Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12837533650219203413 543 yokomohoyo the Jinx (level 10, 0/78 HPs) Began as a Djinni Conjurer on Jan 4, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (6 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:19:15 (846 turns). yokomohoyo the Jinx (Djinni Conjurer) Turns: 846, Time: 00:19:15 Health: 0/78 AC: 3 Str: 10 XL: 10 Next: 18% Gold: 93 EV: 9 Int: 26 God: Gozag SH: 9 Dex: 8 rFire + + + p - staff of conjuration rCold . . . k - +1 buckler of Sif Muna's Vengeance {rCorr Str+4 Dex-4} rNeg . . . q - +0 troll leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . l - amulet "Loliafes" {Reflect rC+ Regen+ Int+2 SH+5} Will ++++. K - ring of Checkmate {rF++ rC- Fire} Stlth E - ring "Balorgh" {rElec rC+ Will+++ Slay+4 Stlth-} HPRegen 1.93/turn %: no teleportation, reflection, infuse magic (-1 HP) @: gold aura, on blink cooldown, flying, studying Hexes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 1/15 runes: decaying a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 2452 gold pieces. You spent 2359 gold pieces at shops. Inventory: Armour k - the +1 buckler of Sif Muna's Vengeance (worn) {rCorr Str+4 Dex-4} (You bought it in a shop in the Dungeon) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). q - a +0 troll leather armour (worn) Magical Staves p - a staff of conjuration (weapon) Jewellery l - the amulet "Loliafes" (worn) {Reflect rC+ Regen+ Int+2 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). r - the ring "Sozas" {rN+ Str-3 Int+6 Dex+7} (You bought it in a shop in the Dungeon) [ring of intelligence] rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Dex+7: It affects your dexterity (+7). z - the ring "Vucut" {rF++ rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. A - the ring "Luvyid" {rF+ Wiz Str+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). B - the ring of Cheibriados's Envy {rC- rN+++ rCorr Int+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). C - the ring of Midwinter {rElec AC+4 Str+5} (You bought it in a shop in the Dungeon) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+5: It affects your strength (+5). D - the ring "Yleih" {rPois rF++ Int+2 Dex+2} (You bought it in a shop in the Dungeon) [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). E - the ring "Balorgh" (worn) {rElec rC+ Will+++ Slay+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. F - the ring "Jytiapuo" {rPois rF+ Will+ Wiz} (You bought it in a shop in the Dungeon) [ring of wizardry] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. H - the ring "Puhiklam" {Fly Str+4} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). I - the ring of the Floral God {rPois rC+ Dex+2 Slay+2} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). J - the ring "Nocki" {+Blink MP+9 SInv} (You bought it in a shop in the Dungeon) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. K - the ring of Checkmate (worn) {rF++ rC- Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. L - the ring of Bad Nuse {rF+ rC+ rN+ Will- Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Wands h - a wand of light (5) i - a wand of iceblast (12) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions a - a potion of experience b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 9.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 14.2 Spellcasting + Level 14.2 Conjurations + Level 14.3 Hexes + Level 14.2 Summonings + Level 14.2 Necromancy + Level 14.2 Translocations + Level 14.2 Forgecraft + Level 14.2 Fire Magic + Level 14.2 Ice Magic + Level 14.2 Air Magic + Level 14.2 Earth Magic + Level 14.2 Alchemy * Level 9.3 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 47% 3d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 95% 2d18 (+2d11% 4 e - Freeze Ice 100% 1d10 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Jinxbite Hex 100% N/A 1% 2 h - Ignite Poison Fire/Alch 95% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Annotations: D Nessos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow closely misses the centaur. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur!!! You kill the centaur! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear a loud crackle. You hear an explosion! You feel a bit more experienced. Unknown command. Casting: Blink (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You blink. A centaur comes into view. The centaur shouts! * * * LOW HITPOINT WARNING * * * The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You die... Your body crumbles into a pile of gold. ##.....## ##∩.....∩## #∩.......∩# #........_# #........_# #_......._# ###...c.....### #⌠...........⌠# ######.ß@........ß.###### ##∩___......###.......__∩# ###∩........ß.# #.ß........∩ ##.............###........... #⌠..........###§[.###........ #⌠..........# #.<.# #........ #⌠..........###.[.###........ ##.........$..c###........... ###∩......*.ß.# #.ß........∩ You could see a centaur. Vanquished Creatures the Lernaean hydra (D) A wraith (D) 2 yaks (D) 3 centaurs (D) 4 kobold brigands (D) 2 wights (D) Ijyb (D) 2 hell rats (D) 2 river rats (D) A shadow imp (D) An orc (D) A giant cockroach (D) A ball python (D) A goblin (D) A hobgoblin (D) 2 spectral bats (D) A spectral giant cockroach (D) A spectral quokka (D) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found an ornate altar of the Wu Jian Council. 2 | D | Found a basalt altar of Yredelemnul. 3 | D | Found an opulent altar of Gozag. 4 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a shimmering altar of Xom. 4 | D | Found Qeow's Weapon Rack. 4 | D | Found Gatherom's Premium Goods. 5 | D | Found Begemuut's Basic Armour. 5 | D | Found Yvuky's Miscellaneous Merchandise. 5 | D | Round 1. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 25 | D | Found a snail-covered altar of Cheibriados. 26 | D | Found Woes's Identification Station. 27 | D | Found a stormy altar of Qazlal. 27 | D | Found a glowing golden altar of the Shining One. 27 | D | Found Kelenef's Timeless Talismans. 28 | D | Found Deasippo's Advanced Armour. 28 | D | Found Yzula's Jewellery. 42 | D | Bought a faintly glowing bronze amulet for 45 gold pieces 42 | D | Identified the amulet "Loliafes" {Reflect rC+ Regen+ Int+2 | SH+5} (You bought it in a shop in the Dungeon) 42 | D | Bought a glittering bronze amulet for 45 gold pieces 42 | D | Identified the amulet of the Biloko {Spirit MP+11 SInv} | (You bought it in a shop in the Dungeon) 42 | D | Bought a clouded pewter amulet for 45 gold pieces 42 | D | Identified the amulet "Teuh" {Acrobat Int+5} (You bought it | in a shop in the Dungeon) 53 | D | Found a roughly hewn altar of Beogh. 55 | D | Found Usuar's Magic Scroll Shop. 56 | D | Found Cevviuf's Magic Scroll Shop. 56 | D | Found Tudamot's Must-Have Magic. 57 | D | Found a burning altar of Makhleb. 57 | D | Found an iron altar of Okawaru. 57 | D | Found a glowing silver altar of Zin. 57 | D | Found Yshroh's Staff Store. 92 | D | Reached skill level 1 in Fighting 92 | D | Reached skill level 1 in Evocations 118 | D | Bought a +0 troll leather armour for 180 gold pieces 165 | D | Found a bloodstained altar of Trog. 171 | D | Arena points: 12 (+12) [x2] 172 | D | Reached XP level 2. HP: 22/22 MP: 0/0 175 | D | Found a hide-covered altar of Uskayaw. 175 | D | Found a corrupted altar of Lugonu. 176 | D | Found Eliyghos's Distillery. 176 | D | Found Imautz's Do-It-Yourself Clinic. 177 | D | Found Acazipry's Distillery. 177 | D | Found Upsucvei's Bottled Wisdom. 200 | D | Round 2. 218 | D | Bought a wavering turquoise ring for 45 gold pieces 218 | D | Identified the ring "Sozas" {rN+ Str-3 Int+6 Dex+7} (You | bought it in a shop in the Dungeon) 218 | D | Bought a bound glass ring for 45 gold pieces 218 | D | Identified the ring of Demiohis {^Drain rN+ Dex+6 Stlth+} | (You bought it in a shop in the Dungeon) 225 | D | Noticed a kobold brigand 240 | D | Noticed a kobold brigand 247 | D | Killed a kobold brigand 248 | D | Reached XP level 3. HP: 30/30 MP: 0/0 248 | D | Learned a level 1 spell: Freeze 248 | D | Reached XP level 4. HP: 35/35 MP: 0/0 251 | D | Noticed a kobold brigand 253 | D | Killed a kobold brigand 254 | D | Reached XP level 5. HP: 41/41 MP: 0/0 254 | D | Learned a level 2 spell: Blink 258 | D | Reached XP level 6. HP: 48/48 MP: 0/0 259 | D | Noticed Ijyb 262 | D | Killed Ijyb 283 | D | Bought a flickering carnelian ring for 45 gold pieces 283 | D | Identified the ring "Vucut" {rF++ rCorr} (You bought it in | a shop in the Dungeon) 283 | D | Bought a vibrating silver ring for 45 gold pieces 283 | D | Identified the ring "Luvyid" {rF+ Wiz Str+3} (You bought it | in a shop in the Dungeon) 283 | D | Bought a wavering granite ring for 45 gold pieces 283 | D | Identified the ring of Cheibriados's Envy {rC- rN+++ rCorr | Int+2} (You bought it in a shop in the Dungeon) 283 | D | Bought a brightly glowing glass ring for 45 gold pieces 283 | D | Identified the ring of Midwinter {rElec AC+4 Str+5} (You | bought it in a shop in the Dungeon) 283 | D | Bought a transparent golden ring for 45 gold pieces 283 | D | Identified the ring "Yleih" {rPois rF++ Int+2 Dex+2} (You | bought it in a shop in the Dungeon) 283 | D | Bought a vibrating bronze ring for 45 gold pieces 283 | D | Identified the ring "Balorgh" {rElec rC+ Will+++ Slay+4 | Stlth-} (You bought it in a shop in the Dungeon) 283 | D | Bought a steaming granite ring for 45 gold pieces 283 | D | Identified the ring "Jytiapuo" {rPois rF+ Will+ Wiz} (You | bought it in a shop in the Dungeon) 303 | D | Arena points: 54 (+42) [x3] 304 | D | Reached skill level 5 in Fighting 304 | D | Reached skill level 5 in Evocations 329 | D | Bought a translucent steel ring for 45 gold pieces 329 | D | Identified the ring "Puhiklam" {Fly Str+4} (You bought it | in a shop in the Dungeon) 329 | D | Bought a vibrating pewter ring for 45 gold pieces 329 | D | Identified the ring of the Floral God {rPois rC+ Dex+2 | Slay+2} (You bought it in a shop in the Dungeon) 329 | D | Bought a brightly glowing wooden ring for 45 gold pieces 329 | D | Identified the ring "Nocki" {+Blink MP+9 SInv} (You bought | it in a shop in the Dungeon) 337 | D | Round 3. 378 | D | Bought a radiant turquoise ring for 45 gold pieces 378 | D | Identified the ring of Checkmate {rF++ rC- Fire} (You | bought it in a shop in the Dungeon) 399 | D | Noticed a yak 403 | D | Killed a yak 404 | D | Reached XP level 7. HP: 50/55 MP: 0/0 404 | D | Learned a level 2 spell: Jinxbite 424 | D | Noticed a yak 430 | D | Killed a yak 431 | D | Reached skill level 10 in Spellcasting 431 | D | Reached skill level 10 in Conjurations 431 | D | Reached skill level 10 in Hexes 431 | D | Reached skill level 10 in Summonings 431 | D | Reached skill level 10 in Necromancy 431 | D | Reached skill level 10 in Translocations 431 | D | Reached skill level 10 in Forgecraft 431 | D | Reached skill level 10 in Fire Magic 431 | D | Reached skill level 10 in Ice Magic 431 | D | Reached skill level 10 in Air Magic 431 | D | Reached skill level 10 in Earth Magic 431 | D | Reached skill level 10 in Alchemy 442 | D | Bought a twitching iron ring for 45 gold pieces 442 | D | Identified the ring of Bad Nuse {rF+ rC+ rN+ Will- Dex+3} | (You bought it in a shop in the Dungeon) 460 | D | Arena points: 138 (+84) [x4] 542 | D | Round 4. 547 | D | Noticed a wraith 555 | D | Killed a wraith 556 | D | Reached XP level 8. HP: 50/62 MP: 0/0 566 | D | Arena points: 298 (+160) [x5] 588 | D | Bought a staff of conjuration for 750 gold pieces 613 | D | Round 5. 617 | D | Noticed the 27-headed Lernaean hydra 625 | D | Killed the 27-headed Lernaean hydra 625 | D | Arena points: 543 (+245) [x7] 626 | D | Reached XP level 9. HP: 65/72 MP: 0/0 626 | D | Learned a level 4 spell: Ignite Poison 626 | D | Reached XP level 10. HP: 71/78 MP: 0/0 626 | D | Got a decaying rune of Zot 647 | D | Bought a glimmering buckler for 332 gold pieces 647 | D | Identified the +1 buckler of Sif Muna's Vengeance {rCorr | Str+4 Dex-4} (You bought it in a shop in the Dungeon) 647 | D | Bought a distressingly furry buckler for 332 gold pieces 647 | D | Identified the +0 buckler "Jiorgh" {Rampage Dex+2} (You | bought it in a shop in the Dungeon) 830 | D | Round 6. 834 | D | Noticed Nessos 843 | D | HP: 3/78 [centaur/arrow (9)] 846 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 5 6 9 | 9.3 Spellcasting | 4 6 7 8 9 10 14 | 14.2 Conjurations | 4 6 7 8 9 10 14 | 14.2 Hexes | 4 6 7 8 9 10 14 | 14.3 Summonings | 4 6 7 8 9 10 14 | 14.2 Necromancy | 4 6 7 8 9 10 14 | 14.2 Translocations | 4 6 7 8 9 10 14 | 14.2 Forgecraft | 4 6 7 8 9 10 14 | 14.2 Fire Magic | 4 6 7 8 9 10 14 | 14.2 Ice Magic | 4 6 7 8 9 10 14 | 14.2 Air Magic | 4 6 7 8 9 10 14 | 14.2 Earth Magic | 4 6 7 8 9 10 14 | 14.2 Alchemy | 4 6 7 8 9 10 14 | 14.2 Evocations | 1 3 4 5 6 9 | 9.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 21 | | 1 | || 22 Searing Ray | 1 | | 1 | || 2 Fulminant Prism | | 13 | 20 | 7 || 40 Iskenderun's Myst | | | 5 | || 5 Blink | | | | 1 || 1 Armour: Troll leather arm | 1 | | 1 | 10 || 12 Dodge: Dodged | 2 | | 2 | 4 || 8 Block: Other | 1 | 2 | | || 3 Reflection | | 2 | | 5 || 7 Buckler | | | | 5 || 5