of resistance w - a potion of experience Skills: - Level 5.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 16.3 Conjurations - Level 11.0 Translocations * Level 16.1 Earth Magic - Level 11.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 45% 3d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 90% 2d18 (+2d11% 4 e - Bombard Conj/Erth 49% 9d8 4% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Irradiate Conj/Alch 45% 3d26 2% 5 Iskenderun's Battlesphe Conj/Frge 68% 2d14 9% 4 Detonation Catalyst Fire/Alch 37% 2d2 56% 5 Inner Flame Hex/Fire 7% N/A 58% 3 Fortress Blast Frge 9% 6d4 100% 6 Spellspark Servitor Conj/Frge 34% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Annotations: D exclusion: lightning spire Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a fulminant prism (friendly) Okay, then. Your fulminant prism explodes! The blast of energy engulfs the lightning spire!! The lightning spire is moderately damaged. The lightning spire shoots out a bolt of lightning at you! The bolt of electricity misses you. Your fulminant prism crackles loudly. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the lightning spire! The lightning spire is heavily damaged. The lightning spire shoots out a bolt of lightning at you! The bolt of electricity hits you!! * * * LOW HITPOINT WARNING * * * You feel much better. Your fulminant prism crackles loudly. Aiming: Bombard (quite dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Your fulminant prism explodes! The blast of energy engulfs the lightning spire!! The lightning spire is almost destroyed. The blast of energy engulfs you!!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #_.....§._# #_..$...._# ###.........# #⌠........... ######.ß.........ß ##∩.........###.... ###∩........ß.# #.ß.. ##.....$.......###.... #I...@......###.(.###. #⌠..........# #.<.# #. #⌠..........###.[.###. ##.............###.... ###∩........ß.# #.ß.. ##∩___......###.... ######.ß.........ß #⌠........... ###.........# You could see a lightning spire. Vanquished Creatures An anaconda (D) 8 ugly things (D) A merfolk siren (D) 2 merfolk (D) 2 hippogriffs (D) A snapping turtle (D) An air elemental (D) A steam dragon (D) A redback (D) 2 nagas (D) A water moccasin (D) A sky beast (D) A centaur (D) 9 scorpions (D) A scorpion simulacrum (D) 3 ball pythons (D) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Found a glowing golden altar of the Shining One. 1 | D | Found an opulent altar of Gozag. 2 | D | Found an iron altar of Okawaru. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a stormy altar of Qazlal. 4 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found Facem's Weapon Rack. 4 | D | Found Hohybifa's Premium Goods. 5 | D | Found Utsaosuo's Do-It-Yourself Clinic. 5 | D | Found Mepi's Basic Armour. 5 | D | Found Ucelill's Miscellaneous Merchandise. 5 | D | Round 1. 9 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 14 | D | Found a roughly hewn altar of Beogh. 15 | D | Found a corrupted altar of Lugonu. 16 | D | Found a radiant altar of Vehumet. 17 | D | Found Oshyvofi's Identification Station. 17 | D | Noticed a scorpion 18 | D | Found Nenga Acsyis's Advanced Armour. 18 | D | Found Kiedog's Jewellery. 18 | D | Found Maptatel's Timeless Talismans. 23 | D | Found a shimmering altar of Xom. 28 | D | Bought a pitted steel amulet for 45 gold pieces 28 | D | Identified the amulet "Geaddagi" {Acrobat rF++} (You bought | it in a shop in the Dungeon) 28 | D | Bought a translucent pewter amulet for 45 gold pieces 28 | D | Identified the amulet of Dithmenos's Regard {Faith rF+ rN+ | Regen+} (You bought it in a shop in the Dungeon) 28 | D | Bought a wavering ivory amulet for 45 gold pieces 28 | D | Identified the amulet of Mistrust {rF+ rC+ RegenMP+ MP+6} | (You bought it in a shop in the Dungeon) 28 | D | Bought a smoking bone amulet for 45 gold pieces 28 | D | Identified the amulet "Girech" {Rampage *Corrode RegenMP+ | Int+3 Slay+2} (You bought it in a shop in the Dungeon) 42 | D | Killed a scorpion 43 | D | Reached skill level 5 in Spellcasting 43 | D | Reached skill level 5 in Conjurations 43 | D | Reached XP level 2. HP: 18/18 MP: 6/10 43 | D | Reached XP level 3. HP: 22/22 MP: 6/11 46 | D | Learned a level 2 spell: Searing Ray 47 | D | Found a bloodstained altar of Trog. 47 | D | Found a blossoming altar of Fedhas. 47 | D | Found Nenga Acsyis's Magic Scroll Shop. 47 | D | Found Sacyred's Magic Scroll Shop. 48 | D | Found Hamivuor's Must-Have Magic. 49 | D | Found a hide-covered altar of Uskayaw. 49 | D | Found a glowing silver altar of Zin. 49 | D | Found a snail-covered altar of Cheibriados. 49 | D | Found Doeny's Staff Store. 54 | D | Found a shimmering blue altar of Sif Muna. 54 | D | Noticed a scorpion 58 | D | Found a basalt altar of Yredelemnul. 59 | D | Found an ornate altar of the Wu Jian Council. 59 | D | Noticed a redback 65 | D | Killed a redback 65 | D | Killed a scorpion 66 | D | Reached skill level 5 in Fighting 66 | D | Reached skill level 5 in Translocations 66 | D | Reached skill level 5 in Alchemy 66 | D | Reached XP level 4. HP: 31/31 MP: 8/13 66 | D | Reached XP level 5. HP: 35/35 MP: 8/14 71 | D | Learned a level 4 spell: Fulminant Prism 76 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 80 | D | Found Xieweh's Distillery. 81 | D | Found Xaakhlaugi's Distillery. 81 | D | Found Nathreob's Bottled Wisdom. 119 | D | Arena points: 12 (+12) [x2] 120 | D | Reached XP level 6. HP: 40/40 MP: 15/15 146 | D | Bought a +0 troll leather armour for 180 gold pieces 187 | D | Round 2. 326 | D | Reached XP level 7. HP: 44/44 MP: 15/16 334 | D | Arena points: 54 (+42) [x3] 378 | D | Round 3. 415 | D | Reached skill level 10 in Conjurations 415 | D | Reached skill level 10 in Alchemy 470 | D | Reached skill level 10 in Translocations 472 | D | Arena points: 138 (+84) [x4] 503 | D | Bought a staff of conjuration for 750 gold pieces 513 | D | Round 4. 515 | D | Noticed a hippogriff 515 | D | Noticed a merfolk 519 | D | Killed a hippogriff 520 | D | Reached skill level 1 in Earth Magic 520 | D | Reached XP level 8. HP: 24/49 MP: 17/17 520 | D | Killed a merfolk 521 | D | Noticed a hippogriff 522 | D | Noticed a merfolk 525 | D | Killed a hippogriff 527 | D | Killed a merfolk 528 | D | Noticed a snapping turtle 534 | D | Noticed a merfolk siren 541 | D | Killed a merfolk siren 542 | D | Reached XP level 9. HP: 46/54 MP: 16/18 543 | D | Arena points: 298 (+160) [x5] 591 | D | Bought a book of Power for 378 gold pieces 592 | D | Round 5. 598 | D | Learned a level 6 spell: Bombard 599 | D | Noticed a giant anaconda 614 | D | Killed a giant anaconda 614 | D | Arena points: 578 (+280) [x7] 615 | D | Got a serpentine rune of Zot 624 | D | Bought a heavily runed turquoise ring for 45 gold pieces 624 | D | Identified the ring "Qadi" {rF+ rC- Will+ Int+2 Fire} (You | bought it in a shop in the Dungeon) 624 | D | Bought a scintillating brass ring for 45 gold pieces 624 | D | Identified the ring of Mirth {rElec rPois Will- Str+3} (You | bought it in a shop in the Dungeon) 624 | D | Bought a clouded brass ring for 45 gold pieces 624 | D | Identified the ring "Nemagiu" {rC+ Str-3 Dex+5} (You bought | it in a shop in the Dungeon) 624 | D | Bought a coiled steel ring for 45 gold pieces 624 | D | Identified the ring of Fecvoz {rElec rPois rC+} (You bought | it in a shop in the Dungeon) 624 | D | Bought a flickering pewter ring for 45 gold pieces 624 | D | Identified the ring of Yqyrong {rElec rPois rF+ rC- Str-5 | Fire} (You bought it in a shop in the Dungeon) 624 | D | Bought a wavering jade ring for 45 gold pieces 624 | D | Identified the ring "Xeynk" {rPois rC++ Dex+8} (You bought | it in a shop in the Dungeon) 624 | D | Bought a clouded pewter ring for 45 gold pieces 624 | D | Identified the ring "Ockit" {rPois rCorr} (You bought it in | a shop in the Dungeon) 624 | D | Bought a fine glass ring for 45 gold pieces 624 | D | Identified the ring "Xajiopru" {rElec MP+9 Int-5 Dex+3 | Slay+5} (You bought it in a shop in the Dungeon) 624 | D | Bought a warped turquoise ring for 45 gold pieces 624 | D | Identified the ring "Kacs" {rF+ Will+ MP+12 EV+5 Stlth+} | (You bought it in a shop in the Dungeon) 624 | D | Bought a sparkling golden ring for 45 gold pieces 624 | D | Identified the ring "Deth" {rF+ Wiz Int+2 Dex+3} (You | bought it in a shop in the Dungeon) 624 | D | Bought a sparkling bronze ring for 45 gold pieces 624 | D | Identified the ring "Paaty" {Fly MP+9 Dex+3} (You bought it | in a shop in the Dungeon) 624 | D | Bought a steaming glass ring for 45 gold pieces 624 | D | Identified the ring "Ithroih" {rPois Str+2} (You bought it | in a shop in the Dungeon) 624 | D | Bought a coiled steel ring for 45 gold pieces 624 | D | Identified the ring "Attuif" {rC++ Str+3 Dex+6} (You bought | it in a shop in the Dungeon) 632 | D | Bought a distressingly furry buckler for 332 gold pieces 632 | D | Identified the +3 buckler "Abiall" {Dex+4} (You bought it | in a shop in the Dungeon) 824 | D | Round 6. 831 | D | Noticed a cyan ugly thing 837 | D | Killed a cyan ugly thing 877 | D | Noticed a red ugly thing 885 | D | Killed a red ugly thing 886 | D | Noticed a white ugly thing 893 | D | Killed a white ugly thing 894 | D | Reached XP level 10. HP: 59/59 MP: 19/19 909 | D | Noticed a red ugly thing 915 | D | Killed a red ugly thing 916 | D | Reached skill level 15 in Conjurations 938 | D | Bought a jewelled buckler for 332 gold pieces 938 | D | Identified the +0 buckler of Abstinence {Int+4} (You bought | it in a shop in the Dungeon) 939 | D | Noticed a cyan ugly thing 939 | D | Noticed a white ugly thing 944 | D | Killed a white ugly thing 945 | D | Reached skill level 15 in Earth Magic 947 | D | Killed a cyan ugly thing 967 | D | Noticed a white ugly thing 968 | D | Noticed a white ugly thing 976 | D | Killed a brown ugly thing 976 | D | Killed a white ugly thing 976 | D | Arena points: 1010 (+432) [x8] 1010 | D | Bought a shimmering kite shield for 420 gold pieces 1010 | D | Identified the +5 kite shield of Nodyserock {Int+2 Stlth+} | (You bought it in a shop in the Dungeon) 1018 | D | Round 7. 1070 | D | Noticed a lightning spire 1077 | D | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 2 5 | 5.0 Spellcasting | 5 | 5.0 Conjurations | 5 7 9 11 14 16 | 16.3 Translocations | 3 6 7 8 10 11 | 11.0 Alchemy | 3 6 7 9 11 | 11.0 Earth Magic | 1 11 14 16 | 16.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 6 | | | || 6 Fulminant Prism | | 9 | 35 | 20 || 64 Iskenderun's Myst | | 1 | 7 | 4 || 12 Searing Ray | | | 2 | 1 || 3 Evoke: Wand | 5 | | | || 5 Use: Potion | | | 1 | 1 || 2 Armour: Troll leather arm | | | 5 | 3 || 8 Dodge: Dodged | | | 4 | 3 || 7