Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16741114425505845007 48 yokomohoyo the Thaumaturge (level 6, 49/49 HPs) Began as a Djinni Conjurer on Jan 2, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:07:14 (377 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 377, Time: 00:07:14 Health: 49/49 AC: 5 Str: 17 XL: 6 Next: 56% Gold: 19 EV: 16 Int: 22 God: Gozag SH: 0 Dex: 17 rFire + + + s - +3 quarterstaff (chaos) rCold x . . [offhand occupied] rNeg . . . p - +0 troll leather armour rPois ∞ (no helmet) rElec . t - +1 cloak rCorr + (no gloves) SInv . n - amulet "Dogapo" {rF+ Regen+ Dex+3 Stlth-} Will ..... r - ring "Xopsem" {rPois Str+8} Stlth + A - ring "Tocsinoc" {rPois rCorr EV+5 Str+3 Dex+3} HPRegen 1.88/turn %: no teleportation @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 919 gold pieces. You spent 900 gold pieces at shops. Inventory: Hand Weapons s - a +3 quarterstaff of chaos (weapon) u - a +0 spear v - a +0 club w - a +0 club x - a +0 spear F - a +0 shortbow Armour a - a +0 robe p - a +0 troll leather armour (worn) t - a +1 cloak (worn) Jewellery k - the amulet "Ramnic" {Faith rElec Str-3 Int+2 Stlth+} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. l - the amulet of Werue {rF+ Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. m - the amulet "Zuqura" {-Tele Harm Acrobat Dex+4 Stlth+} (You bought it in a shop in the Dungeon) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. n - the amulet "Dogapo" (worn) {rF+ Regen+ Dex+3 Stlth-} (You bought it in a shop in the Dungeon) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. o - the amulet of False Pretenses {rElec Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. q - the ring "Mit Fece" {^Contam rN+ Str+7} (You bought it in a shop in the Dungeon) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). r - the ring "Xopsem" (worn) {rPois Str+8} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Str+8: It affects your strength (+8). y - the ring of Rothohia {Str+5 Int+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. z - the ring "Vafuge" {rN+ Dex+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. A - the ring "Tocsinoc" (worn) {rPois rCorr EV+5 Str+3 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). B - the ring "Ypec" {rPois Will+ Dex+3 Slay+2} (You bought it in a shop in the Dungeon) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). C - the ring "Kefethrag" {AC+4 Int+7} (You bought it in a shop in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Int+7: It affects your intelligence (+7). D - the ring "Eliurch" {^Contam rPois AC+4 Int+5} (You bought it in a shop in the Dungeon) [ring of protection] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). E - the ring of Impatience {rF+ rCorr} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. G - the ring "Vesat" {rF+ MP+9 Str+3} (You bought it in a shop in the Dungeon) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). H - the ring "Onommueh" {^Contam Will+ rCorr Str+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of willpower] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Wands h - a wand of light (4) i - a wand of iceblast (4) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 5.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.5 Spellcasting + Level 8.5 Conjurations + Level 8.5 Hexes + Level 8.5 Summonings + Level 8.5 Necromancy + Level 8.5 Translocations + Level 8.5 Forgecraft + Level 8.5 Fire Magic + Level 8.5 Ice Magic + Level 8.5 Air Magic + Level 8.5 Earth Magic + Level 8.5 Alchemy * Level 5.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d52% 4 e - Sandblast Erth 94% 2d19 1% 1 f - Call Imp Summ 94% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the centaur! You kill the centaur! Your Fighting skill increases to level 5! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! Your Evocations skill increases to level 5! You now have 109 gold pieces (gained 81). You see here a +0 shortbow. F - a +0 shortbow There is an entrance to Pibiaps's Jewellery here. G - the ring "Vesat" {rF+ MP+9 Str+3} H - the ring "Onommueh" {^Contam Will+ rCorr Str+4 Stlth+} Thank you for shopping at Pibiaps's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #_......._ #......... ###......... #⌠.......... ######.ß......... ##∩___......###... ###@........ß.# #.ß. ##.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩_._......###... ######.ß......... There were no monsters in sight! Vanquished Creatures A water moccasin (D) A centaur (D) Crazy Yiuf (D) 4 gnolls (D) 4 adders (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a shadowy altar of Dithmenos. 1 | D | Found a basalt altar of Yredelemnul. 2 | D | Found an iron altar of Okawaru. 3 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a glowing silver altar of Zin. 4 | D | Found a burning altar of Makhleb. 4 | D | Found Bit Ribbiorr's Weapon Rack. 4 | D | Found Diarav's Premium Goods. 5 | D | Found an opulent altar of Gozag. 5 | D | Round 1. 6 | D | Found Ceseile's Do-It-Yourself Clinic. 6 | D | Found an ornate altar of the Wu Jian Council. 6 | D | Found a snail-covered altar of Cheibriados. 6 | D | Found Puewew's Distillery. 8 | D | Found Wetaubbi's Bottled Wisdom. 8 | D | Found Jesemytu's Distillery. 14 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 20 | D | Found a bloodstained altar of Trog. 30 | D | Reached skill level 1 in Fighting 30 | D | Reached skill level 1 in Evocations 30 | D | Reached XP level 2. HP: 17/22 MP: 0/0 30 | D | Found a hide-covered altar of Uskayaw. 32 | D | Found a roughly hewn altar of Beogh. 32 | D | Found a corrupted altar of Lugonu. 33 | D | Found a shimmering altar of Xom. 33 | D | Found a stormy altar of Qazlal. 34 | D | Found Fehufu's Timeless Talismans. 34 | D | Found a blossoming altar of Fedhas. 34 | D | Found Otezun's Identification Station. 35 | D | Found Pibiaps's Jewellery. 35 | D | Found Kal Kahe's Advanced Armour. 43 | D | Bought a slimy emerald amulet for 45 gold pieces 43 | D | Identified the amulet "Ramnic" {Faith rElec Str-3 Int+2 | Stlth+} (You bought it in a shop in the Dungeon) 43 | D | Bought a wavering ivory amulet for 45 gold pieces 43 | D | Identified the amulet of Werue {rF+ Regen+} (You bought it | in a shop in the Dungeon) 43 | D | Bought a transparent silver amulet for 45 gold pieces 43 | D | Identified the amulet "Zuqura" {-Tele Harm Acrobat Dex+4 | Stlth+} (You bought it in a shop in the Dungeon) 43 | D | Bought a clouded garnet amulet for 45 gold pieces 43 | D | Identified the amulet "Dogapo" {rF+ Regen+ Dex+3 Stlth-} | (You bought it in a shop in the Dungeon) 43 | D | Bought a warped golden amulet for 45 gold pieces 43 | D | Identified the amulet of False Pretenses {rElec Regen+} | (You bought it in a shop in the Dungeon) 45 | D | Noticed a water moccasin 53 | D | Killed a water moccasin 54 | D | Reached XP level 3. HP: 13/30 MP: 0/0 54 | D | Learned a level 1 spell: Sandblast 54 | D | Reached XP level 4. HP: 16/36 MP: 0/0 54 | D | Reached XP level 5. HP: 17/40 MP: 0/0 54 | D | Learned a level 2 spell: Call Imp 86 | D | Found Vuta's Miscellaneous Merchandise. 86 | D | Found Ymmub's Basic Armour. 98 | D | Bought a +0 troll leather armour for 180 gold pieces 123 | D | Found a sacrificial altar of Ru. 124 | D | Found Reesus's Staff Store. 125 | D | Found Ixaick's Must-Have Magic. 125 | D | Found Geckorghed's Magic Scroll Shop. 126 | D | Found Votteh's Magic Scroll Shop. 156 | D | Arena points: 12 (+12) [x2] 162 | D | Bought a twitching copper ring for 45 gold pieces 162 | D | Identified the ring "Mit Fece" {^Contam rN+ Str+7} (You | bought it in a shop in the Dungeon) 162 | D | Bought a clouded ivory ring for 45 gold pieces 162 | D | Identified the ring "Xopsem" {rPois Str+8} (You bought it | in a shop in the Dungeon) 202 | D | Round 2. 202 | D | Noticed Crazy Yiuf 211 | D | Killed Crazy Yiuf 262 | D | Reached XP level 6. HP: 47/47 MP: 0/0 285 | D | Arena points: 48 (+36) [x3] 302 | D | Bought a coiled tin ring for 45 gold pieces 302 | D | Identified the ring of Rothohia {Str+5 Int+3 SInv} (You | bought it in a shop in the Dungeon) 302 | D | Bought a faintly glowing jade ring for 45 gold pieces 302 | D | Identified the ring "Vafuge" {rN+ Dex+4 Stlth-} (You bought | it in a shop in the Dungeon) 302 | D | Bought a transparent steel ring for 45 gold pieces 302 | D | Identified the ring "Tocsinoc" {rPois rCorr EV+5 Str+3 | Dex+3} (You bought it in a shop in the Dungeon) 302 | D | Bought a clouded steel ring for 45 gold pieces 302 | D | Identified the ring "Ypec" {rPois Will+ Dex+3 Slay+2} (You | bought it in a shop in the Dungeon) 302 | D | Bought a heavily runed golden ring for 45 gold pieces 302 | D | Identified the ring "Kefethrag" {AC+4 Int+7} (You bought it | in a shop in the Dungeon) 302 | D | Bought a clouded wooden ring for 45 gold pieces 302 | D | Identified the ring "Eliurch" {^Contam rPois AC+4 Int+5} | (You bought it in a shop in the Dungeon) 302 | D | Bought a slimy glass ring for 45 gold pieces 302 | D | Identified the ring of Impatience {rF+ rCorr} (You bought | it in a shop in the Dungeon) 350 | D | Round 3. 364 | D | Reached skill level 5 in Fighting 364 | D | Reached skill level 5 in Evocations 377 | D | Bought a faintly glowing lapis lazuli ring for 45 gold | pieces 377 | D | Identified the ring "Vesat" {rF+ MP+9 Str+3} (You bought it | in a shop in the Dungeon) 377 | D | Bought a heavily runed ivory ring for 45 gold pieces 377 | D | Identified the ring "Onommueh" {^Contam Will+ rCorr Str+4 | Stlth+} (You bought it in a shop in the Dungeon) 377 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 3 4 5 | 5.0 Spellcasting | 4 6 7 8 | 8.5 Conjurations | 4 6 7 8 | 8.5 Hexes | 4 6 7 8 | 8.5 Summonings | 4 6 7 8 | 8.5 Necromancy | 4 6 7 8 | 8.5 Translocations | 4 6 7 8 | 8.5 Forgecraft | 4 6 7 8 | 8.5 Fire Magic | 4 6 7 8 | 8.5 Ice Magic | 4 6 7 8 | 8.5 Air Magic | 4 6 7 8 | 8.5 Earth Magic | 4 6 7 8 | 8.5 Alchemy | 4 6 7 8 | 8.5 Evocations | 1 3 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 6 | || 6 Searing Ray | 3 | 3 || 6 Fulminant Prism | | 9 || 9 Evoke: Wand | 2 | || 2 Armour: Robe | 2 | || 2 Troll leather arm | | 4 || 4 Dodge: Dodged | 4 | 1 || 5