Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16859671123512926729 54 yokomohoyo the Thaumaturge (level 8, 62/62 HPs) Began as a Djinni Conjurer on Jan 2, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:11:12 (446 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 446, Time: 00:11:12 Health: 62/62 AC: 3 Str: 8 XL: 8 Next: 4% Gold: 154 EV: 20 Int: 24 God: Gozag SH: 0 Dex: 13 rFire + + . p - +0 dagger (holy) rCold x . . (no offhand) rNeg + + . u - +0 troll leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . n - amulet of Eternal Harmony {^Fragile rElec Regen+ rCorr Str+2} Will ..... w - ring "Qothuoh" {rN+ EV+5 Stlth+} Stlth +++ B - ring of Mufop {rN+ EV+5 Int+3} HPRegen 1.90/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1099 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons p - a +0 dagger of holy wrath (weapon) q - a +0 club x - a +0 scythe Armour r - a +0 robe u - a +0 troll leather armour (worn) y - a +0 robe Jewellery a - the ring "Tygaroerph" {rElec rF+ Wiz} (You bought it in a shop in the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. k - the amulet "Enafief" {rElec rF+ RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. l - the amulet "Ytauher" {Spirit rN+ Will+ Dex+2 Slay+2} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). m - the amulet of Imnoss {RegenMP+ Int+2 Slay+4} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). n - the amulet of Eternal Harmony (worn) {^Fragile rElec Regen+ rCorr Str+2} (You bought it in a shop in the Dungeon) [amulet of regeneration] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). o - the ring of the Swan {+Blink rPois rF+ Str-2} (You bought it in a shop in the Dungeon) [ring of protection from fire] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Str-2: It affects your strength (-2). s - the ring of Ygomp {+Blink rF- rC++ rN+ Int-5 Ice} (You bought it in a shop in the Dungeon) [ring of ice] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Ice: It increases the power of your Ice spells. t - the ring of the Original Sin {rElec rF+ Will- Int+7 Dex-2} (You bought it in a shop in the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). v - the ring of Departure {rC+ rCorr Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). w - the ring "Qothuoh" (worn) {rN+ EV+5 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. z - the ring "Winotwah" {EV+5 Str+3} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). A - the ring of Lamiat {rPois rF- Will+ Slay+3} (You bought it in a shop in the Dungeon) [ring of willpower] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). B - the ring of Mufop (worn) {rN+ EV+5 Int+3} (You bought it in a shop in the Dungeon) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). C - the ring "Fuofythrajun" {rC++ Wiz Str+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). D - the ring of Equilibrium {Will+++ Int-2 Slay+2 SInv} (You bought it in a shop in the Dungeon) [ring of willpower] Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. E - the ring of the Endless Expanse {Will++ EV+5 Int+7 Slay-5} (You bought it in a shop in the Dungeon) [ring of evasion] Will++: It greatly increases your willpower. EV+5: It affects your evasion (+5). Int+7: It affects your intelligence (+7). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). F - the ring of the Coward {+Blink rF+ rC- Str-4 Int+3 Fire} (You bought it in a shop in the Dungeon) [ring of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. Wands h - a wand of quicksilver (2) i - a wand of roots (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 6.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.7 Spellcasting + Level 10.7 Conjurations + Level 10.7 Hexes + Level 10.7 Summonings + Level 10.7 Necromancy + Level 10.7 Translocations + Level 10.7 Forgecraft + Level 10.7 Fire Magic + Level 10.7 Ice Magic + Level 10.7 Air Magic + Level 10.7 Earth Magic + Level 10.7 Alchemy * Level 6.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Slow Hex 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Grave Claw Necr 100% 2d14 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The cane toad barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cane toad!! You kill the cane toad! Your Fighting skill increases to level 6! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! Your Evocations skill increases to level 6! You have reached level 8! You feel agile. You now have 82 gold pieces (gained 63). There are no items here. You now have 289 gold pieces (gained 207). There are no items here. There is an entrance to Xuizib's Jewellery here. D - the ring of Equilibrium {Will+++ Int-2 Slay+2 SInv} E - the ring of the Endless Expanse {Will++ EV+5 Int+7 Slay-5} F - the ring of the Coward {+Blink rF+ rC- Str-4 Int+3 Fire} Thank you for shopping at Xuizib's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #........_ #........_ ###......... #⌠.......... ######.ß......... ##∩_._......###... ###@........ß.# #.ß. ##.............###... #⌠..........###.[.### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........ß.# #.ß. ##∩___......###... ######.ß......... There were no monsters in sight! Vanquished Creatures A cane toad (D) Sigmund (D) An orc warrior (D) A swamp drake (D) A bombardier beetle (D) Jessica (D) An orc wizard (D) An adder (D) 3 orcs (D) A quokka (D) A rat (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a snail-covered altar of Cheibriados. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found a hide-covered altar of Uskayaw. 2 | D | Found a burning altar of Makhleb. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Tysauvir's Weapon Rack. 4 | D | Found Hunyruepn's Premium Goods. 5 | D | Found a glowing silver altar of Zin. 5 | D | Round 1. 6 | D | Found Hoklon's Do-It-Yourself Clinic. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a roughly hewn altar of Beogh. 6 | D | Found a shimmering altar of Xom. 6 | D | Found Noacom's Distillery. 12 | D | Found an opulent altar of Gozag. 14 | D | Found a glowing golden altar of the Shining One. 14 | D | Found a corrupted altar of Lugonu. 15 | D | Found Topamuen's Timeless Talismans. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a shadowy altar of Dithmenos. 15 | D | Found Cerepu's Identification Station. 16 | D | Found Xuizib's Jewellery. 16 | D | Found Cinwoqil's Magic Scroll Shop. 16 | D | Found Nuamo's Advanced Armour. 20 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 27 | D | Bought a shimmering bone amulet for 45 gold pieces 27 | D | Identified the amulet "Enafief" {rElec rF+ RegenMP+} (You | bought it in a shop in the Dungeon) 27 | D | Bought a clouded copper amulet for 45 gold pieces 27 | D | Identified the amulet "Ytauher" {Spirit rN+ Will+ Dex+2 | Slay+2} (You bought it in a shop in the Dungeon) 27 | D | Bought a scorched graven amulet for 45 gold pieces 27 | D | Identified the amulet of Imnoss {RegenMP+ Int+2 Slay+4} | (You bought it in a shop in the Dungeon) 27 | D | Bought a scintillating platinum amulet for 45 gold pieces 27 | D | Identified the amulet of Eternal Harmony {^Fragile rElec | Regen+ rCorr Str+2} (You bought it in a shop in the | Dungeon) 47 | D | Reached skill level 1 in Fighting 47 | D | Reached skill level 1 in Evocations 47 | D | Reached XP level 2. HP: 21/22 MP: 0/0 51 | D | Found Ypopnim's Magic Scroll Shop. 52 | D | Found Jimietre's Must-Have Magic. 53 | D | Found a basalt altar of Yredelemnul. 53 | D | Found a bloodstained altar of Trog. 53 | D | Found an iron altar of Okawaru. 53 | D | Found Ocotoin's Staff Store. 73 | D | Reached skill level 5 in Spellcasting 73 | D | Reached skill level 5 in Conjurations 73 | D | Reached skill level 5 in Hexes 73 | D | Reached skill level 5 in Summonings 73 | D | Reached skill level 5 in Necromancy 73 | D | Reached skill level 5 in Translocations 73 | D | Reached skill level 5 in Forgecraft 73 | D | Reached skill level 5 in Fire Magic 73 | D | Reached skill level 5 in Ice Magic 73 | D | Reached skill level 5 in Air Magic 73 | D | Reached skill level 5 in Earth Magic 73 | D | Reached skill level 5 in Alchemy 73 | D | Reached XP level 3. HP: 17/28 MP: 0/0 73 | D | Learned a level 1 spell: Slow 83 | D | Found Xecvuwak's Distillery. 84 | D | Found Neshruoxo's Bottled Wisdom. 106 | D | Found Uviovesm's Basic Armour. 107 | D | Found Dile's Miscellaneous Merchandise. 113 | D | Bought a +0 troll leather armour for 180 gold pieces 145 | D | Noticed an orc warrior 163 | D | Killed an orc warrior 163 | D | Arena points: 12 (+12) [x2] 164 | D | Reached XP level 4. HP: 15/36 MP: 0/0 164 | D | Reached XP level 5. HP: 16/40 MP: 0/0 164 | D | Learned a level 2 spell: Ensorcelled Hibernation 196 | D | Bought a wavering granite ring for 45 gold pieces 196 | D | Identified the ring "Tygaroerph" {rElec rF+ Wiz} (You | bought it in a shop in the Dungeon) 196 | D | Bought a brightly glowing wooden ring for 45 gold pieces 196 | D | Identified the ring of the Swan {+Blink rPois rF+ Str-2} | (You bought it in a shop in the Dungeon) 204 | D | Round 2. 249 | D | Noticed Jessica 259 | D | Killed Jessica 293 | D | Bought a scorched golden ring for 45 gold pieces 293 | D | Identified the ring of Ygomp {+Blink rF- rC++ rN+ Int-5 | Ice} (You bought it in a shop in the Dungeon) 293 | D | Bought a vibrating tin ring for 45 gold pieces 293 | D | Identified the ring of the Original Sin {rElec rF+ Will- | Int+7 Dex-2} (You bought it in a shop in the Dungeon) 293 | D | Bought a steaming granite ring for 45 gold pieces 293 | D | Identified the ring of Departure {rC+ rCorr Slay+4} (You | bought it in a shop in the Dungeon) 293 | D | Bought a fine marble ring for 45 gold pieces 293 | D | Identified the ring "Qothuoh" {rN+ EV+5 Stlth+} (You bought | it in a shop in the Dungeon) 300 | D | Noticed Sigmund 304 | D | Killed Sigmund 305 | D | Reached skill level 5 in Fighting 305 | D | Reached skill level 5 in Evocations 305 | D | Reached XP level 6. HP: 44/49 MP: 0/0 321 | D | Arena points: 54 (+42) [x3] 337 | D | Bought a steaming iron ring for 45 gold pieces 337 | D | Identified the ring "Winotwah" {EV+5 Str+3} (You bought it | in a shop in the Dungeon) 337 | D | Bought a shimmering gossamer ring for 45 gold pieces 337 | D | Identified the ring of Lamiat {rPois rF- Will+ Slay+3} (You | bought it in a shop in the Dungeon) 337 | D | Bought a heavily runed copper ring for 45 gold pieces 337 | D | Identified the ring of Mufop {rN+ EV+5 Int+3} (You bought | it in a shop in the Dungeon) 337 | D | Bought a twitching silver ring for 45 gold pieces 337 | D | Identified the ring "Fuofythrajun" {rC++ Wiz Str+3} (You | bought it in a shop in the Dungeon) 395 | D | Round 3. 416 | D | Noticed a swamp drake 419 | D | Noticed a cane toad 423 | D | Killed a swamp drake 424 | D | Reached XP level 7. HP: 50/55 MP: 0/0 424 | D | Learned a level 2 spell: Grave Claw 428 | D | Killed a cane toad 429 | D | Reached skill level 10 in Spellcasting 429 | D | Reached skill level 10 in Conjurations 429 | D | Reached skill level 10 in Hexes 429 | D | Reached skill level 10 in Summonings 429 | D | Reached skill level 10 in Necromancy 429 | D | Reached skill level 10 in Translocations 429 | D | Reached skill level 10 in Forgecraft 429 | D | Reached skill level 10 in Fire Magic 429 | D | Reached skill level 10 in Ice Magic 429 | D | Reached skill level 10 in Air Magic 429 | D | Reached skill level 10 in Earth Magic 429 | D | Reached skill level 10 in Alchemy 429 | D | Reached XP level 8. HP: 54/62 MP: 0/0 446 | D | Bought a translucent iron ring for 45 gold pieces 446 | D | Identified the ring of Equilibrium {Will+++ Int-2 Slay+2 | SInv} (You bought it in a shop in the Dungeon) 446 | D | Bought a heavily runed lapis lazuli ring for 45 gold pieces 446 | D | Identified the ring of the Endless Expanse {Will++ EV+5 | Int+7 Slay-5} (You bought it in a shop in the Dungeon) 446 | D | Bought a slimy golden ring for 45 gold pieces 446 | D | Identified the ring of the Coward {+Blink rF+ rC- Str-4 | Int+3 Fire} (You bought it in a shop in the Dungeon) 446 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 5 6 | 6.6 Spellcasting | 4 5 6 8 9 10 | 10.7 Conjurations | 4 5 6 8 9 10 | 10.7 Hexes | 4 5 6 8 9 10 | 10.7 Summonings | 4 5 6 8 9 10 | 10.7 Necromancy | 4 5 6 8 9 10 | 10.7 Translocations | 4 5 6 8 9 10 | 10.7 Forgecraft | 4 5 6 8 9 10 | 10.7 Fire Magic | 4 5 6 8 9 10 | 10.7 Ice Magic | 4 5 6 8 9 10 | 10.7 Air Magic | 4 5 6 8 9 10 | 10.7 Earth Magic | 4 5 6 8 9 10 | 10.7 Alchemy | 4 5 6 8 9 10 | 10.7 Evocations | 1 2 3 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 12 | 4 | || 16 Searing Ray | 5 | 2 | || 7 Slow | 1 | 1 | || 2 Fulminant Prism | | 13 | 1 || 14 Iskenderun's Myst | | | 2 || 2 Evoke: Wand | 3 | | || 3 Armour: Robe | 3 | | || 3 Troll leather arm | 4 | | || 4 Dodge: Dodged | 3 | | 1 || 4