Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1586043323642062746 0 yokomohoyo the Magician (level 5, 31/42 HPs) Began as a Djinni Conjurer on Jan 2, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:02:01 (40 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 40, Time: 00:02:01 Health: 31/42 AC: 2 Str: 6 XL: 5 Next: 96% Gold: 38 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 263 gold pieces. You spent 225 gold pieces at shops. Inventory: Hand Weapons o - a +1 mace of holy wrath Armour a - a +0 robe (worn) p - a +0 scale mail Jewellery k - the amulet of the Two Names {Reflect Dex+4 SH+5 SInv} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). SInv: It lets you see invisible. l - the amulet "Zainnuturph" {Spirit +Inv rPois MP+5 Stlth+} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. m - the amulet of the Archfiend {Reflect Will+ Str+3 SH+5 Stlth-} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. n - the amulet "Loxed" {-Tele Harm Will++ Regen+ Str+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). r - the amulet "Plog" {Faith ^Contam Harm Slay+6} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Wands h - a wand of quicksilver (5) i - a wand of warping (3) q - a wand of flame (13) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 4.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.5 Spellcasting + Level 7.5 Conjurations + Level 7.5 Hexes + Level 7.5 Summonings + Level 7.5 Necromancy + Level 7.5 Translocations + Level 7.5 Forgecraft + Level 7.5 Fire Magic + Level 7.5 Ice Magic + Level 7.5 Air Magic + Level 7.5 Earth Magic + Level 7.5 Alchemy * Level 4.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 3% 4 e - Freeze Ice 100% 1d10 1% 1 f - Jinxbite Hex 78% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Yredelemnul Zin Beogh Lugonu Shops: D *[=?*(!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The power to cast Jinxbite wells up from within. Spell assigned to 'f'. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Terence zaps a wand. The puff of flame hits you. You resist. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 mace of holy wrath, wearing a +0 scale mail and carrying a wand of flame (ally target, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs Terence! You kill Terence! Your fulminant prism crackles loudly. You hear a loud squeak. Your Evocations skill increases to level 4! You stop channelling your searing ray. Your fulminant prism explodes! There is an entrance to Gableosm's Jewellery here. k - the amulet of the Two Names {Reflect Dex+4 SH+5 SInv} l - the amulet "Zainnuturph" {Spirit +Inv rPois MP+5 Stlth+} m - the amulet of the Archfiend {Reflect Will+ Str+3 SH+5 Stlth-} n - the amulet "Loxed" {-Tele Harm Will++ Regen+ Str+3} Thank you for shopping at Gableosm's Jewellery! A rat comes into view. There are no items here. The rat squeaks loudly. Items here: $ ) / [. o - a +1 mace of holy wrath; p - a +0 scale mail; q - a wand of flame (13) You now have 83 gold pieces (gained 63). There is an entrance to Gableosm's Jewellery here. r - the amulet "Plog" {Faith ^Contam Harm Slay+6} Thank you for shopping at Gableosm's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... _..... #........ #_....... ###......... #⌠$......... ######.ß......... ##∩.__......# ... ###@........ß.# .ß. ##.............###... #⌠..........###...# #⌠......r...# #.<.# #⌠..........# #...### ##.............###... ###∩........ß. #.ß. ##∩.__...... #... ######.ß......... You could see a rat. Vanquished Creatures Sigmund (D) Terence (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a burning altar of Makhleb. 2 | D | Found an iron altar of Okawaru. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Loyh's Weapon Rack. 4 | D | Found Vemuck's Premium Goods. 5 | D | Found a shadowy altar of Dithmenos. 5 | D | Round 1. 6 | D | Found Ozotium's Do-It-Yourself Clinic. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a glowing silver altar of Zin. 6 | D | Found a blossoming altar of Fedhas. 6 | D | Found Qittirau's Distillery. 7 | D | Noticed Sigmund 12 | D | Found a bloodstained altar of Trog. 12 | D | Found a stormy altar of Qazlal. 13 | D | Found an opulent altar of Gozag. 15 | D | Found Vodil's Timeless Talismans. 15 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found a roughly hewn altar of Beogh. 15 | D | Found Sueroca's Identification Station. 16 | D | Found Gableosm's Jewellery. 16 | D | Found Ibbixef's Advanced Armour. 17 | D | Found a snail-covered altar of Cheibriados. 21 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 24 | D | Noticed Terence 25 | D | Killed Sigmund 26 | D | Reached XP level 2. HP: 24/27 MP: 0/0 26 | D | Reached XP level 3. HP: 28/31 MP: 0/0 26 | D | Learned a level 1 spell: Freeze 26 | D | Reached XP level 4. HP: 34/38 MP: 0/0 26 | D | Reached XP level 5. HP: 38/42 MP: 0/0 26 | D | Learned a level 2 spell: Jinxbite 28 | D | Killed Terence 31 | D | Bought a radiant bronze amulet for 45 gold pieces 31 | D | Identified the amulet of the Two Names {Reflect Dex+4 SH+5 | SInv} (You bought it in a shop in the Dungeon) 31 | D | Bought an ancient ruby amulet for 45 gold pieces 31 | D | Identified the amulet "Zainnuturph" {Spirit +Inv rPois MP+5 | Stlth+} (You bought it in a shop in the Dungeon) 31 | D | Bought a scorched lead amulet for 45 gold pieces 31 | D | Identified the amulet of the Archfiend {Reflect Will+ Str+3 | SH+5 Stlth-} (You bought it in a shop in the Dungeon) 31 | D | Bought a translucent copper amulet for 45 gold pieces 31 | D | Identified the amulet "Loxed" {-Tele Harm Will++ Regen+ | Str+3} (You bought it in a shop in the Dungeon) 40 | D | Bought a slimy jade amulet for 45 gold pieces 40 | D | Identified the amulet "Plog" {Faith ^Contam Harm Slay+6} | (You bought it in a shop in the Dungeon) 40 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.8 Spellcasting | 7 | 7.5 Conjurations | 7 | 7.5 Hexes | 7 | 7.5 Summonings | 7 | 7.5 Necromancy | 7 | 7.5 Translocations | 7 | 7.5 Forgecraft | 7 | 7.5 Fire Magic | 7 | 7.5 Ice Magic | 7 | 7.5 Air Magic | 7 | 7.5 Earth Magic | 7 | 7.5 Alchemy | 7 | 7.5 Evocations | 3 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 1 | || 1 Fulminant Prism | | 2 || 2 Searing Ray | | 1 || 1 Evoke: Wand | 2 | || 2 Armour: Robe | 1 | 1 || 2