Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 14217717506617914872 54 yokomohoyo the Thaumaturge (level 8, 55/64 HPs) Began as a Djinni Conjurer on Jan 4, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:08:11 (366 turns). yokomohoyo the Thaumaturge (Djinni Conjurer) Turns: 366, Time: 00:08:12 Health: 55/64 AC: 5 Str: 15 XL: 8 Next: 37% Gold: 181 EV: 16 Int: 22 God: Gozag SH: 0 Dex: 20 rFire + + + m - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . u - +0 troll leather armour rPois ∞ (no helmet) rElec . o - +1 cloak rCorr . (no gloves) SInv . r - amulet "Kikuecat" {rF+ rC+ Regen+ Str+3 Stlth+} Will +.... x - ring of Omnupn {Str+6 Dex+4} Stlth +++ y - ring of Xeisk {Will+ EV+5 Dex+4} HPRegen 1.90/turn %: no teleportation @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1126 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons m - a +4 quarterstaff of chaos (weapon) Armour o - a +1 cloak (worn) u - a +0 troll leather armour (worn) Jewellery a - the ring "Maichont" {Dex+3 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). k - the ring of the Lich-sworn {Will+ Slay+3 SInv} (You bought it in a shop in the Dungeon) [ring of willpower] Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. l - the ring "Viosy" {^Contam +Blink rF+ rC- Str+9 Fire} (You bought it in a shop in the Dungeon) [ring of fire] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). Fire: It increases the power of your Fire spells. n - the ring of Vulit {rElec rC- rN+ Dex-2 Slay+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. p - the ring "Ycinin" {+Blink rElec rPois rCorr Str+3} (You bought it in a shop in the Dungeon) [ring of resist corrosion] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). q - the amulet of Xoarchaugh {rElec Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. r - the amulet "Kikuecat" (worn) {rF+ rC+ Regen+ Str+3 Stlth+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. s - the ring "Virogret" {rPois rF+ rC+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. t - the ring "Qussaoca" {rElec Dex+6 Slay+2} (You bought it in a shop in the Dungeon) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). v - the ring "Lirilorr" {Str+6 Int+2 Stlth+} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. w - the ring "Wujid" {rPois EV+5 Dex+3 Slay+2} (You bought it in a shop in the Dungeon) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). x - the ring of Omnupn (worn) {Str+6 Dex+4} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). y - the ring of Xeisk (worn) {Will+ EV+5 Dex+4} (You bought it in a shop in the Dungeon) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). z - the ring "Zak Izor" {*Corrode rC+ Int+4 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). A - the ring of Neyhu {rElec Str+3 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Wands h - a wand of quicksilver (4) i - a wand of iceblast (3) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 7.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 11.2 Spellcasting + Level 11.2 Conjurations + Level 11.2 Hexes + Level 11.2 Summonings + Level 11.2 Necromancy + Level 11.2 Translocations + Level 11.2 Forgecraft + Level 11.2 Fire Magic + Level 11.2 Ice Magic + Level 11.2 Air Magic + Level 11.2 Earth Magic + Level 11.2 Alchemy * Level 7.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d61% 4 e - Apportation Tloc 100% N/A 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Teleport Other Tloc 58% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The komodo dragon is severely wounded. Your fulminant prism crackles loudly. There is a snail-covered altar of Cheibriados here. Your fulminant prism explodes! The blast of energy engulfs the komodo dragon! The komodo dragon is almost dead. There is an entrance to Ahi Kiated's Timeless Talismans here. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hit the komodo dragon. You kill the komodo dragon! Your fulminant prism explodes! Your fulminant prism crackles loudly. Your Fighting skill increases to level 7! Your Spellcasting skill increases to level 11! Your Conjurations skill increases to level 11! Your Hexes skill increases to level 11! Your Summonings skill increases to level 11! Your Necromancy skill increases to level 11! Your Translocations skill increases to level 11! Your Forgecraft skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Alchemy skill increases to level 11! Your Evocations skill increases to level 7! You have reached level 8! You feel agile. Your fulminant prism explodes! There is an entrance to Buefof's Jewellery here. w - the ring "Wujid" {rPois EV+5 Dex+3 Slay+2} z - the ring "Zak Izor" {*Corrode rC+ Int+4 Slay+4} A - the ring of Neyhu {rElec Str+3 SInv} Thank you for shopping at Buefof's Jewellery! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #∩.......∩ #_......._ #_........ #_......._ ###......... #⌠.......... ######.ß......... ##∩__..$....###... ###@.$......ß.# #.ß. ##.............###... #⌠..........###.[.### #⌠..........# #.<.# # #⌠..........###.".### ##.............###... ###∩........ß.# #.ß. ##∩___......###... ######.ß......... There were no monsters in sight! Vanquished Creatures 2 komodo dragons (D) A yak (D) A water moccasin (D) A gnoll sergeant (D) Crazy Yiuf (D) A gnoll bouda (D) 2 hell rats (D) 2 adders (D) 2 gnolls (D) 3 ball pythons (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found an opulent altar of Gozag. 1 | D | Found a hide-covered altar of Uskayaw. 2 | D | Found a roughly hewn altar of Beogh. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Upiasm's Do-It-Yourself Clinic. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found Calank's Distillery. 5 | D | Found Jocvovoc's Bottled Wisdom. 5 | D | Found Omeppier's Weapon Rack. 5 | D | Found Buifyugi's Distillery. 5 | D | Round 1. 9 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 18 | D | Found a corrupted altar of Lugonu. 18 | D | Noticed a gnoll sergeant 21 | D | Killed a gnoll sergeant 21 | D | Noticed Crazy Yiuf 22 | D | Reached skill level 5 in Spellcasting 22 | D | Reached skill level 5 in Conjurations 22 | D | Reached skill level 5 in Hexes 22 | D | Reached skill level 5 in Summonings 22 | D | Reached skill level 5 in Necromancy 22 | D | Reached skill level 5 in Translocations 22 | D | Reached skill level 5 in Forgecraft 22 | D | Reached skill level 5 in Fire Magic 22 | D | Reached skill level 5 in Ice Magic 22 | D | Reached skill level 5 in Air Magic 22 | D | Reached skill level 5 in Earth Magic 22 | D | Reached skill level 5 in Alchemy 22 | D | Reached XP level 2. HP: 24/24 MP: 0/0 22 | D | Reached XP level 3. HP: 29/29 MP: 0/0 22 | D | Learned a level 1 spell: Apportation 22 | D | Reached XP level 4. HP: 34/34 MP: 0/0 26 | D | Found a blossoming altar of Fedhas. 27 | D | Killed Crazy Yiuf 33 | D | Reached XP level 5. HP: 26/40 MP: 0/0 33 | D | Learned a level 2 spell: Jinxbite 33 | D | Found a burning altar of Makhleb. 33 | D | Found a glowing golden altar of the Shining One. 36 | D | Found a snail-covered altar of Cheibriados. 36 | D | Found a bloodstained altar of Trog. 40 | D | Found Ahi Kiated's Timeless Talismans. 40 | D | Found a shimmering altar of Xom. 40 | D | Found a shadowy altar of Dithmenos. 40 | D | Found Bejacil's Identification Station. 41 | D | Found Buefof's Jewellery. 41 | D | Found Akkiotei's Advanced Armour. 49 | D | Bought a transparent garnet amulet for 45 gold pieces 49 | D | Identified the amulet "Lillul" {Reflect SH+5 SInv} (You | bought it in a shop in the Dungeon) 49 | D | Bought a smoking brass amulet for 45 gold pieces 49 | D | Identified the amulet of Xoarchaugh {rElec Regen+} (You | bought it in a shop in the Dungeon) 49 | D | Bought a glittering copper amulet for 45 gold pieces 49 | D | Identified the amulet "Kikuecat" {rF+ rC+ Regen+ Str+3 | Stlth+} (You bought it in a shop in the Dungeon) 49 | D | Bought a shimmering bronze amulet for 45 gold pieces 49 | D | Identified the amulet "Vink" {rElec rF+ RegenMP+} (You | bought it in a shop in the Dungeon) 65 | D | Found a glowing silver altar of Zin. 67 | D | Found Usyz's Premium Goods. 68 | D | Found Lezepnot's Miscellaneous Merchandise. 68 | D | Found Viedd's Basic Armour. 78 | D | Bought a +0 troll leather armour for 180 gold pieces 98 | D | Arena points: 12 (+12) [x2] 116 | D | Bought a transparent granite ring for 45 gold pieces 116 | D | Identified the ring of Omnupn {Str+6 Dex+4} (You bought it | in a shop in the Dungeon) 116 | D | Bought a brightly glowing marble ring for 45 gold pieces 116 | D | Identified the ring of Xeisk {Will+ EV+5 Dex+4} (You bought | it in a shop in the Dungeon) 153 | D | Round 2. 160 | D | Found an iron altar of Okawaru. 161 | D | Found Ponijuad's Staff Store. 162 | D | Found Exzuug's Must-Have Magic. 162 | D | Found Qig Xov's Magic Scroll Shop. 163 | D | Found Nexzemeott's Magic Scroll Shop. 227 | D | Noticed a water moccasin 239 | D | Killed a water moccasin 239 | D | Arena points: 54 (+42) [x3] 240 | D | Reached XP level 6. HP: 49/49 MP: 0/0 258 | D | Bought a sparkling silver ring for 45 gold pieces 258 | D | Identified the ring "Maichont" {Dex+3 Slay+4} (You bought | it in a shop in the Dungeon) 258 | D | Bought a sparkling carnelian ring for 45 gold pieces 258 | D | Identified the ring of the Lich-sworn {Will+ Slay+3 SInv} | (You bought it in a shop in the Dungeon) 258 | D | Bought a heavily runed steel ring for 45 gold pieces 258 | D | Identified the ring "Viosy" {^Contam +Blink rF+ rC- Str+9 | Fire} (You bought it in a shop in the Dungeon) 258 | D | Bought a translucent silver ring for 45 gold pieces 258 | D | Identified the ring of Vulit {rElec rC- rN+ Dex-2 Slay+6 | Stlth+} (You bought it in a shop in the Dungeon) 258 | D | Bought a flickering pewter ring for 45 gold pieces 258 | D | Identified the ring "Ycinin" {+Blink rElec rPois rCorr | Str+3} (You bought it in a shop in the Dungeon) 258 | D | Bought a scintillating turquoise ring for 45 gold pieces 258 | D | Identified the ring "Virogret" {rPois rF+ rC+} (You bought | it in a shop in the Dungeon) 258 | D | Bought a shimmering gossamer ring for 45 gold pieces 258 | D | Identified the ring "Qussaoca" {rElec Dex+6 Slay+2} (You | bought it in a shop in the Dungeon) 258 | D | Bought a coiled bronze ring for 45 gold pieces 258 | D | Identified the ring "Lirilorr" {Str+6 Int+2 Stlth+} (You | bought it in a shop in the Dungeon) 298 | D | Round 3. 339 | D | Reached skill level 5 in Fighting 339 | D | Reached skill level 5 in Evocations 347 | D | Noticed a komodo dragon 351 | D | Noticed a yak 353 | D | Killed a komodo dragon 354 | D | Reached skill level 10 in Spellcasting 354 | D | Reached skill level 10 in Conjurations 354 | D | Reached skill level 10 in Hexes 354 | D | Reached skill level 10 in Summonings 354 | D | Reached skill level 10 in Necromancy 354 | D | Reached skill level 10 in Translocations 354 | D | Reached skill level 10 in Forgecraft 354 | D | Reached skill level 10 in Fire Magic 354 | D | Reached skill level 10 in Ice Magic 354 | D | Reached skill level 10 in Air Magic 354 | D | Reached skill level 10 in Earth Magic 354 | D | Reached skill level 10 in Alchemy 354 | D | Reached XP level 7. HP: 45/56 MP: 0/0 354 | D | Learned a level 3 spell: Teleport Other 355 | D | Noticed a komodo dragon 358 | D | Killed a yak 364 | D | Killed a komodo dragon 365 | D | Reached XP level 8. HP: 53/64 MP: 0/0 366 | D | Bought a scintillating tin ring for 45 gold pieces 366 | D | Identified the ring "Wujid" {rPois EV+5 Dex+3 Slay+2} (You | bought it in a shop in the Dungeon) 366 | D | Bought a slimy turquoise ring for 45 gold pieces 366 | D | Identified the ring "Zak Izor" {*Corrode rC+ Int+4 Slay+4} | (You bought it in a shop in the Dungeon) 366 | D | Bought a scorched lapis lazuli ring for 45 gold pieces 366 | D | Identified the ring of Neyhu {rElec Str+3 SInv} (You bought | it in a shop in the Dungeon) 366 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 6 7 | 7.0 Spellcasting | 5 6 8 10 11 | 11.2 Conjurations | 5 6 8 10 11 | 11.2 Hexes | 5 6 8 10 11 | 11.2 Summonings | 5 6 8 10 11 | 11.2 Necromancy | 5 6 8 10 11 | 11.2 Translocations | 5 6 8 10 11 | 11.2 Forgecraft | 5 6 8 10 11 | 11.2 Fire Magic | 5 6 8 10 11 | 11.2 Ice Magic | 5 6 8 10 11 | 11.2 Air Magic | 5 6 8 10 11 | 11.2 Earth Magic | 5 6 8 10 11 | 11.2 Alchemy | 5 6 8 10 11 | 11.2 Evocations | 2 3 4 6 7 | 7.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | | 1 || 1 Cast: Fulminant Prism | | 15 | 5 || 20 Searing Ray | | 3 | || 3 Magic Dart | | 11 | || 11 Evoke: Wand | 3 | | || 3 Dodge: Dodged | 1 | | || 1