Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 18278430423436873130 72 yokomohoyo the Geomancer (level 7, 43/43 HPs) Began as a Deep Elf Earth Elementalist on Dec 31, 2025. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:10:39 (399 turns). yokomohoyo the Geomancer (DEEE) Turns: 399, Time: 00:10:39 Health: 43/43 AC: 3 Str: 11 XL: 7 Next: 29% Magic: 19/22 EV: 11 Int: 29 God: Gozag Gold: 163 SH: 0 Dex: 16 Spells: 9/14 levels left rFire . . . c - +1 spear (venom) rCold . . . (no offhand) rNeg . . . y - +0 troll leather armour rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... s - amulet of Hunuggih {Regen+ RegenMP+ Stlth+} Stlth ++++ A - ring "Kiommeun" {rElec MP+7 Str+6 Dex+3} HPRegen 1.87/turn C - ring "Dicydufe" {rPois rCorr Int+7 Dex-2 Stlth+} MPRegen 0.76/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1108 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons c - a +1 spear of venom (weapon) Armour v - a +0 buckler y - a +0 troll leather armour (worn) Jewellery a - the ring "Gebiereh" {rElec Will- Int+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. l - the ring "Lommit" {rN++} (You bought it in a shop in the Dungeon) [ring of positive energy] rN++: It greatly protects you from negative energy. m - the ring "Nucy" {Fly rElec rN+ rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. o - the amulet "Oqutil" {Faith rF- Int+3 Dex+2} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). p - the amulet "Casil" {Faith Rampage rC- Str+9} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). q - the amulet "Loeptucu" {Acrobat rElec rCorr Str-4} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). r - the amulet "Cudauco" {Rampage Acrobat Int+3 Dex+3} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). s - the amulet of Hunuggih (worn) {Regen+ RegenMP+ Stlth+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. z - the ring "Bykog" {EV+5 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). A - the ring "Kiommeun" (worn) {rElec MP+7 Str+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of strength] rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). B - the ring "Mulol" {rF+ Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. C - the ring "Dicydufe" (worn) {rPois rCorr Int+7 Dex-2 Stlth+} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. D - the ring "Nigyfizu" {rElec Will+ Slay+2} (You bought it in a shop in the Dungeon) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). E - the ring "Ebenaev" {Dex+5 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). F - the ring of Efuliym {^Drain Fly rF+ rN++ Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). G - the ring of Arrival {Fly rPois rF+ rC- Stlth+} (You bought it in a shop in the Dungeon) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. H - the ring "Huyqehus" {rF+ rCorr Int+6 Dex-4 Slay+3 SInv} (You bought it in a shop in the Dungeon) [ring of intelligence] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Wands i - a wand of acid (1) j - a wand of roots (5) Scrolls g - 4 scrolls of blinking k - 3 scrolls of fog Potions b - 3 potions of magic d - 4 potions of heal wounds e - 4 potions of haste f - a potion of berserk rage h - a potion of resistance Skills: - Level 4.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting * Level 11.7 Conjurations - Level 12.0 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Brom's Barrelling Bo Conj/Erth 65% 2d10 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 66% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Petrify Alch/Erth 40% N/A 8% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The brain worm is heavily wounded. The brain worm is distracted by your dazzling golden aura. Your boulder barrels into the brain worm! The brain worm is no longer distracted by gold. The brain worm is almost dead. Your boulder barrels into the brain worm! You kill the brain worm! Your boulder slams into a wall and falls apart! Training target 12.0 for Earth Magic reached! Your Earth Magic skill increases to level 12! You now have 298 gold pieces (gained 63). There is an entrance to Dupef's Jewellery here. There are no items here. a - the ring "Gebiereh" {rElec Will- Int+6 Stlth+} l - the ring "Lommit" {rN++} m - the ring "Nucy" {Fly rElec rN+ rCorr} Thank you for shopping at Dupef's Jewellery! 20... 15... 10... 5... A brain worm comes into view. 4... 3... Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target There's a thick-headed creature in the way. Okay, then. 2... 1... Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a brain worm (100% to hit) You send a boulder barrelling forward! Time's up! The arena falls silent. You lost your score multiplier. You now have 72 arena points (gained 18). Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.........### #⌠...........⌠# ##.ß.........ß.###### _......###......___∩## .....ß.# #.ß........∩### .......###.............## ....###.[.###..........⌠# ....# #.<.# #..........⌠# ....###...###...@§§....⌠# .......###.............## .....ß.# #.ß........∩### _......###......__.∩## ##.ß.........ß.###### #⌠...........⌠# ###.........### #_......._# #_......._# There were no monsters in sight! Vanquished Creatures 5 brain worms (D) 2 gnoll sergeants (D) 2 scorpions (D) A bombardier beetle (D) 3 scorpion simulacra (D) 3 gnolls (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a glowing golden altar of the Shining One. 2 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a radiant altar of Vehumet. 4 | D | Found Wecsut's Weapon Rack. 4 | D | Found Acylem's Premium Goods. 5 | D | Round 1. 6 | D | Found Negeih's Do-It-Yourself Clinic. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a blossoming altar of Fedhas. 6 | D | Found Teysch's Distillery. 12 | D | Found a bloodstained altar of Trog. 12 | D | Found a stormy altar of Qazlal. 13 | D | Found an opulent altar of Gozag. 13 | D | Found a shadowy altar of Dithmenos. 14 | D | Found a glowing silver altar of Zin. 14 | D | Found a shimmering altar of Xom. 15 | D | Found Duhut's Timeless Talismans. 15 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found Uluiwo Neir's Identification Station. 16 | D | Found Dupef's Jewellery. 16 | D | Found Anuod's Magic Scroll Shop. 16 | D | Found Sionegg's Advanced Armour. 19 | D | Noticed a gnoll sergeant 21 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 23 | D | Killed a gnoll sergeant 24 | D | Reached skill level 4 in Earth Magic 24 | D | Reached XP level 2. HP: 20/20 MP: 7/9 24 | D | Reached XP level 3. HP: 24/24 MP: 7/10 35 | D | Bought a twitching iron amulet for 45 gold pieces 35 | D | Identified the amulet "Oqutil" {Faith rF- Int+3 Dex+2} (You | bought it in a shop in the Dungeon) 35 | D | Bought a steaming platinum amulet for 45 gold pieces 35 | D | Identified the amulet "Casil" {Faith Rampage rC- Str+9} | (You bought it in a shop in the Dungeon) 35 | D | Bought a steaming tin amulet for 45 gold pieces 35 | D | Identified the amulet "Loeptucu" {Acrobat rElec rCorr | Str-4} (You bought it in a shop in the Dungeon) 35 | D | Bought a pitted ivory amulet for 45 gold pieces 35 | D | Identified the amulet "Cudauco" {Rampage Acrobat Int+3 | Dex+3} (You bought it in a shop in the Dungeon) 35 | D | Bought a sparkling ivory amulet for 45 gold pieces 35 | D | Identified the amulet of Hunuggih {Regen+ RegenMP+ Stlth+} | (You bought it in a shop in the Dungeon) 48 | D | Reached skill level 5 in Earth Magic 48 | D | Reached XP level 4. HP: 29/29 MP: 12/12 51 | D | Reached skill level 5 in Conjurations 56 | D | Learned a level 4 spell: Brom's Barrelling Boulder 58 | D | Found Paxaown's Magic Scroll Shop. 58 | D | Found Maodiuh's Must-Have Magic. 65 | D | Found a roughly hewn altar of Beogh. 65 | D | Found an iron altar of Okawaru. 65 | D | Found Ubliun's Staff Store. 73 | D | Found Loirho's Distillery. 73 | D | Found Urixiudd's Bottled Wisdom. 81 | D | Found Noumefiu's Basic Armour. 81 | D | Found Jueprog's Miscellaneous Merchandise. 90 | D | Reached skill level 6 in Earth Magic 90 | D | Reached skill level 7 in Earth Magic 90 | D | Reached XP level 5. HP: 13/33 MP: 13/13 114 | D | Arena points: 12 (+12) [x2] 136 | D | Bought a +0 troll leather armour for 180 gold pieces 145 | D | Round 2. 168 | D | Reached skill level 8 in Earth Magic 191 | D | Reached skill level 9 in Earth Magic 191 | D | Reached XP level 6. HP: 38/38 MP: 11/14 246 | D | Arena points: 54 (+42) [x3] 247 | D | Reached skill level 10 in Earth Magic 259 | D | Bought a faintly glowing marble ring for 45 gold pieces 259 | D | Identified the ring "Bykog" {EV+5 Dex+3} (You bought it in | a shop in the Dungeon) 259 | D | Bought a heavily runed granite ring for 45 gold pieces 259 | D | Identified the ring "Kiommeun" {rElec MP+7 Str+6 Dex+3} | (You bought it in a shop in the Dungeon) 259 | D | Bought a bound glass ring for 45 gold pieces 259 | D | Identified the ring "Mulol" {rF+ Int+3 SInv} (You bought it | in a shop in the Dungeon) 259 | D | Bought a glittering marble ring for 45 gold pieces 259 | D | Identified the ring "Dicydufe" {rPois rCorr Int+7 Dex-2 | Stlth+} (You bought it in a shop in the Dungeon) 259 | D | Bought a flickering lapis lazuli ring for 45 gold pieces 259 | D | Identified the ring "Nigyfizu" {rElec Will+ Slay+2} (You | bought it in a shop in the Dungeon) 259 | D | Bought a warped lead ring for 45 gold pieces 259 | D | Identified the ring "Ebenaev" {Dex+5 Slay+4} (You bought it | in a shop in the Dungeon) 259 | D | Bought a fine lapis lazuli ring for 45 gold pieces 259 | D | Identified the ring of Efuliym {^Drain Fly rF+ rN++ Slay+4} | (You bought it in a shop in the Dungeon) 259 | D | Bought a wavering lapis lazuli ring for 45 gold pieces 259 | D | Identified the ring of Arrival {Fly rPois rF+ rC- Stlth+} | (You bought it in a shop in the Dungeon) 259 | D | Bought a faintly glowing wooden ring for 45 gold pieces 259 | D | Identified the ring "Huyqehus" {rF+ rCorr Int+6 Dex-4 | Slay+3 SInv} (You bought it in a shop in the Dungeon) 314 | D | Round 3. 322 | D | Reached skill level 10 in Conjurations 337 | D | Reached skill level 11 in Earth Magic 345 | D | Reached XP level 7. HP: 43/43 MP: 15/15 371 | D | Reached skill level 12 in Earth Magic 376 | D | Bought a radiant granite ring for 45 gold pieces 376 | D | Identified the ring "Gebiereh" {rElec Will- Int+6 Stlth+} | (You bought it in a shop in the Dungeon) 376 | D | Bought a vibrating jade ring for 45 gold pieces 376 | D | Identified the ring "Lommit" {rN++} (You bought it in a | shop in the Dungeon) 376 | D | Bought a twitching lapis lazuli ring for 45 gold pieces 376 | D | Identified the ring "Nucy" {Fly rElec rN+ rCorr} (You | bought it in a shop in the Dungeon) 398 | D | Arena points: 72 (+18) [x1] 399 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 | 4.0 Spellcasting | 4 | 4.0 Conjurations | 4 6 9 11 | 11.7 Earth Magic | 4 5 7 9 11 12 | 12.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Sandblast | 1 | 7 | || 8 Brom's Barrelling | | 9 | 3 || 12 Evoke: Wand | 2 | 2 | || 4 Use: Potion | | 1 | || 1 Armour: Robe | | 3 | || 3 Dodge: Dodged | | 1 | || 1