Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6064186524630056407 0 yokomohoyo the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Jan 1, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:19 (24 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 24, Time: 00:00:19 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 65 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 200 gold pieces. You spent 135 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery k - the amulet "Mobid" {Spirit Rampage rElec Int+3} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). l - the amulet of Propriety {Reflect SH+5 SInv} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). SInv: It lets you see invisible. m - the amulet of Sunlight {rF- RegenMP+ Dex+4} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). Wands h - a wand of light (5) i - a wand of roots (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Uskayaw Wu Jian Yredelemnul Zin Beogh Lugonu Shops: D *[=?**[( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 200 gold pieces. g - a potion of resistance; h - a wand of light (5); i - a wand of roots (5) d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - 3 scrolls of fog; f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a corrupted altar of Lugonu and a shadowy altar of Dithmenos. Found a glowing silver altar of Zin and a shimmering blue altar of Sif Muna. Found an iron altar of Okawaru and a stormy altar of Qazlal. Get ready! Found Fapiyru's Weapon Rack and Xaow's Premium Goods. Found an opulent altar of Gozag and an ornate altar of the Wu Jian Council. Found Rott's Basic Armour and Haoch's Miscellaneous Merchandise. ROUND 1! FIGHT! Found an ancient bone altar of Kikubaaqudgha. There is an opulent altar of Gozag here. You hover solemnly before the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. Found Ejaz Kuwn's Identification Station and Mesaog's Advanced Armour. Found a blossoming altar of Fedhas and a hide-covered altar of Uskayaw. Found Qionopt's Jewellery. Found Hoqowuuf's Timeless Talismans. Found three altars. There is an entrance to Qionopt's Jewellery here. k - the amulet "Mobid" {Spirit Rampage rElec Int+3} l - the amulet of Propriety {Reflect SH+5 SInv} m - the amulet of Sunlight {rF- RegenMP+ Dex+4} Thank you for shopping at Qionopt's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ###... . #⌠..... ... ######.ß.... ... ##∩___......# ... ###@........ß.# .ß. ##.............###.. #⌠..........# #...# #⌠..........# #.<.# #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩___......###... ######.ß......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a glowing silver altar of Zin. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a stormy altar of Qazlal. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Fapiyru's Weapon Rack. 4 | D | Found Xaow's Premium Goods. 5 | D | Found Rott's Basic Armour. 5 | D | Found Haoch's Miscellaneous Merchandise. 5 | D | Round 1. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 15 | D | Found a blossoming altar of Fedhas. 15 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found Ejaz Kuwn's Identification Station. 15 | D | Found Mesaog's Advanced Armour. 16 | D | Found Qionopt's Jewellery. 17 | D | Found a roughly hewn altar of Beogh. 17 | D | Found a burning altar of Makhleb. 17 | D | Found a basalt altar of Yredelemnul. 17 | D | Found Hoqowuuf's Timeless Talismans. 24 | D | Bought a radiant bronze amulet for 45 gold pieces 24 | D | Identified the amulet "Mobid" {Spirit Rampage rElec Int+3} | (You bought it in a shop in the Dungeon) 24 | D | Bought a slimy platinum amulet for 45 gold pieces 24 | D | Identified the amulet of Propriety {Reflect SH+5 SInv} (You | bought it in a shop in the Dungeon) 24 | D | Bought a slimy golden amulet for 45 gold pieces 24 | D | Identified the amulet of Sunlight {rF- RegenMP+ Dex+4} (You | bought it in a shop in the Dungeon) 24 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint