Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4646097354154788033 10649 yokomohoyo the Sorcerer (level 13, 101/108 HPs) Began as a Djinni Conjurer on Jan 1, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:55:12 (2363 turns). yokomohoyo the Sorcerer (Djinni Conjurer) Turns: 2363, Time: 00:55:13 Health: 101/108 AC: 10 Str: 12 XL: 13 Next: 37% Gold: 3457 EV: 20 Int: 27 God: Gozag SH: 4 Dex: 22 rFire + + + C - staff of conjuration rCold + + . N - -1 buckler of the Ward {+Inv} rNeg . . . u - +0 troll leather armour rPois ∞ O - +3 hat of Impermeability {Str+2 Dex+3} rElec + D - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr + Q - +1 pair of gloves of the Lair of Beasts {rF+ Str+4 Dex+3} SInv . o - amulet "Dorow" {rC+ Regen+ Int+3} Will +.... q - ring "Peinusal" {rElec rF+ EV+5 Dex+3} Stlth y - ring "Eclu Hiv" {rC++ rCorr} HPRegen 1.98/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 12129 gold pieces. You spent 8672 gold pieces at shops. Inventory: Hand Weapons G - a +0 scimitar J - a +0 dagger L - a +0 scimitar R - a +0 long sword S - a +0 shortbow U - a +0 war axe Armour u - a +0 troll leather armour (worn) D - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You found it in the Dungeon) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. H - a +0 buckler I - a +0 robe K - a +0 robe M - a +0 buckler N - the -1 buckler of the Ward (worn) {+Inv} (You bought it in a shop in the Dungeon) +Inv: It lets you turn invisible. O - the +3 hat of Impermeability (worn) {Str+2 Dex+3} (You bought it in a shop in the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). P - a +0 ring mail of cold resistance Q - the +1 pair of gloves of the Lair of Beasts (worn) {rF+ Str+4 Dex+3} (You bought it in a shop in the Dungeon) rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). T - a +0 leather armour V - a +0 leather armour Magical Staves C - a staff of conjuration (weapon) Jewellery a - the ring of Tinkastiy {^Drain MP+9 Int+3 Dex+3 Stlth+} (You bought it in a shop in the Dungeon) [ring of magical power] ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. l - the amulet of Creativity {Regen+ rCorr Dex+4} (You bought it in a shop in the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). m - the amulet of the Ego {Harm rElec RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. n - the amulet of Cium {Faith +Blink rPois Int+3 Stlth+} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. o - the amulet "Dorow" (worn) {rC+ Regen+ Int+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). p - the amulet of Haos {Spirit rElec rC+ Str+3 Dex+2} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). q - the ring "Peinusal" (worn) {rElec rF+ EV+5 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). r - the ring of the Lobster {Fly rPois Will- MP+6 Str+2} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). s - the ring "Hiureij" {rElec rF+ rC- rN+ Fire} (You bought it in a shop in the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. t - the ring "Laid" {rCorr Str+5} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). v - the ring "Zeadabem" {rCorr Dex+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). w - the ring "Qimyjen" {rF- rC+ Str+5 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). Ice: It increases the power of your Ice spells. x - the ring "Nangeo" {rElec rF+ rC- Will+++ Str-2 Int-3 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. y - the ring "Eclu Hiv" (worn) {rC++ rCorr} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. z - the ring "Qodeji" {^Drain rElec rN+ Int+3} (You bought it in a shop in the Dungeon) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). A - the ring "Moit Bat" {^Drain rElec rF+ rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. E - the ring of Light {rC+ Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Wands h - a wand of quicksilver (3) i - a wand of warping (2) B - a wand of flame (18) F - a wand of mindburst (5) Scrolls f - 5 scrolls of blinking j - 8 scrolls of fog Potions b - 5 potions of curing c - 31 potions of heal wounds d - 9 potions of haste e - a potion of berserk rage g - a potion of resistance k - 2 potions of experience Skills: * Level 15.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 22.3 Spellcasting + Level 22.3 Conjurations + Level 22.3 Hexes + Level 22.3 Summonings + Level 22.3 Necromancy + Level 22.3 Translocations + Level 22.3 Forgecraft + Level 22.3 Fire Magic + Level 22.3 Ice Magic + Level 22.3 Air Magic + Level 22.3 Earth Magic + Level 22.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 61% 3d26 0% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d10% 4 e - Freeze Ice 100% 1d10 0% 1 f - Construct Spike Laun Frge 100% 2d7 0% 2 g - Static Discharge Conj/Air 100% 3-8/arc 0% 2 h - Petrify Alch/Erth 100% N/A 0% 4 i - Irradiate Conj/Alch 61% 3d32 0% 5 j - Summon Mana Viper Hex/Summ 100% N/A 0% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History 5... Your fulminant prism explodes! The blast of energy engulfs the emperor scorpion!! The emperor scorpion is moderately wounded. Your fulminant prism crackles loudly. The searing ray hits the emperor scorpion but does no damage. The emperor scorpion is moderately wounded. 4... Your fulminant prism explodes! The blast of energy engulfs the emperor scorpion!! The emperor scorpion is heavily wounded. The searing ray hits the emperor scorpion but does no damage. The emperor scorpion is heavily wounded. 3... Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You stop channelling your searing ray. 2... Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an emperor scorpion (heavily wounded, petrified, ally target, 100% to hit) You feel a surge of power! You focus your ray upon the emperor scorpion. The searing ray hits the emperor scorpion but does no damage. The emperor scorpion is heavily wounded. (Press . to maintain the ray.) 1... Your fulminant prism crackles loudly. The searing ray hits the emperor scorpion but does no damage. The emperor scorpion is heavily wounded. Time's up! The arena falls silent. You lost your score multiplier. You now have 10649 arena points (gained 154). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........_# #_......._# ###.........### #⌠...........⌠# ######.ß.§.......ß.#### ##∩__.....§.###......___ ###∩........ß.# #.ß....... ##.............###......... #⌠........@.###.[$###...... #⌠..........# #.<.# #...... #⌠..........###.[.###...... ##.............###......... ###∩........ß.# #.ß....... ##∩___......###......__. ######.ß.........ß.#### #⌠...........⌠# ###.........### There were no monsters in sight! Vanquished Creatures A ghoul (D) A wolf spider (D) An arcanist (D) An entropy weaver (D) 3 deep elf knights (D) A pharaoh ant (D) 2 goliath frogs (D) A swamp dragon (D) 6 orb spiders (D) 10 bog bodies (D) 2 dancing weapons (D) 3 golden dragon simulacra (D) A deep elf zephyrmancer (D) A deep elf pyromancer (D) A rime drake (D) 2 trolls (shapeshifter) (D) A bloated husk (D) 2 queen bees (shapeshifter) (D) A tyrant leech (D) 3 jumping spiders (D) Sigmund (D) 3 water elementals (D) A yak (shapeshifter) (D) A fire bat (shapeshifter) (D) Grum (D) 2 fire elementals (D) A vampire mosquito (D) A redback (shapeshifter) (D) 2 ice beasts (D) 4 wolves (D) 8 centaurs (D) A phantom (D) 10 brain worms (D) A bullfrog (shapeshifter) (D) 7 killer bees (D) A spriggan simulacrum (D) 2 adders (D) A giant cockroach (D) A jackal (D) 4 ball pythons (D) A frilled lizard (D) A goblin (D) A kobold (D) 100 creatures vanquished. Vanquished Creatures (others) An alligator (D) A goliath frog (D) A meliai (D) A bloated husk (D) 4 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found a burning altar of Makhleb. 3 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a stormy altar of Qazlal. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found Uplixt's Weapon Rack. 4 | D | Found Bepubal's Premium Goods. 5 | D | Round 1. 6 | D | Found Fidaa's Do-It-Yourself Clinic. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a shadowy altar of Dithmenos. 6 | D | Found a blossoming altar of Fedhas. 6 | D | Found Ifajip's Distillery. 12 | D | Found a glowing silver altar of Zin. 13 | D | Found a snail-covered altar of Cheibriados. 14 | D | Found a hide-covered altar of Uskayaw. 14 | D | Found a shimmering altar of Xom. 15 | D | Found an iron altar of Okawaru. 15 | D | Found Cyshram's Magic Scroll Shop. 15 | D | Found Wiorho's Staff Store. 17 | D | Found a roughly hewn altar of Beogh. 17 | D | Found a glowing golden altar of the Shining One. 18 | D | Found Reug's Timeless Talismans. 18 | D | Found a bloodstained altar of Trog. 18 | D | Found an opulent altar of Gozag. 18 | D | Found Joecze Otinu's Identification Station. 19 | D | Found Kuryuk's Jewellery. 19 | D | Found Tiofigas's Advanced Armour. 26 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 38 | D | Bought a fine steel amulet for 45 gold pieces 38 | D | Identified the amulet of Creativity {Regen+ rCorr Dex+4} | (You bought it in a shop in the Dungeon) 38 | D | Bought a fine tin amulet for 45 gold pieces 38 | D | Identified the amulet of the Ego {Harm rElec RegenMP+} (You | bought it in a shop in the Dungeon) 38 | D | Bought a brightly glowing copper amulet for 45 gold pieces 38 | D | Identified the amulet of Cium {Faith +Blink rPois Int+3 | Stlth+} (You bought it in a shop in the Dungeon) 38 | D | Bought a slimy graven amulet for 45 gold pieces 38 | D | Identified the amulet "Dorow" {rC+ Regen+ Int+3} (You | bought it in a shop in the Dungeon) 38 | D | Bought a bound platinum amulet for 45 gold pieces 38 | D | Identified the amulet of Haos {Spirit rElec rC+ Str+3 | Dex+2} (You bought it in a shop in the Dungeon) 55 | D | Noticed a phantom 59 | D | Killed a phantom 60 | D | Reached XP level 2. HP: 25/25 MP: 0/0 60 | D | Reached XP level 3. HP: 30/30 MP: 0/0 60 | D | Learned a level 1 spell: Freeze 60 | D | Reached XP level 4. HP: 35/35 MP: 0/0 60 | D | Found Atwoti Loint's Miscellaneous Merchandise. 60 | D | Found Loys's Basic Armour. 73 | D | Found Eschot's Bottled Wisdom. 73 | D | Found Reiri's Distillery. 84 | D | Found Byeblaiv's Must-Have Magic. 84 | D | Found Pochakyl's Magic Scroll Shop. 92 | D | Noticed Sigmund 96 | D | Killed Sigmund 97 | D | Reached skill level 5 in Fighting 97 | D | Reached XP level 5. HP: 43/43 MP: 0/0 97 | D | Learned a level 2 spell: Construct Spike Launcher 97 | D | Reached XP level 6. HP: 49/49 MP: 0/0 141 | D | Arena points: 14 (+14) [x2] 157 | D | Bought a +0 troll leather armour for 180 gold pieces 184 | D | Bought a serpentine bone ring for 45 gold pieces 184 | D | Identified the ring "Zeadabem" {rCorr Dex+2} (You bought it | in a shop in the Dungeon) 184 | D | Bought a steaming amber ring for 45 gold pieces 184 | D | Identified the ring "Qimyjen" {rF- rC+ Str+5 Ice} (You | bought it in a shop in the Dungeon) 184 | D | Bought a bound amber ring for 45 gold pieces 184 | D | Identified the ring "Nangeo" {rElec rF+ rC- Will+++ Str-2 | Int-3 Fire} (You bought it in a shop in the Dungeon) 184 | D | Bought a wavering bone ring for 45 gold pieces 184 | D | Identified the ring "Eclu Hiv" {rC++ rCorr} (You bought it | in a shop in the Dungeon) 195 | D | Round 2. 329 | D | Arena points: 56 (+42) [x3] 362 | D | Bought a smoking golden ring for 45 gold pieces 362 | D | Identified the ring of Tinkastiy {^Drain MP+9 Int+3 Dex+3 | Stlth+} (You bought it in a shop in the Dungeon) 362 | D | Bought a heavily runed bronze ring for 45 gold pieces 362 | D | Identified the ring "Peinusal" {rElec rF+ EV+5 Dex+3} (You | bought it in a shop in the Dungeon) 362 | D | Bought a steaming platinum ring for 45 gold pieces 362 | D | Identified the ring of the Lobster {Fly rPois Will- MP+6 | Str+2} (You bought it in a shop in the Dungeon) 362 | D | Bought a scintillating iron ring for 45 gold pieces 362 | D | Identified the ring "Hiureij" {rElec rF+ rC- rN+ Fire} (You | bought it in a shop in the Dungeon) 362 | D | Bought a sparkling steel ring for 45 gold pieces 362 | D | Identified the ring "Laid" {rCorr Str+5} (You bought it in | a shop in the Dungeon) 362 | D | Bought a sparkling silver ring for 45 gold pieces 362 | D | Identified the ring "Qodeji" {^Drain rElec rN+ Int+3} (You | bought it in a shop in the Dungeon) 362 | D | Bought a scintillating silver ring for 45 gold pieces 362 | D | Identified the ring "Moit Bat" {^Drain rElec rF+ rCorr} | (You bought it in a shop in the Dungeon) 397 | D | Round 3. 400 | D | Noticed Grum 404 | D | Killed Grum 405 | D | Reached skill level 10 in Spellcasting 405 | D | Reached skill level 10 in Conjurations 405 | D | Reached skill level 10 in Hexes 405 | D | Reached skill level 10 in Summonings 405 | D | Reached skill level 10 in Necromancy 405 | D | Reached skill level 10 in Translocations 405 | D | Reached skill level 10 in Forgecraft 405 | D | Reached skill level 10 in Fire Magic 405 | D | Reached skill level 10 in Ice Magic 405 | D | Reached skill level 10 in Air Magic 405 | D | Reached skill level 10 in Earth Magic 405 | D | Reached skill level 10 in Alchemy 405 | D | Reached XP level 7. HP: 50/56 MP: 0/0 405 | D | Learned a level 2 spell: Static Discharge 436 | D | Arena points: 140 (+84) [x4] 437 | D | Reached XP level 8. HP: 64/64 MP: 0/0 458 | D | Bought a translucent glass ring for 45 gold pieces 458 | D | Identified the ring of Light {rC+ Int+6} (You bought it in | a shop in the Dungeon) 496 | D | Round 4. 645 | D | Arena points: 300 (+160) [x5] 658 | D | Bought a staff of conjuration for 750 gold pieces 692 | D | Round 5. 696 | D | Noticed a witch 702 | D | Noticed an eight-headed hydra 712 | D | Killed a witch 712 | D | Arena points: 545 (+245) [x7] 713 | D | Reached XP level 9. HP: 70/71 MP: 0/0 713 | D | Learned a level 4 spell: Petrify 713 | D | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 713 | D | Got a decaying rune of Zot 714 | D | Got the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 744 | D | Bought a polished buckler for 332 gold pieces 744 | D | Identified the +2 buckler of Vampiric Thralls {rF+++ Will- | Str+5} (You bought it in a shop in the Dungeon) 888 | D | Round 6. 973 | D | Arena points: 977 (+432) [x8] 1006 | D | Bought a warped buckler for 332 gold pieces 1006 | D | Identified the -1 buckler of the Ward {+Inv} (You bought it | in a shop in the Dungeon) 1006 | D | Bought a pitted hat for 315 gold pieces 1006 | D | Identified the +3 hat of Impermeability {Str+2 Dex+3} (You | bought it in a shop in the Dungeon) 1006 | D | Bought a fading helmet for 332 gold pieces 1006 | D | Identified the +2 helmet of the Unbroken {rElec rF+} (You | bought it in a shop in the Dungeon) 1006 | D | Bought a pair of ancient gloves for 332 gold pieces 1006 | D | Identified the +1 pair of gloves of the Lair of Beasts {rF+ | Str+4 Dex+3} (You bought it in a shop in the Dungeon) 1006 | D | Bought a pair of fading gloves for 332 gold pieces 1006 | D | Identified the +5 pair of gloves "Agacve" {Dex+5} (You | bought it in a shop in the Dungeon) 1045 | D | Round 7. 1046 | D | Noticed a swamp dragon 1047 | D | Noticed a tyrant leech 1047 | D | Noticed a bloated husk 1047 | D | Noticed a goliath frog 1051 | D | Killed a bloated husk 1051 | D | Killed a goliath frog 1052 | D | Reached skill level 15 in Spellcasting 1052 | D | Reached skill level 15 in Conjurations 1052 | D | Reached skill level 15 in Hexes 1052 | D | Reached skill level 15 in Summonings 1052 | D | Reached skill level 15 in Necromancy 1052 | D | Reached skill level 15 in Translocations 1052 | D | Reached skill level 15 in Forgecraft 1052 | D | Reached skill level 15 in Fire Magic 1052 | D | Reached skill level 15 in Ice Magic 1052 | D | Reached skill level 15 in Air Magic 1052 | D | Reached skill level 15 in Earth Magic 1052 | D | Reached skill level 15 in Alchemy 1052 | D | Reached XP level 10. HP: 75/80 MP: 0/0 1055 | D | Killed a bog body 1056 | D | Reached skill level 10 in Fighting 1061 | D | Killed a swamp dragon 1061 | D | Killed an alligator 1062 | D | Noticed a goliath frog 1063 | D | Killed a goliath frog 1063 | D | Noticed a goliath frog 1067 | D | Killed a goliath frog 1067 | D | Arena points: 1670 (+693) [x9] 1105 | D | Bought a transparent leather armour for 245 gold pieces 1105 | D | Identified the +0 leather armour of Dogma {rElec Str+3} | (You bought it in a shop in the Dungeon) 1105 | D | Bought a masterwork tower shield for 455 gold pieces 1105 | D | Identified the +0 tower shield of Greater Demons {rElec | Str+3 Int-3} (You bought it in a shop in the Dungeon) 1105 | D | Bought a distressingly furry animal skin for 185 gold | pieces 1105 | D | Identified the +2 animal skin of Submission {Fly rN+++ | Int-3 Stlth+} (You bought it in a shop in the Dungeon) 1105 | D | Bought a polished kite shield for 420 gold pieces 1105 | D | Identified the +0 kite shield "Gushruju" {Rampage rC+ rN+ | Int-2} (You bought it in a shop in the Dungeon) 1125 | D | Round 8. 1159 | D | Reached XP level 11. HP: 79/87 MP: 0/0 1159 | D | Learned a level 5 spell: Irradiate 1259 | D | Arena points: 2550 (+880) [x10] 1286 | D | Bought a heavily runed robe for 206 gold pieces 1286 | D | Identified the +1 robe of Kuxzor {SInv} (You bought it in a | shop in the Dungeon) 1286 | D | Bought a heavily runed cloak for 332 gold pieces 1286 | D | Identified the +0 cloak of Baldness {Dex+4} (You bought it | in a shop in the Dungeon) 1286 | D | Bought a translucent cloak for 332 gold pieces 1286 | D | Identified the +3 cloak of the Tardigrade {^Drain Int+2 | Stlth+} (You bought it in a shop in the Dungeon) 1324 | D | Round 9. 1456 | D | Arena points: 3441 (+891) [x11] 1473 | D | Bought 5 scrolls of fog for 200 gold pieces 1473 | D | Bought 5 scrolls of blinking for 475 gold pieces 1489 | D | Bought 3 potions of heal wounds for 168 gold pieces 1489 | D | Bought 3 potions of heal wounds for 168 gold pieces 1489 | D | Bought 3 potions of heal wounds for 168 gold pieces 1505 | D | Round 10. 1505 | D | Noticed a dire wolf spider 1505 | D | Noticed an entropy weaver 1518 | D | Killed an entropy weaver 1524 | D | Killed a dire wolf spider 1524 | D | Arena points: 4741 (+1300) [x13] 1525 | D | Got a gossamer rune of Zot 1546 | D | Bought an ichor-stained robe for 206 gold pieces 1546 | D | Identified the +1 robe "Jazoish" {Dex+3 Stlth+} (You bought | it in a shop in the Dungeon) 1570 | D | Bought 5 potions of haste for 350 gold pieces 1716 | D | Round 11. 1718 | D | Noticed a bog body 1721 | D | Killed a bog body 1729 | D | Noticed a bog body 1733 | D | Killed a bog body 1736 | D | Noticed a bog body 1740 | D | Killed a bog body 1748 | D | Noticed a bog body 1751 | D | Killed a bog body 1767 | D | Noticed a bog body 1770 | D | Killed a bog body 1771 | D | Reached XP level 12. HP: 98/98 MP: 0/0 1787 | D | Noticed a ghoul 1799 | D | Killed a ghoul 1824 | D | Arena points: 6435 (+1694) [x14] 1837 | D | Bought 4 potions of curing for 84 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1837 | D | Bought 3 potions of heal wounds for 168 gold pieces 1851 | D | Round 12. 1973 | D | Arena points: 8415 (+1980) [x15] 2034 | D | Round 13. 2149 | D | Noticed a +4 antimagic flail 2153 | D | Killed a +4 antimagic flail 2163 | D | Killed a deep elf knight 2169 | D | Noticed a deep elf knight 2176 | D | Killed a deep elf knight 2177 | D | Reached XP level 13. HP: 52/106 MP: 0/0 2177 | D | Learned a level 5 spell: Summon Mana Viper 2199 | D | Arena points: 10495 (+2080) [x16] 2219 | D | Round 14. 2288 | D | Reached skill level 15 in Fighting 2348 | D | Noticed an emperor scorpion 2362 | D | Arena points: 10649 (+154) [x1] 2363 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 3 5 6 7 8 9 11 13 14 15 | 15.3 Spellcasting | 6 8 10 11 13 15 16 19 21 22 | 22.3 Conjurations | 6 8 10 11 13 15 16 19 21 22 | 22.3 Hexes | 6 8 10 11 13 15 16 19 21 22 | 22.3 Summonings | 6 8 10 11 13 15 16 19 21 22 | 22.3 Necromancy | 6 8 10 11 13 15 16 19 21 22 | 22.3 Translocations | 6 8 10 11 13 15 16 19 21 22 | 22.3 Forgecraft | 6 8 10 11 13 15 16 19 21 22 | 22.3 Fire Magic | 6 8 10 11 13 15 16 19 21 22 | 22.3 Ice Magic | 6 8 10 11 13 15 16 19 21 22 | 22.3 Air Magic | 6 8 10 11 13 15 16 19 21 22 | 22.3 Earth Magic | 6 8 10 11 13 15 16 19 21 22 | 22.3 Alchemy | 6 8 10 11 13 15 16 19 21 22 | 22.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Cast: Magic Dart | 6 | 12 | | 9 | || 27 Fulminant Prism | | 3 | 28 | 93 | 26 || 150 Searing Ray | | 1 | 3 | 16 | 6 || 26 Iskenderun's Myst | | | 3 | 13 | 4 || 20 Construct Spike L | | | 5 | 4 | 1 || 10 Petrify | | | 3 | 3 | 1 || 7 Irradiate | | | | 1 | || 1 Evoke: Wand | 2 | 3 | | | || 5 Use: Scroll | | | | | 4 || 4 Armour: Robe | 5 | | | | || 5 Troll leather arm | | 1 | 8 | 8 | 1 || 18 Dodge: Dodged | | | 14 | 17 | 3 || 34 Block: Buckler | | | | 1 | || 1