Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6316600212844710946 8444 yokomohoyo the Eclecticist (level 13, 104/104 HPs) Began as a Djinni Conjurer on Jan 4, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:53:25 (2241 turns). yokomohoyo the Eclecticist (Djinni Conjurer) Turns: 2241, Time: 00:53:26 Health: 104/104 AC: 7 Str: 11 XL: 13 Next: 29% Gold: 1249 EV: 6 Int: 32 God: Gozag SH: 17 Dex: 29 rFire + + . a - staff of conjuration rCold . . . M - +2 tower shield "Oboc" {rPois SInv} rNeg . . . n - +0 troll leather armour rPois ∞ I - +0 hat of the Elven Halls {Regen+ Dex+4} rElec + H - +1 cloak of Sunlight {rElec Str+2} rCorr . O - +1 pair of gloves of the Kettle-Drum {^Drain rElec rF+ Int+3} SInv + l - amulet "Vuvvuh" {Regen+ Str+3 Slay+3} Will +++.. p - ring "Bedoc" {rF- Int+4 Dex+8} Stlth + C - ring "Lunig" {rC+ Will++ Dex+5 Stlth-} HPRegen 2.77/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 2/15 runes: serpentine, gossamer a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 11699 gold pieces. You spent 10450 gold pieces at shops. Inventory: Armour n - a +0 troll leather armour (worn) H - the +1 cloak of Sunlight (worn) {rElec Str+2} (You bought it in a shop in the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). I - the +0 hat of the Elven Halls (worn) {Regen+ Dex+4} (You bought it in a shop in the Dungeon) Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). M - the +2 tower shield "Oboc" (worn) {rPois SInv} (You bought it in a shop in the Dungeon) rPois: It protects you from poison. SInv: It lets you see invisible. O - the +1 pair of gloves of the Kettle-Drum (worn) {^Drain rElec rF+ Int+3} (You bought it in a shop in the Dungeon) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Magical Staves a - a staff of conjuration (weapon) Jewellery l - the amulet "Vuvvuh" (worn) {Regen+ Str+3 Slay+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). p - the ring "Bedoc" (worn) {rF- Int+4 Dex+8} (You bought it in a shop in the Dungeon) [ring of dexterity] rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+8: It affects your dexterity (+8). q - the ring of Xef Oressa {rN+ Wiz Str+2 Dex+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). r - the ring of the Heavens {rF+ rC- rN+ rCorr Str+2 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. s - the ring of Gozag's Displeasure {rElec rF+ rC+ rCorr MP+5} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). t - the ring of the Shifting Jester {*Corrode rF+ rC- Will+ Int+3 Fire} (You bought it in a shop in the Dungeon) [ring of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. u - the ring of Grace {^Contam rC++ Will+ MP+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of willpower] ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. y - the ring "Qinnuogo" {rF- rC+ Will+++ Str+5 Dex-3 Slay-4 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Ice: It increases the power of your Ice spells. z - the ring "Sanaceevu" {Fly Will+++ Str-2 Int-3 SInv} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. A - the ring "Huvoer" {rF+ rC- rCorr Int+5 Dex-4 SInv Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. B - the ring "Hyorimo" {rElec rF+ rC- Fire} (You bought it in a shop in the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. C - the ring "Lunig" (worn) {rC+ Will++ Dex+5 Stlth-} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. D - the ring of Zaxzoloi {rF+ Int-3 Dex+7 Slay-2 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. J - the ring "Zimine" {rElec Will+ Stlth+} (You bought it in a shop in the Dungeon) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. K - the ring "Kaloag" {^Drain rC+ Will+ Str+5} (You bought it in a shop in the Dungeon) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Str+5: It affects your strength (+5). Wands h - a wand of acid (5) i - a wand of roots (5) v - a wand of charming (7) w - a wand of polymorph (7) Scrolls f - 9 scrolls of blinking j - 3 scrolls of fog Potions b - 5 potions of curing c - 13 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance m - 6 potions of brilliance o - 2 potions of experience L - 6 potions of might Miscellaneous k - a +1 tin of tremorstones (2/2) E - a +0 lightning rod (4/4) F - a +1 sack of spiders Talismans x - the serpent talisman of Qoso {*Slow rN+ Int+7} (You took it off Aizul in the Dungeon) [serpent talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Skills: * Level 13.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 20.4 Spellcasting + Level 20.4 Conjurations + Level 20.4 Hexes + Level 20.4 Summonings + Level 20.4 Necromancy + Level 20.4 Translocations + Level 20.4 Forgecraft + Level 20.4 Fire Magic + Level 20.4 Ice Magic + Level 20.4 Air Magic + Level 20.4 Earth Magic + Level 20.4 Alchemy * Level 13.9 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 64% 3d26 1% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 e - Apportation Tloc 100% N/A 0% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Summon Ice Beast Ice/Summ 100% N/A 1% 3 h - Vampiric Draining Necr 100% 2d13 1% 3 i - Rending Blade Conj/Frge 100% 2d14 1% 4 j - Summon Forest Summ/Tloc 52% N/A 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism crackles loudly. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iron elemental (severely damaged, ally target, 100% to hit) You feel a surge of power! You focus your ray upon the iron elemental. The searing ray hits the iron elemental. The iron elemental is severely damaged. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the iron elemental!! The iron elemental is almost destroyed. The searing ray hits the iron elemental but does no damage. The iron elemental is almost destroyed. The searing ray hits the iron elemental but does no damage. The iron elemental is almost destroyed. The searing ray hits the iron elemental! You destroy the iron elemental! You finish channelling your searing ray. You now have 777 gold pieces (gained 99). There are no items here. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 957 gold pieces (gained 180). There are no items here. You now have 1119 gold pieces (gained 162). 20... There are no items here. 15... 10... 5... 4... 3... 2... 1... Time's up! The arena falls silent. You lost your score multiplier. You now have 8444 arena points (gained 117). You now have 1249 gold pieces (gained 130). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩___......###......___∩## ∩........ß.# #.ß........∩### ...........###.............## ........###.).###..........⌠# ........# #.<.# #..........⌠# ........###.".###..........⌠# ...........###.............## ∩........ß.# #.ß........∩### #∩___......###..@...___∩## ######.ß.........ß.###### #⌠...........⌠# ###.........### #........_# #_........# #_......._# #∩.......∩# ##∩.....∩## There were no monsters in sight! Vanquished Creatures 3 iron elementals (D) Aizul (D) 11 obsidian bats (D) 11 orb spiders (D) 2 swamp dragons (D) 2 shining eyes (D) A rust devil (D) 3 komodo dragons (D) 8 polar bears (D) 3 tarantellas (D) A hippogriff (shapeshifter) (D) 2 jumping spiders (D) A blink frog (shapeshifter) (D) 3 glass eyes (D) 2 spriggans (shapeshifter) (D) 2 yaks (shapeshifter) (D) 3 golden eyes (D) A steam dragon (D) A redback (D) An acid dragon (shapeshifter) (D) An acid dragon (D) A swamp drake (D) A sky beast (shapeshifter) (D) 4 earth elementals (D) 3 scorpions (D) 2 jellies (D) 6 orc priests (D) Terence (D) An adder (D) 4 endoplasms (D) A goblin (D) A kobold (D) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a sacrificial altar of Ru. 3 | D | Found a shimmering altar of Xom. 3 | D | Found an opulent altar of Gozag. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found Xabialid's Weapon Rack. 4 | D | Found Xawiusta's Premium Goods. 5 | D | Found Uraum's Basic Armour. 5 | D | Found Liwyuh's Miscellaneous Merchandise. 5 | D | Round 1. 12 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 16 | D | Found a snail-covered altar of Cheibriados. 17 | D | Found a burning altar of Makhleb. 17 | D | Found Sewkempo's Identification Station. 18 | D | Found Zouvujod's Advanced Armour. 18 | D | Found Rufuucub's Jewellery. 19 | D | Found an iron altar of Okawaru. 19 | D | Found a blossoming altar of Fedhas. 19 | D | Found an ornate altar of the Wu Jian Council. 19 | D | Found Humynel's Timeless Talismans. 26 | D | Bought a twitching platinum amulet for 45 gold pieces 26 | D | Identified the amulet "Neneq" {Acrobat rElec Will+ Slay-6} | (You bought it in a shop in the Dungeon) 26 | D | Bought a flickering graven amulet for 45 gold pieces 26 | D | Identified the amulet "Vuvvuh" {Regen+ Str+3 Slay+3} (You | bought it in a shop in the Dungeon) 26 | D | Bought a translucent steel amulet for 45 gold pieces 26 | D | Identified the amulet "Macaf" {Spirit rCorr} (You bought it | in a shop in the Dungeon) 45 | D | Noticed a jelly 51 | D | Killed a jelly 52 | D | Reached skill level 5 in Spellcasting 52 | D | Reached skill level 5 in Conjurations 52 | D | Reached skill level 5 in Hexes 52 | D | Reached skill level 5 in Summonings 52 | D | Reached skill level 5 in Necromancy 52 | D | Reached skill level 5 in Translocations 52 | D | Reached skill level 5 in Forgecraft 52 | D | Reached skill level 5 in Fire Magic 52 | D | Reached skill level 5 in Ice Magic 52 | D | Reached skill level 5 in Air Magic 52 | D | Reached skill level 5 in Earth Magic 52 | D | Reached skill level 5 in Alchemy 52 | D | Reached XP level 2. HP: 23/23 MP: 0/0 52 | D | Reached XP level 3. HP: 28/28 MP: 0/0 52 | D | Learned a level 1 spell: Apportation 72 | D | Found a glowing golden altar of the Shining One. 72 | D | Found Hoacw's Do-It-Yourself Clinic. 72 | D | Found Jekupoej's Bottled Wisdom. 73 | D | Found Iwkucrua's Distillery. 78 | D | Found Quppucuu's Distillery. 78 | D | Found a glowing silver altar of Zin. 78 | D | Found a bloodstained altar of Trog. 96 | D | Found a stormy altar of Qazlal. 97 | D | Found a roughly hewn altar of Beogh. 98 | D | Found Liczaugg's Staff Store. 99 | D | Found Wiavoicy's Must-Have Magic. 99 | D | Found Danur's Magic Scroll Shop. 106 | D | Found Tirph's Magic Scroll Shop. 106 | D | Found a hide-covered altar of Uskayaw. 117 | D | Reached XP level 4. HP: 34/34 MP: 0/0 127 | D | Arena points: 14 (+14) [x2] 171 | D | Bought a +0 troll leather armour for 180 gold pieces 188 | D | Round 2. 209 | D | Bought a scintillating amber ring for 45 gold pieces 209 | D | Identified the ring "Bedoc" {rF- Int+4 Dex+8} (You bought | it in a shop in the Dungeon) 209 | D | Bought a bound amber ring for 45 gold pieces 209 | D | Identified the ring of Xef Oressa {rN+ Wiz Str+2 Dex+3} | (You bought it in a shop in the Dungeon) 209 | D | Bought a wavering marble ring for 45 gold pieces 209 | D | Identified the ring of the Heavens {rF+ rC- rN+ rCorr Str+2 | Fire} (You bought it in a shop in the Dungeon) 209 | D | Bought a wavering granite ring for 45 gold pieces 209 | D | Identified the ring of Gozag's Displeasure {rElec rF+ rC+ | rCorr MP+5} (You bought it in a shop in the Dungeon) 209 | D | Bought a transparent golden ring for 45 gold pieces 209 | D | Identified the ring of the Shifting Jester {*Corrode rF+ | rC- Will+ Int+3 Fire} (You bought it in a shop in the | Dungeon) 209 | D | Bought a pitted amber ring for 45 gold pieces 209 | D | Identified the ring of Grace {^Contam rC++ Will+ MP+6 | Stlth+} (You bought it in a shop in the Dungeon) 216 | D | Noticed Terence 222 | D | Killed Terence 234 | D | Noticed a scorpion 240 | D | Killed a scorpion 241 | D | Reached XP level 5. HP: 41/41 MP: 0/0 241 | D | Learned a level 2 spell: Static Discharge 283 | D | Arena points: 50 (+36) [x3] 304 | D | Bought a wavering bronze ring for 45 gold pieces 304 | D | Identified the ring "Qinnuogo" {rF- rC+ Will+++ Str+5 Dex-3 | Slay-4 Ice} (You bought it in a shop in the Dungeon) 304 | D | Bought a twitching copper ring for 45 gold pieces 304 | D | Identified the ring "Sanaceevu" {Fly Will+++ Str-2 Int-3 | SInv} (You bought it in a shop in the Dungeon) 304 | D | Bought a slimy turquoise ring for 45 gold pieces 304 | D | Identified the ring "Huvoer" {rF+ rC- rCorr Int+5 Dex-4 | SInv Fire} (You bought it in a shop in the Dungeon) 304 | D | Bought a pitted copper ring for 45 gold pieces 304 | D | Identified the ring "Hyorimo" {rElec rF+ rC- Fire} (You | bought it in a shop in the Dungeon) 304 | D | Bought a glittering glass ring for 45 gold pieces 304 | D | Identified the ring "Lunig" {rC+ Will++ Dex+5 Stlth-} (You | bought it in a shop in the Dungeon) 304 | D | Bought a fine bone ring for 45 gold pieces 304 | D | Identified the ring of Zaxzoloi {rF+ Int-3 Dex+7 Slay-2 | Stlth+} (You bought it in a shop in the Dungeon) 345 | D | Round 3. 381 | D | Reached XP level 6. HP: 46/48 MP: 0/0 417 | D | Reached skill level 5 in Fighting 417 | D | Reached skill level 5 in Evocations 421 | D | Arena points: 134 (+84) [x4] 448 | D | Bought a pitted granite ring for 45 gold pieces 448 | D | Identified the ring "Zimine" {rElec Will+ Stlth+} (You | bought it in a shop in the Dungeon) 448 | D | Bought a translucent bronze ring for 45 gold pieces 448 | D | Identified the ring "Kaloag" {^Drain rC+ Will+ Str+5} (You | bought it in a shop in the Dungeon) 494 | D | Round 4. 504 | D | Noticed a tarantella 507 | D | Killed a tarantella 508 | D | Reached XP level 7. HP: 53/56 MP: 0/0 508 | D | Learned a level 3 spell: Summon Ice Beast 511 | D | Noticed a redback 513 | D | Killed a redback 514 | D | Reached skill level 10 in Spellcasting 514 | D | Reached skill level 10 in Conjurations 514 | D | Reached skill level 10 in Hexes 514 | D | Reached skill level 10 in Summonings 514 | D | Reached skill level 10 in Necromancy 514 | D | Reached skill level 10 in Translocations 514 | D | Reached skill level 10 in Forgecraft 514 | D | Reached skill level 10 in Fire Magic 514 | D | Reached skill level 10 in Ice Magic 514 | D | Reached skill level 10 in Air Magic 514 | D | Reached skill level 10 in Earth Magic 514 | D | Reached skill level 10 in Alchemy 514 | D | Noticed a tarantella 518 | D | Reached XP level 8. HP: 62/62 MP: 0/0 520 | D | Killed a tarantella 528 | D | Noticed a jumping spider 532 | D | Killed a jumping spider 550 | D | Noticed a tarantella 560 | D | Killed a tarantella 560 | D | Arena points: 294 (+160) [x5] 562 | D | Bought a staff of conjuration for 750 gold pieces 619 | D | Round 5. 638 | D | Identified the serpent talisman of Qoso {*Slow rN+ Int+7} 638 | D | Noticed Aizul 646 | D | Killed Aizul 646 | D | Arena points: 539 (+245) [x7] 647 | D | Reached XP level 9. HP: 57/70 MP: 0/0 647 | D | Learned a level 3 spell: Vampiric Draining 647 | D | Got a serpentine rune of Zot 663 | D | Bought a shimmering buckler for 332 gold pieces 663 | D | Identified the +0 buckler of the Fife {rF++} (You bought it | in a shop in the Dungeon) 663 | D | Bought a twisted buckler for 332 gold pieces 663 | D | Identified the +3 buckler of Fashionability {Rampage Str+3} | (You bought it in a shop in the Dungeon) 825 | D | Round 6. 828 | D | Noticed a komodo dragon 831 | D | Noticed a komodo dragon 834 | D | Killed a komodo dragon 834 | D | Killed a komodo dragon 838 | D | Noticed a swamp dragon 845 | D | Killed a swamp dragon 846 | D | Reached XP level 10. HP: 73/78 MP: 0/0 858 | D | Noticed a swamp dragon 865 | D | Killed a swamp dragon 865 | D | Arena points: 971 (+432) [x8] 905 | D | Round 7. 913 | D | Bought a smouldering cloak for 332 gold pieces 913 | D | Identified the +0 cloak "Nenaus" {rElec rC- Str+3} (You | bought it in a shop in the Dungeon) 913 | D | Bought a smoking cloak for 332 gold pieces 913 | D | Identified the +1 cloak of Sunlight {rElec Str+2} (You | bought it in a shop in the Dungeon) 913 | D | Bought a faintly humming hat for 315 gold pieces 913 | D | Identified the +0 hat of the Elven Halls {Regen+ Dex+4} | (You bought it in a shop in the Dungeon) 913 | D | Bought a twisted helmet for 332 gold pieces 913 | D | Identified the +0 helmet of Muvodel {+Blink MP+4} (You | bought it in a shop in the Dungeon) 957 | D | Reached skill level 10 in Fighting 957 | D | Reached skill level 15 in Spellcasting 957 | D | Reached skill level 15 in Conjurations 957 | D | Reached skill level 15 in Hexes 957 | D | Reached skill level 15 in Summonings 957 | D | Reached skill level 15 in Necromancy 957 | D | Reached skill level 15 in Translocations 957 | D | Reached skill level 15 in Forgecraft 957 | D | Reached skill level 15 in Fire Magic 957 | D | Reached skill level 15 in Ice Magic 957 | D | Reached skill level 15 in Air Magic 957 | D | Reached skill level 15 in Earth Magic 957 | D | Reached skill level 15 in Alchemy 957 | D | Reached skill level 10 in Evocations 1021 | D | Arena points: 1538 (+567) [x9] 1047 | D | Bought an ichor-stained tower shield for 455 gold pieces 1047 | D | Identified the +2 tower shield "Oboc" {rPois SInv} (You | bought it in a shop in the Dungeon) 1047 | D | Bought a masterwork kite shield for 420 gold pieces 1047 | D | Identified the -1 kite shield of Amorality {Rampage rF++ | Will+ MP-8} (You bought it in a shop in the Dungeon) 1047 | D | Bought a pair of fading gloves for 332 gold pieces 1047 | D | Identified the +1 pair of gloves of the Kettle-Drum {^Drain | rElec rF+ Int+3} (You bought it in a shop in the Dungeon) 1047 | D | Bought a pair of buzzing gloves for 332 gold pieces 1047 | D | Identified the -1 pair of gloves of the Desolation of Salt | {Rampage rPois MP-11 Dex-3} (You bought it in a shop in the | Dungeon) 1097 | D | Round 8. 1107 | D | Reached XP level 11. HP: 86/86 MP: 0/0 1107 | D | Learned a level 4 spell: Rending Blade 1188 | D | Noticed a shining eye 1194 | D | Noticed a shining eye 1194 | D | Killed a shining eye 1200 | D | Killed a shining eye 1272 | D | Arena points: 2258 (+720) [x10] 1287 | D | Bought a distressingly furry leather armour for 245 gold | pieces 1287 | D | Identified the +2 leather armour of Ecvoimup {Dex+5} (You | bought it in a shop in the Dungeon) 1287 | D | Bought a brightly glowing robe for 206 gold pieces 1287 | D | Identified the +3 robe of the Shoals {Str+5} (You bought it | in a shop in the Dungeon) 1287 | D | Bought a jewelled animal skin for 185 gold pieces 1287 | D | Identified the +0 animal skin of Udoahoeh {Stlth+} (You | bought it in a shop in the Dungeon) 1287 | D | Bought a fine robe for 206 gold pieces 1287 | D | Identified the +0 robe of Intercession {Int+5} (You bought | it in a shop in the Dungeon) 1296 | D | Round 9. 1416 | D | Arena points: 3149 (+891) [x11] 1432 | D | Bought a lightning rod (4/4) for 600 gold pieces 1432 | D | Bought a sack of spiders for 600 gold pieces 1446 | D | Bought 3 potions of heal wounds for 168 gold pieces 1446 | D | Bought 3 potions of heal wounds for 168 gold pieces 1470 | D | Round 10. 1472 | D | Noticed a phase spider 1537 | D | Killed a phase spider 1537 | D | Identified the amulet of the Bruised Lovers {Reflect Int+2 | Dex+2 SH+5} (You found it in the Dungeon) 1537 | D | Arena points: 4319 (+1170) [x13] 1538 | D | Got a gossamer rune of Zot 1628 | D | Bought 5 scrolls of blinking for 475 gold pieces 1705 | D | Round 11. 1724 | D | Noticed an obsidian bat 1728 | D | Killed an obsidian bat 1741 | D | Noticed an obsidian bat 1749 | D | Killed an obsidian bat 1755 | D | Noticed an obsidian bat 1759 | D | Killed an obsidian bat 1763 | D | Noticed an obsidian bat 1764 | D | Noticed an obsidian bat 1764 | D | Noticed an obsidian bat 1764 | D | Noticed an obsidian bat 1766 | D | Killed an obsidian bat 1767 | D | Reached XP level 12. HP: 91/95 MP: 0/0 1767 | D | Killed an obsidian bat 1767 | D | Killed an obsidian bat 1771 | D | Killed an obsidian bat 1786 | D | Noticed an obsidian bat 1792 | D | Killed an obsidian bat 1808 | D | Noticed an obsidian bat 1814 | D | Killed an obsidian bat 1825 | D | Noticed an obsidian bat 1828 | D | Killed an obsidian bat 1834 | D | Noticed an obsidian bat 1845 | D | Killed an obsidian bat 1845 | D | Arena points: 6167 (+1848) [x14] 1865 | D | Bought a sack of spiders for 600 gold pieces 1865 | D | Bought a tin of tremorstones (2/2) for 600 gold pieces 1892 | D | Round 12. 1990 | D | Reached XP level 13. HP: 99/103 MP: 0/0 1990 | D | Learned a level 5 spell: Summon Forest 2031 | D | Arena points: 8327 (+2160) [x15] 2059 | D | Bought a tin of tremorstones (2/2) for 600 gold pieces 2071 | D | Round 13. 2073 | D | Bought 4 potions of curing for 84 gold pieces 2073 | D | Bought 3 potions of heal wounds for 168 gold pieces 2080 | D | Bought 6 potions of brilliance for 168 gold pieces 2080 | D | Bought 6 potions of might for 168 gold pieces 2235 | D | Arena points: 8444 (+117) [x1] 2241 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 2 3 4 6 8 9 10 12 13 | 13.9 Spellcasting | 5 7 9 10 12 14 15 17 19 20 | 20.4 Conjurations | 5 7 9 10 12 14 15 17 19 20 | 20.4 Hexes | 5 7 9 10 12 14 15 17 19 20 | 20.4 Summonings | 5 7 9 10 12 14 15 17 19 20 | 20.4 Necromancy | 5 7 9 10 12 14 15 17 19 20 | 20.4 Translocations | 5 7 9 10 12 14 15 17 19 20 | 20.4 Forgecraft | 5 7 9 10 12 14 15 17 19 20 | 20.4 Fire Magic | 5 7 9 10 12 14 15 17 19 20 | 20.4 Ice Magic | 5 7 9 10 12 14 15 17 19 20 | 20.4 Air Magic | 5 7 9 10 12 14 15 17 19 20 | 20.4 Earth Magic | 5 7 9 10 12 14 15 17 19 20 | 20.4 Alchemy | 5 7 9 10 12 14 15 17 19 20 | 20.4 Evocations | 2 3 4 6 8 9 10 12 13 | 13.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Cast: Magic Dart | 13 | 9 | | 4 | || 26 Fulminant Prism | | 16 | 22 | 102 | 28 || 168 Searing Ray | | 1 | 2 | 4 | 3 || 10 Iskenderun's Myst | | | 3 | 29 | 4 || 36 Summon Ice Beast | | | 1 | 2 | || 3 Rending Blade | | | | 4 | || 4 Armour: Troll leather arm | | | 3 | 7 | 1 || 11 Dodge: Dodged | | | 2 | 3 | || 5 Block: Buckler | | | | 1 | || 1 Tower shield | | | | 5 | || 5