Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 14698008952461750150 0 yokomohoyo the Magician (level 4, 35/35 HPs) Began as a Djinni Conjurer on Jan 1, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:28 (47 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 47, Time: 00:01:29 Health: 35/35 AC: 2 Str: 6 XL: 4 Next: 70% Gold: 263 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 398 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons k - a +0 giant spiked club Armour a - a +0 robe (worn) Jewellery l - the amulet of Iphogiso {RegenMP+ rCorr Dex+3 SInv} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. m - the amulet of Necivy {Reflect Rampage rC++ SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. SH+5: It affects your SH (+5). n - the amulet "Faasullo" {Acrobat rF++ rN+++ Int-4 Dex-3} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). Wands h - a wand of quicksilver (3) i - a wand of roots (4) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 3.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Forgecraft + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 6% 4 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?:((!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Alchemy skill gained 3 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Shock wells up from within. Spell assigned to 'e'. You have reached level 4! You feel clever. Unknown command. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 353 gold pieces (gained 153). You see here a +0 giant spiked club. You now have 398 gold pieces (gained 45). You see here a +0 giant spiked club. k - a +0 giant spiked club Found Zujir's Jewellery. Found Louhe's Advanced Armour. Found Afacuol's Identification Station. Found three altars. HP restored. There is an entrance to Zujir's Jewellery here. l - the amulet of Iphogiso {RegenMP+ rCorr Dex+3 SInv} m - the amulet of Necivy {Reflect Rampage rC++ SH+5} n - the amulet "Faasullo" {Acrobat rF++ rN+++ Int-4 Dex-3} Thank you for shopping at Zujir's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #_........ #_......._ ###......... #⌠.......... ######.ß......... ##∩___......###... #@........ß.# .ß. #.............###... #⌠..........###...# #⌠..........# #.<.# #⌠..........# #...### ##.............###... ###∩........ß. #.ß. ##∩___...... #... #.ß......... There were no monsters in sight! Vanquished Creatures An ogre (D) An endoplasm (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a burning altar of Makhleb. 2 | D | Found a snail-covered altar of Cheibriados. 2 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a shimmering altar of Xom. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found Raklic's Weapon Rack. 4 | D | Found Imodugiz's Premium Goods. 5 | D | Round 1. 6 | D | Found Acrakoh's Do-It-Yourself Clinic. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found Acrakoh's Distillery. 12 | D | Found a glowing silver altar of Zin. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found an opulent altar of Gozag. 14 | D | Found a roughly hewn altar of Beogh. 14 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found an iron altar of Okawaru. 15 | D | Found a shadowy altar of Dithmenos. 15 | D | Found Fifyla's Magic Scroll Shop. 15 | D | Found Deqy's Staff Store. 16 | D | Found Sotophy's Timeless Talismans. 16 | D | Found Welea's Magic Scroll Shop. 16 | D | Found Pakkapox's Must-Have Magic. 18 | D | Noticed an ogre 21 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 25 | D | Killed an ogre 26 | D | Reached XP level 2. HP: 25/25 MP: 0/0 26 | D | Reached XP level 3. HP: 30/30 MP: 0/0 26 | D | Learned a level 1 spell: Shock 26 | D | Reached XP level 4. HP: 35/35 MP: 0/0 39 | D | Found Zujir's Jewellery. 40 | D | Found Louhe's Advanced Armour. 41 | D | Found an ornate altar of the Wu Jian Council. 41 | D | Found a basalt altar of Yredelemnul. 41 | D | Found Afacuol's Identification Station. 47 | D | Bought a twitching silver amulet for 45 gold pieces 47 | D | Identified the amulet of Iphogiso {RegenMP+ rCorr Dex+3 | SInv} (You bought it in a shop in the Dungeon) 47 | D | Bought a heavily runed brass amulet for 45 gold pieces 47 | D | Identified the amulet of Necivy {Reflect Rampage rC++ SH+5} | (You bought it in a shop in the Dungeon) 47 | D | Bought a fine iron amulet for 45 gold pieces 47 | D | Identified the amulet "Faasullo" {Acrobat rF++ rN+++ Int-4 | Dex-3} (You bought it in a shop in the Dungeon) 47 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.4 Spellcasting | 6 | 6.5 Conjurations | 6 | 6.5 Hexes | 6 | 6.5 Summonings | 6 | 6.5 Necromancy | 6 | 6.5 Translocations | 6 | 6.5 Forgecraft | 6 | 6.5 Fire Magic | 6 | 6.5 Ice Magic | 6 | 6.5 Air Magic | 6 | 6.5 Earth Magic | 6 | 6.5 Alchemy | 6 | 6.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | | 2 || 2 Evoke: Wand | 3 | || 3 Dodge: Dodged | 1 | || 1