Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15257191277633842001 0 yokomohoyo the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Jan 1, 2026. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:11 (14 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 14, Time: 00:00:12 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 200 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of acid (5) i - a wand of warping (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Gozag Makhleb Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Beogh Shops: D **[(!! Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 200 gold pieces. g - a potion of resistance; h - a wand of acid (5); i - a wand of warping (5) d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - 3 scrolls of fog; f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a stormy altar of Qazlal. Found an ancient bone altar of Kikubaaqudgha and a bloodstained altar of Trog. Found a radiant altar of Vehumet and a basalt altar of Yredelemnul. Get ready! Found Engingoa's Weapon Rack and Xaugityx's Premium Goods. Found an iron altar of Okawaru. Found Lukhyjel's Basic Armour and Ved Mirre's Miscellaneous Merchandise. ROUND 1! FIGHT! Found a shimmering altar of Xom. Found Rooll's Do-It-Yourself Clinic and Jeint's Distillery. Found a burning altar of Makhleb and a hide-covered altar of Uskayaw. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. Sigmund shouts! Sigmund moves out of view. There is a staircase leading out of the dungeon here. Found an opulent altar of Gozag and a roughly hewn altar of Beogh. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #_.. ###... .### #§.... ....⌠# ##.ß.@. ...ß.##### _...... .......__∩ .....ß. .ß........ .......###.......... #@..# ....... #.<.# ....... #...###....... .....###.......... ...ß. #.ß........ ......###......___∩ #.ß.........ß.##### #⌠...........⌠# ###.........### You could see Sigmund. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a stormy altar of Qazlal. 2 | D | Found a bloodstained altar of Trog. 3 | D | Found a basalt altar of Yredelemnul. 4 | D | Found an iron altar of Okawaru. 4 | D | Found Engingoa's Weapon Rack. 4 | D | Found Xaugityx's Premium Goods. 5 | D | Found Lukhyjel's Basic Armour. 5 | D | Found Ved Mirre's Miscellaneous Merchandise. 5 | D | Round 1. 6 | D | Found a shimmering altar of Xom. 7 | D | Found Rooll's Do-It-Yourself Clinic. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a hide-covered altar of Uskayaw. 7 | D | Found Jeint's Distillery. 12 | D | Noticed Sigmund 13 | D | Found an opulent altar of Gozag. 13 | D | Found a roughly hewn altar of Beogh. 14 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint