Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 18369493460632687756 0 yokomohoyo the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Jan 4, 2026. Killed by divine providence ... invoked by an orc priest (17 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:06 (8 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 8, Time: 00:00:07 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 200 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of light (5) i - a wand of iceblast (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Gozag Makhleb Qazlal Uskayaw Xom Yredelemnul Shops: D (!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 200 gold pieces. g - a potion of resistance; h - a wand of light (5); i - a wand of iceblast (5) d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - 3 scrolls of fog; f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found an opulent altar of Gozag and a radiant altar of Vehumet. Found a shimmering altar of Xom and a hide-covered altar of Uskayaw. Found a shadowy altar of Dithmenos and a basalt altar of Yredelemnul. Get ready! Found Jilieca's Do-It-Yourself Clinic and Tukkab's Distillery. Found a burning altar of Makhleb and a stormy altar of Qazlal. Found three shops. ROUND 1! FIGHT! You sense a tension in the east. An orc priest comes into view. It is wielding a +0 mace. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..... ......___∩ ..ß. .ß........∩### ..###.............# #...# #..........⌠ #.<.# #.........o§ #...###..........⌠ .....###.............# ...ß. #.ß........∩# ..... #......@__∩# #.ß.........ß.###### #⌠...........⌠# ###.........### ......._# ......._# ........# ......∩ You could see an orc priest. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found an opulent altar of Gozag. 2 | D | Found a shimmering altar of Xom. 2 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a shadowy altar of Dithmenos. 3 | D | Found a basalt altar of Yredelemnul. 4 | D | Found Jilieca's Do-It-Yourself Clinic. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found Tukkab's Distillery. 5 | D | Found Kurycromoa's Bottled Wisdom. 5 | D | Found Kiaroacs's Weapon Rack. 5 | D | Found Neunn's Distillery. 5 | D | Round 1. 7 | D | Noticed an orc priest 8 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: arena_sprint