Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8507453014284087700 54 yokomohoyo the Thaumaturge (level 6, 50/50 HPs) Began as a Djinni Conjurer on Jan 1, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:06:33 (329 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 329, Time: 00:06:33 Health: 50/50 AC: 0 Str: 6 XL: 6 Next: 97% Gold: 181 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold + . . (no offhand) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - amulet of Ipnemul {rPois rC++ Regen+} Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.08/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1126 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons k - a +0 scythe q - a +0 falchion r - a +0 dagger t - a +0 dagger v - a +0 club y - a +0 spear z - a +0 whip Armour a - a +0 robe l - a +0 robe s - a +0 robe u - a +0 robe w - a +0 leather armour x - a +0 troll leather armour Jewellery m - the amulet "Kenaic" {Harm rN++ Regen+ rCorr Int-5} (You bought it in a shop in the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). n - the amulet "Ditheiz" {rF++ Will+ RegenMP+ Str+2 Int-3} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rF++: It greatly protects you from fire. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). o - the amulet "Jochue" {Harm rC- Regen+ Str+2 Int+6 Stlth+} (You bought it in a shop in the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. p - the amulet of Ipnemul (worn) {rPois rC++ Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rPois: It protects you from poison. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. A - the ring of Ecidezab {Str-2 Dex+5 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. B - the ring "Xesuyr" {rElec Str+3 Int+3 Slay+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of slaying] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. C - the ring of Dorch {Str+3 Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. D - the ring of Kask {rN+ Int-2 Dex+4 Slay+6} (You bought it in a shop in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). E - the ring "Tosaef" {Fly EV+5 SInv} (You bought it in a shop in the Dungeon) [ring of evasion] Fly: It grants you flight. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. F - the ring of Vuutiroc {Will+ Wiz Int+2 Dex+2} (You bought it in a shop in the Dungeon) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). G - the ring "Asye" {rPois rN+ Str+2 Int+5} (You bought it in a shop in the Dungeon) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). H - the ring "Taifraq" {Will++ Dex+2 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). I - the ring "Ehupuidd" {rN+ Str+6 Dex+4 Slay-6} (You bought it in a shop in the Dungeon) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). J - the ring of Tulips {^Drain +Blink Will+ EV+5} (You bought it in a shop in the Dungeon) [ring of evasion] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Will+: It increases your willpower. EV+5: It affects your evasion (+5). K - the ring "Zuhoum" {rCorr Wiz Stlth+} (You bought it in a shop in the Dungeon) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. L - the ring of Taorph {rC++ AC+4 Dex+2} (You bought it in a shop in the Dungeon) [ring of protection] rC++: It greatly protects you from cold. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). M - the ring of Syenkeq {rC- rN+ Str+3 Int+8 Dex-2} (You bought it in a shop in the Dungeon) [ring of intelligence] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). Wands h - a wand of acid (4) i - a wand of roots (4) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - 2 potions of resistance Skills: * Level 5.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.8 Spellcasting + Level 9.8 Conjurations + Level 9.8 Hexes + Level 9.8 Summonings + Level 9.8 Necromancy + Level 9.8 Translocations + Level 9.8 Forgecraft + Level 9.8 Fire Magic + Level 9.8 Ice Magic + Level 9.8 Air Magic + Level 9.8 Earth Magic + Level 9.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d61% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is knocked back by the mystic blast. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll. You kill the gnoll! There is an entrance to Ygym's Basic Armour here. You now have 649 gold pieces (gained 27). You see here a +0 spear. y - a +0 spear You now have 712 gold pieces (gained 63). There are no items here. There is a hide-covered altar of Uskayaw here. There is a stormy altar of Qazlal here. You now have 766 gold pieces (gained 54). You see here a +0 whip. z - a +0 whip There is an entrance to Lojaf's Jewellery here. A - the ring of Ecidezab {Str-2 Dex+5 SInv} B - the ring "Xesuyr" {rElec Str+3 Int+3 Slay+4 Stlth+} C - the ring of Dorch {Str+3 Int+3 SInv} D - the ring of Kask {rN+ Int-2 Dex+4 Slay+6} E - the ring "Tosaef" {Fly EV+5 SInv} F - the ring of Vuutiroc {Will+ Wiz Int+2 Dex+2} G - the ring "Asye" {rPois rN+ Str+2 Int+5} H - the ring "Taifraq" {Will++ Dex+2 Slay+4} You no longer have enough gold to petition Gozag for potion effects. I - the ring "Ehupuidd" {rN+ Str+6 Dex+4 Slay-6} J - the ring of Tulips {^Drain +Blink Will+ EV+5} K - the ring "Zuhoum" {rCorr Wiz Stlth+} L - the ring of Taorph {rC++ AC+4 Dex+2} M - the ring of Syenkeq {rC- rN+ Str+3 Int+8 Dex-2} Thank you for shopping at Lojaf's Jewellery! There is an entrance to Carriok's Timeless Talismans here. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. There is a glowing golden altar of the Shining One here. 50... There is a corrupted altar of Lugonu here. There is an entrance to Xeuz's Staff Store here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##⌠⌠⌠## #.....# ##.....## ##∩.....∩## #∩.......@# #_......._# #_........# #_......._# ###.........### #⌠...........⌠# ######.ß.........ß.###### #∩___......###......___∩## ∩........ß.# #.ß........∩### There were no monsters in sight! Vanquished Creatures Sigmund (D) A scorpion (D) A hound (D) A gnoll bouda (D) Jessica (D) An orc wizard (D) 2 gnolls (D) An adder (D) A dart slug (D) An orc (D) 3 endoplasms (D) A hobgoblin (D) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a shimmering altar of Xom. 1 | D | Found a stormy altar of Qazlal. 2 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found Ycosecue's Weapon Rack. 4 | D | Found Qacs's Premium Goods. 5 | D | Round 1. 6 | D | Found Jasaipt's Do-It-Yourself Clinic. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found Rewutre's Distillery. 12 | D | Found an iron altar of Okawaru. 14 | D | Found a corrupted altar of Lugonu. 14 | D | Found a roughly hewn altar of Beogh. 15 | D | Found a basalt altar of Yredelemnul. 15 | D | Found an opulent altar of Gozag. 15 | D | Found Xeuz's Staff Store. 15 | D | Found Cukk's Magic Scroll Shop. 16 | D | Found Egho's Must-Have Magic. 16 | D | Found Vuer's Magic Scroll Shop. 18 | D | Found a glowing golden altar of the Shining One. 22 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 30 | D | Found a sacrificial altar of Ru. 30 | D | Found Carriok's Timeless Talismans. 30 | D | Found Lojaf's Jewellery. 31 | D | Found Jaehosm's Advanced Armour. 32 | D | Found a glowing silver altar of Zin. 32 | D | Found a blossoming altar of Fedhas. 32 | D | Found Quyni's Identification Station. 32 | D | Noticed Sigmund 37 | D | Killed Sigmund 38 | D | Reached XP level 2. HP: 13/27 MP: 0/0 38 | D | Reached XP level 3. HP: 15/31 MP: 0/0 38 | D | Learned a level 1 spell: Soul Splinter 38 | D | Reached XP level 4. HP: 19/38 MP: 0/0 38 | D | Reached XP level 5. HP: 21/42 MP: 0/0 38 | D | Learned a level 2 spell: Grave Claw 45 | D | Bought a wavering sapphire amulet for 45 gold pieces 45 | D | Identified the amulet "Kenaic" {Harm rN++ Regen+ rCorr | Int-5} (You bought it in a shop in the Dungeon) 45 | D | Bought a warped silver amulet for 45 gold pieces 45 | D | Identified the amulet "Ditheiz" {rF++ Will+ RegenMP+ Str+2 | Int-3} (You bought it in a shop in the Dungeon) 45 | D | Bought a flickering diamond amulet for 45 gold pieces 45 | D | Identified the amulet "Jochue" {Harm rC- Regen+ Str+2 Int+6 | Stlth+} (You bought it in a shop in the Dungeon) 45 | D | Bought a shimmering ruby amulet for 45 gold pieces 45 | D | Identified the amulet of Ipnemul {rPois rC++ Regen+} (You | bought it in a shop in the Dungeon) 60 | D | Found Vejenag's Miscellaneous Merchandise. 60 | D | Found Ygym's Basic Armour. 69 | D | Found Duyk's Bottled Wisdom. 69 | D | Found Githerghie's Distillery. 111 | D | Noticed Jessica 113 | D | Killed Jessica 113 | D | Arena points: 12 (+12) [x2] 182 | D | Round 2. 188 | D | Reached XP level 6. HP: 48/48 MP: 0/0 208 | D | Reached skill level 5 in Fighting 229 | D | Arena points: 54 (+42) [x3] 251 | D | Round 3. 272 | D | Bought a +0 troll leather armour for 180 gold pieces 312 | D | Bought a flickering pewter ring for 45 gold pieces 312 | D | Identified the ring of Ecidezab {Str-2 Dex+5 SInv} (You | bought it in a shop in the Dungeon) 312 | D | Bought a clouded granite ring for 45 gold pieces 312 | D | Identified the ring "Xesuyr" {rElec Str+3 Int+3 Slay+4 | Stlth+} (You bought it in a shop in the Dungeon) 312 | D | Bought an ancient copper ring for 45 gold pieces 312 | D | Identified the ring of Dorch {Str+3 Int+3 SInv} (You bought | it in a shop in the Dungeon) 312 | D | Bought a twitching brass ring for 45 gold pieces 312 | D | Identified the ring of Kask {rN+ Int-2 Dex+4 Slay+6} (You | bought it in a shop in the Dungeon) 312 | D | Bought a slimy granite ring for 45 gold pieces 312 | D | Identified the ring "Tosaef" {Fly EV+5 SInv} (You bought it | in a shop in the Dungeon) 312 | D | Bought a brightly glowing steel ring for 45 gold pieces 312 | D | Identified the ring of Vuutiroc {Will+ Wiz Int+2 Dex+2} | (You bought it in a shop in the Dungeon) 312 | D | Bought a clouded lapis lazuli ring for 45 gold pieces 312 | D | Identified the ring "Asye" {rPois rN+ Str+2 Int+5} (You | bought it in a shop in the Dungeon) 312 | D | Bought a wavering golden ring for 45 gold pieces 312 | D | Identified the ring "Taifraq" {Will++ Dex+2 Slay+4} (You | bought it in a shop in the Dungeon) 312 | D | Bought a glittering brass ring for 45 gold pieces 312 | D | Identified the ring "Ehupuidd" {rN+ Str+6 Dex+4 Slay-6} | (You bought it in a shop in the Dungeon) 312 | D | Bought a warped pewter ring for 45 gold pieces 312 | D | Identified the ring of Tulips {^Drain +Blink Will+ EV+5} | (You bought it in a shop in the Dungeon) 312 | D | Bought a smoking bone ring for 45 gold pieces 312 | D | Identified the ring "Zuhoum" {rCorr Wiz Stlth+} (You bought | it in a shop in the Dungeon) 312 | D | Bought a sparkling gossamer ring for 45 gold pieces 312 | D | Identified the ring of Taorph {rC++ AC+4 Dex+2} (You bought | it in a shop in the Dungeon) 312 | D | Bought a scintillating amber ring for 45 gold pieces 312 | D | Identified the ring of Syenkeq {rC- rN+ Str+3 Int+8 Dex-2} | (You bought it in a shop in the Dungeon) 329 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 | 5.9 Spellcasting | 7 8 9 | 9.8 Conjurations | 7 8 9 | 9.8 Hexes | 7 8 9 | 9.8 Summonings | 7 8 9 | 9.8 Necromancy | 7 8 9 | 9.8 Translocations | 7 8 9 | 9.8 Forgecraft | 7 8 9 | 9.8 Fire Magic | 7 8 9 | 9.8 Ice Magic | 7 8 9 | 9.8 Air Magic | 7 8 9 | 9.8 Earth Magic | 7 8 9 | 9.8 Alchemy | 7 8 9 | 9.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 6 | 14 || 20 Searing Ray | | 3 || 3 Fulminant Prism | | 5 || 5 Iskenderun's Myst | | 4 || 4 Soul Splinter | | 2 || 2 Evoke: Wand | 2 | || 2 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 1 | || 1