Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13050376480430856660 56 yokomohoyo the Thaumaturge (level 7, -13/56 HPs) Began as a Djinni Conjurer on Jan 4, 2026. Was an Initiate of Gozag. Mangled by a boulder beetle (49 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:10:04 (450 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 450, Time: 00:10:04 Health: -13/56 AC: 3 Str: 6 XL: 7 Next: 48% Gold: 100 EV: 10 Int: 25 God: Gozag SH: 0 Dex: 16 rFire + + . b - +2 hand axe (vamp) rCold + . . (no offhand) rNeg + . . p - +0 troll leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + o - amulet "Red Vig" {rC+ rN+ Regen+} Will +.... F - ring of Zametoy {rC+ Will+ Int+4} Stlth ++ t - ring of the Mutiny {rCorr Dex+4 SInv} HPRegen 1.89/turn %: no teleportation, infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 910 gold pieces. You spent 810 gold pieces at shops. Inventory: Hand Weapons b - a +2 vampiric hand axe (weapon) Armour p - a +0 troll leather armour (worn) Jewellery m - the amulet of Moonivix {Acrobat rElec rN+ Str-2 Int+4} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). n - the amulet of Gozag's Esteem {Harm Acrobat *Corrode rElec Int+5} (You bought it in a shop in the Dungeon) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). o - the amulet "Red Vig" (worn) {rC+ rN+ Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. t - the ring of the Mutiny (worn) {rCorr Dex+4 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. u - the ring "Vydook" {rElec rF+ rC+ rN+ Int-5} (You bought it in a shop in the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). z - the ring of the Gloaming {rF+ rC- Str+6 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Fire: It increases the power of your Fire spells. A - the ring of Boenig {EV+5 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. B - the ring of Xom's Best Wishes {rPois Will+ Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] rPois: It protects you from poison. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). C - the ring "Trusted Companion" {Dex+5 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). D - the ring "Paclomai" {*Slow rElec rF+ Int+4} (You bought it in a shop in the Dungeon) [ring of protection from fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). E - the ring "Caen" {rC+ Str+2 Dex+4} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). F - the ring of Zametoy (worn) {rC+ Will+ Int+4} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). G - the ring of Cowardice {rPois rF- Wiz Int+4 Dex+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). H - the ring "Azulaset" {*Corrode Int+7 Dex+4 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] *Corrode: It may corrode you when you take damage. Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands h - a wand of acid (5) i - a wand of roots (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 6.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.9 Spellcasting + Level 9.9 Conjurations + Level 9.9 Hexes + Level 9.9 Summonings + Level 9.9 Necromancy + Level 9.9 Translocations + Level 9.9 Forgecraft + Level 9.9 Fire Magic + Level 9.9 Ice Magic + Level 9.9 Air Magic + Level 9.9 Earth Magic + Level 9.9 Alchemy * Level 6.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d61% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Dazzling Flash Hex/Fire 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the boulder beetle but does no damage. The boulder beetle is moderately wounded. The boulder beetle is no longer distracted by gold. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the boulder beetle!! The boulder beetle is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the boulder beetle. The boulder beetle is heavily wounded. The boulder beetle is knocked back by the mystic blast. Your fulminant prism crackles loudly. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the boulder beetle but does no damage. The boulder beetle is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The boulder beetle hits you!!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##.............###............. #⌠..........###.[.###.......... #⌠..........# #.<.# #.......... #⌠..........###...###.......... ##.............###............. ###∩........ß.# #.ß........∩## ##∩___......###......___∩## ######.ß.....*...ß.###### #⌠...@B○°°...⌠# ###.........### #_....*.._# #_......._# #_......._# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠## You could see a boulder beetle (rolling, ally target) and 2 friendly fulminant prisms. Vanquished Creatures Sigmund (D) A redback (D) An orc warrior (D) A scorpion (D) Terence (D) 2 orc wizards (D) A gnoll (D) 3 orcs (D) A ball python (D) A frilled lizard (D) A goblin (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a hide-covered altar of Uskayaw. 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found a shadowy altar of Dithmenos. 3 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Kosipeve's Weapon Rack. 4 | D | Found Lungaeny's Premium Goods. 5 | D | Round 1. 6 | D | Found Tudgh's Do-It-Yourself Clinic. 6 | D | Found a burning altar of Makhleb. 6 | D | Found Bearuot's Distillery. 12 | D | Found a stormy altar of Qazlal. 12 | D | Found a sacrificial altar of Ru. 13 | D | Found a snail-covered altar of Cheibriados. 14 | D | Found a glowing golden altar of the Shining One. 15 | D | Found an opulent altar of Gozag. 15 | D | Found a shimmering altar of Xom. 15 | D | Found Ufrog's Magic Scroll Shop. 15 | D | Found Zanah's Staff Store. 16 | D | Found Pemer's Magic Scroll Shop. 16 | D | Found Rompeong's Must-Have Magic. 23 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 39 | D | Reached skill level 1 in Fighting 39 | D | Reached skill level 1 in Evocations 39 | D | Reached XP level 2. HP: 16/22 MP: 0/0 63 | D | Found Ukhilupp's Timeless Talismans. 63 | D | Found a glowing silver altar of Zin. 63 | D | Found a bloodstained altar of Trog. 63 | D | Found Dintaeg's Identification Station. 64 | D | Found Ygguidd's Jewellery. 64 | D | Found Isyergh's Advanced Armour. 72 | D | Bought a pitted emerald amulet for 45 gold pieces 72 | D | Identified the amulet of Moonivix {Acrobat rElec rN+ Str-2 | Int+4} (You bought it in a shop in the Dungeon) 72 | D | Bought a radiant steel amulet for 45 gold pieces 72 | D | Identified the amulet of Gozag's Esteem {Harm Acrobat | *Corrode rElec Int+5} (You bought it in a shop in the | Dungeon) 72 | D | Bought a translucent lead amulet for 45 gold pieces 72 | D | Identified the amulet "Red Vig" {rC+ rN+ Regen+} (You | bought it in a shop in the Dungeon) 86 | D | Found Cipliawe's Miscellaneous Merchandise. 87 | D | Found Fouragy's Basic Armour. 96 | D | Bought a +0 troll leather armour for 180 gold pieces 115 | D | Found Sitiutu's Bottled Wisdom. 115 | D | Found Pulest's Distillery. 121 | D | Noticed Terence 133 | D | Killed Terence 134 | D | Reached skill level 5 in Spellcasting 134 | D | Reached skill level 5 in Conjurations 134 | D | Reached skill level 5 in Hexes 134 | D | Reached skill level 5 in Summonings 134 | D | Reached skill level 5 in Necromancy 134 | D | Reached skill level 5 in Translocations 134 | D | Reached skill level 5 in Forgecraft 134 | D | Reached skill level 5 in Fire Magic 134 | D | Reached skill level 5 in Ice Magic 134 | D | Reached skill level 5 in Air Magic 134 | D | Reached skill level 5 in Earth Magic 134 | D | Reached skill level 5 in Alchemy 134 | D | Reached XP level 3. HP: 9/28 MP: 0/0 134 | D | Learned a level 1 spell: Kiss of Death 150 | D | Noticed Sigmund 161 | D | Killed Sigmund 161 | D | Arena points: 14 (+14) [x2] 162 | D | Reached XP level 4. HP: 38/38 MP: 0/0 162 | D | Reached XP level 5. HP: 42/42 MP: 0/0 162 | D | Learned a level 2 spell: Blink 162 | D | Reached XP level 6. HP: 48/48 MP: 0/0 179 | D | Bought a fine steel ring for 45 gold pieces 179 | D | Identified the ring of the Mutiny {rCorr Dex+4 SInv} (You | bought it in a shop in the Dungeon) 179 | D | Bought a warped tin ring for 45 gold pieces 179 | D | Identified the ring "Vydook" {rElec rF+ rC+ rN+ Int-5} (You | bought it in a shop in the Dungeon) 200 | D | Round 2. 256 | D | Noticed an orc warrior 259 | D | Killed an orc warrior 260 | D | Reached skill level 5 in Fighting 260 | D | Reached skill level 5 in Evocations 328 | D | Arena points: 56 (+42) [x3] 345 | D | Bought a scorched platinum ring for 45 gold pieces 345 | D | Identified the ring of the Gloaming {rF+ rC- Str+6 Fire} | (You bought it in a shop in the Dungeon) 345 | D | Bought a glittering jade ring for 45 gold pieces 345 | D | Identified the ring of Boenig {EV+5 Stlth+} (You bought it | in a shop in the Dungeon) 345 | D | Bought a glittering lead ring for 45 gold pieces 345 | D | Identified the ring of Xom's Best Wishes {rPois Will+ | Int+6} (You bought it in a shop in the Dungeon) 345 | D | Bought a steaming wooden ring for 45 gold pieces 345 | D | Identified the ring "Trusted Companion" {Dex+5 Slay+4} (You | bought it in a shop in the Dungeon) 345 | D | Bought a transparent jade ring for 45 gold pieces 345 | D | Identified the ring "Paclomai" {*Slow rElec rF+ Int+4} (You | bought it in a shop in the Dungeon) 345 | D | Bought a heavily runed granite ring for 45 gold pieces 345 | D | Identified the ring "Caen" {rC+ Str+2 Dex+4} (You bought it | in a shop in the Dungeon) 345 | D | Bought a scintillating wooden ring for 45 gold pieces 345 | D | Identified the ring of Zametoy {rC+ Will+ Int+4} (You | bought it in a shop in the Dungeon) 345 | D | Bought a radiant platinum ring for 45 gold pieces 345 | D | Identified the ring of Cowardice {rPois rF- Wiz Int+4 | Dex+3} (You bought it in a shop in the Dungeon) 345 | D | Bought a radiant silver ring for 45 gold pieces 345 | D | Identified the ring "Azulaset" {*Corrode Int+7 Dex+4 | Slay+4} (You bought it in a shop in the Dungeon) 374 | D | Round 3. 386 | D | Reached XP level 7. HP: 54/54 MP: 0/0 386 | D | Learned a level 3 spell: Dazzling Flash 428 | D | Noticed a redback 432 | D | Killed a redback 435 | D | Noticed a boulder beetle 450 | D | Mangled by a boulder beetle Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 4 5 6 | 6.0 Spellcasting | 4 5 7 9 | 9.9 Conjurations | 4 5 7 9 | 9.9 Hexes | 4 5 7 9 | 9.9 Summonings | 4 5 7 9 | 9.9 Necromancy | 4 5 7 9 | 9.9 Translocations | 4 5 7 9 | 9.9 Forgecraft | 4 5 7 9 | 9.9 Fire Magic | 4 5 7 9 | 9.9 Ice Magic | 4 5 7 9 | 9.9 Air Magic | 4 5 7 9 | 9.9 Earth Magic | 4 5 7 9 | 9.9 Alchemy | 4 5 7 9 | 9.9 Evocations | 1 2 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 17 | 2 | || 19 Searing Ray | 4 | | 1 || 5 Fulminant Prism | | 11 | 12 || 23 Dazzling Flash | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Use: Potion | 1 | | || 1 Armour: Troll leather arm | 6 | | 1 || 7 Dodge: Dodged | 1 | | || 1